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Feedback comments for LD24
tomhunt's games and stats for all events →
| Timestamp | Since previous | Game | tomhunt's comment |
|---|---|---|---|
| Aug 28 06:04:00 | Out of the Sea | Starts up behind the Explorer window, doesn't respond at all. Windows gives me the "this application is not responding" dialog. <br/> <br/>Running Win8 RP. No AHK. | |
| Aug 28 19:48:00 | 13h 44m | Move the Cheese | The hand-drawn style works well and could certainly be expanded upon. <br/>It took me a while to figure out the first level, which kinda happened randomly. Definitely could really benefit from some sound effects and maybe some pointing-out of things (i.e. "kitty (avoid)"). Seems like a good start. |
| Aug 28 19:59:00 | 11m 00s | Space Mayham | Crashed on my laptop running Win8 release preview (x64) with "GameTemplate stopped working" |
| Sep 1 03:00:00 | 79h 01m | ReConstitution Hill | 404 game download not found |
| Sep 7 03:25:00 | 144h 25m | 500 years | i kind of felt like a third wheel playing this and the only thing i could really do once it started was to unleash disasters that kill the little simulated people. <br/> <br/>after a little bit of this i went over to another window and just let it run for a bit. this was kind of interesting just letting it play itself out, but it would often stop and demand my attention to acknowledge that the Red people have discovered that sticks make nice weapons. i'd much rather just have this message just pop up and go away on its own. |
| Sep 7 04:35:00 | 1h 10m | 1002 | I couldn't find any evolved life forms. All I found were these strange rings floating in the middle of space. |
| Sep 7 05:12:00 | 37m 00s | 2052 | Nice little sci-fi-themed choose-your-own-adventure. It was interesting to read something in this style in a more modern format. <br/> <br/>I liked the setting and the atmosphere. Some of the dialogue seemed a little hokey in spots, and the story seemed to end a bit too soon, even when I seemed to make all the right choices. I did find myself actually going through the different paths to see what would happen. It might be interesting to see this treated out into a full-length, interactive story. |
| Sep 7 05:30:00 | 18m 00s | A Game With A Castle | controls and collision detection are maddening. <br/>the idea of the graphics gradually revealing themselves with each replay is somewhat novel. |
| Sep 7 05:41:00 | 11m 00s | A Long Road to Happiness | Nicely done! The music and sound effects are nice. The obvious hints and *very* gradual introduction make it pretty accessible in the beginning. I got stuck on the wall jump level, though. Could not get the hang of wall jumping. |
| Sep 7 05:58:00 | 17m 00s | Absorption | Kind of pretty watching the colorful bubble float around and absorb each other. Needs some sound, though. Also, it totally reminds me of the first part of Spore. |
| Sep 7 06:19:00 | 21m 00s | Additive | I like the minimalist-yet-polished look to the graphics. The piano sounds are also a nice touch. The black blocks seem to make the game a bit too easy when they come into play. It seems like it could use some added twist to the color mixing. |
| Sep 8 02:39:00 | 20h 20m | ALLEL | the framerate seemed a bit jerky to me for an arcade game. i thought the sound was pretty good, and the swirly background added a nice bit of atmosphere. |
| Sep 8 02:45:00 | 6m 00s | Ancestry Haters | neat puzzle concept! |
| Sep 8 03:16:00 | 31m 00s | Evoland | Nicely executed, and an interesting take on the evolution theme that has nothing to do with biological evolution. You, sir, get some 5s! |
| Sep 12 03:51:00 | 96h 35m | AntWars | It's an interesting idea, and I can kinda see how it fits in with the evolution theme. It seems like it could have benefited from a sharper focus on some core activity (i.e. make ants -> gather food -> "evolve" -> repeat). The keyboard controls seem kinda all over the place. |
| Sep 12 03:57:00 | 6m 00s | AntZ Evolution | it's kinda neat watching the ants run around doing their thing. not really sure what i'm supposed to do, though. |
| Sep 12 04:30:00 | 33m 00s | Bacon | revenge of the bacon! |
| Sep 12 04:37:00 | 7m 00s | Battle Arena Evolution! | difficulty curve seemed a little shallow for an arcade game. otherwise was pretty fun to play. |
| Sep 12 05:12:00 | 35m 00s | Oculus Battalion | This was pretty fun. Nice job. |
| Sep 12 05:21:00 | 9m 00s | The life of Cat | Pretty cool. I liked the music. Game was a bit short, but seemed decently polished. |
| Sep 16 00:03:00 | 90h 42m | Battle Evolved | The craftsmanship on the graphics & sound is pretty good. The evolution aspect seems tacked on. Seems like it is going for a gamepad-centric control setup, but parts of the UI require the use of a mouse. Would have worked better with a WASD/mouse control setup, IMO, and/or being more gamepad-friendly. |
| Sep 16 00:19:00 | 16m 00s | Blobolution | I didn't get the reasoning behind using ESDF/WRXV instead of just using WASD and allowing simultaneous keypresses for diagonal movement. <br/> <br/>Also, having to