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| Timestamp | Since previous | Game | ananasblau's comment |
|---|---|---|---|
| Dec 17 01:06:00 | We Meet Again, Mr. Mond! | So simplistic but very nicely drawn. Just sad there's not single wave of sound. | |
| Dec 17 07:38:00 | 6h 32m | London Bridges | Brilliant game, I heard narrative and realized: that's one feature mine is missing. <br/> <br/>But I'm getting weary of clicking. Maybe a giant mouse pointer and no more clicking could benefit the game. |
| Dec 17 07:50:00 | 12m 00s | Doc's Heist Starring Snuggles the Cat | There's too much going on with the controls, they aren't smooth. E.g. hitting space to close the textbox i just opened with space would make so much more sense. <br/> <br/>I don't feel the evil rising in me, maybe it's the lack of display of the gold I've stolen so far, or the lack of any sign of danger. how about police cars arriving outside after a while, making their way through and hunting me. just 1 * for the theme. The puzzles though are great fun. |
| Dec 17 08:15:00 | 25m 00s | Decommissioner | "Time passes. Universes are born and die." <br/>"But your ferret still loves you!" <br/> <br/>This game contains some classy lines. Thanks :) |
| Dec 17 08:26:00 | 11m 00s | Satan's Booger | It's missing the music but otherwise a great entry for this ld48. Amazing how many 2d games have been created with Unity this time. |
| Dec 17 09:46:00 | 1h 20m | Event Horizon | It's loud, fun, quick. Great game but please get this destroying ships a little easier. Using astroids worked once or twice a round for me. |
| Dec 17 09:55:00 | 9m 00s | ECHO CHAMBER | I don't think it really nails the theme but it still is a great game and even my cat was watching what's going on with all the noise and colors :) |
| Dec 17 10:02:00 | 7m 00s | The other side | Three games for one. Fantastic deal. All thee well executed and I managed to invade the planet on the very first try :D |
| Dec 17 10:24:00 | 22m 00s | Speedrun | Super fun, I like the rectangles for collision debugging :) <br/>But: No police sirens? That's a minus for the mood. And I think on starting the race the cars should be standing and only slowly speed up. I got killed trice before I realized that I should hit space. |
| Dec 17 10:34:00 | 10m 00s | X-Moon | Crap, I don't have any 3D glasses to fully appreciate your game, and appreciate it I must. |
| Dec 17 10:53:00 | 19m 00s | Sebastian | I score 3456 points. really! And what space goat. Fun game, high scores for you. But the controls are fiddly. |
| Dec 17 10:59:00 | 6m 00s | FumbleAttack | won't start on my mac :( |
| Dec 17 11:05:00 | 6m 00s | Carnage | Already the second entry in this direction, very nice done, though the audio feel could be better and the controls are not much fun on a macbook, specially the third button. <br/> <br/>And I sliced a house. Sliced! That should be walls and roof flying around instead. |
| Dec 17 11:17:00 | 12m 00s | You Are The Goatman | The music alone is worth playing this game. I didn't hear anything like it since the frog song in Botanicula. <br/> <br/>But it lacks actions, clear goals. A sword to slay the villagers would help, or a pen where I can lead the goat in to be safe. |
| Dec 17 11:21:00 | 4m 00s | Wrong Love | Goats are heavy. I got killed for being slow. I think the coins are a distraction, instead you could put more animal cages in, ones I can open and the animals run wild and cause havoc with the guards making the distracted but also more unpredictable. <br/> <br/>Nice game anyways, well done. |
| Dec 17 13:59:00 | 2h 38m | Castle of Doom | Self-sampled music, great one :) |
| Dec 17 14:03:00 | 4m 00s | CYBERQUEEN | Very slick take on the genre, but some music or narrative would benefit the game. |
| Dec 17 14:08:00 | 5m 00s | Horizon | I know, text adventures, but some backgrounds, maybe snowflakes flying through swirled by the mouse pointer and you'd improve on the mood. <br/> <br/>None the less, a nice story. |
| Dec 17 14:12:00 | 4m 00s | Prison Break! | Yay, prison break. I got one of those in the workings as well (branched from a cross country running game). <br/> <br/>You're loosing on the mood, with no "we want out" shouts as background music. And I think much too often in a prison break story, movie etc. the prisoner is the good guy, no? |
| Dec 17 14:17:00 | 5m 00s | Burglary | What a tough game. Did I miss an indicator for how long before the guard gives up his search? |
| Dec 17 14:59:00 | 42m 00s | BourbonBorn | Hehe, funny game :) <br/> <br/>Sounds, music, some hillbillies and you got something nice at hands that you should keep developing. |
| Dec 17 17:53:00 | 2h 54m | Maniac: Total Darkness | Sorry but I didn't manage to slay anyone, thus didn't get anything to sell in the shop. Graphics are far too dark, some creepy music would have been nice for the mood. |
| Dec 18 07:50:00 | 13h 57m | Beach, Please! | Got no windows, thus no rating, but nice to see someone picking up the old beach/bitch joke. |
| Dec 18 08:19:00 | 29m 00s | Stop Him Now! | No sounds or music on mac? Fun game, tough but those heros tend to survive waves of much to weak enemies. An endboss would complete the game. |
| Dec 18 08:27:00 | 8m 00s | Evile, inc | Oi! Stop that friendly fire mate! At least for some ships, just to make it more strategic. But otherwise a nice game. |
| Dec 18 08:34:00 | 7m 00s | You naughty beast! | Amazing, a cow that doesn't eat anything but shits all the time. |
| Dec 18 09:21:00 | 47m 00s | Overlord | You slapped skeletons onto it but that doesn't make you the Villain if the opponent is also skeletons. RTS are a tough genre and I don't think you balanced it right. A second important thing in RTS games is how much information you show, the player has a certain limit he can handle, but your game is far from showing enough information. |
| Dec 18 11:46:00 | 2h 25m | Collateral Damage | Dr. Best is quite aggressive. I didn't fire a single shot but his turrets start firing at me. And I get score for the damage his rockets make :) <br/>It's a great game, though the RAF insigna on the plane are disputable, sure something you can easily configure and re-use on a online scoreboard. |
| Dec 18 13:10:00 | 1h 24m | Let them live | Nice one, interesting twist. For a short moment during playing it was wondering: Why don't those people mirror in the water like the ship and the boxes? |
| Dec 18 14:09:00 | 59m 00s | Ticket Inspector 3001 | great concept, graphics could be better but I enjoyed playing it. And hanging out with you guys while working on our games :) |
| Dec 19 08:55:00 | 18h 46m | Revenge Bear | Won't rate as I have a mac and can't play it. But from the story and shots, reminds me a lot of that Bear Fist Fighting game that recently ran a kickstarter campaign. You are onto something, keep working on it. |
| Dec 19 09:12:00 | 17m 00s | Abrupt Salvation | Set aside the performance it is a fantastic game, please keep working on it. <br/> <br/>Maybe your landscape blocks are too tight together causing collisions all the time thus the performance drop? |
| Dec 19 09:54:00 | 42m 00s | MEMEX | Well-done puzzler. |
| Dec 19 10:08:00 | 14m 00s | BIOMINT | four tries to understand later I made $37,000,000 and could go on like this. This is the stuff minecraft is missing. It's a game with potential. |
| Dec 19 10:11:00 | 3m 00s | Stealth Slime | Hey that's a lot like my game :) |
| Dec 19 10:17:00 | 6m 00s | Conquer all the castles!! | Attacking should be happening by running into the opponent, but other than that, a nice, quite literally small game. Conquer all the scores! |
| Jan 3 09:03:00 | 358h 46m | TWIRL - THE HAIRY HEIST | Very nicely done and good to see you're doing a remake. |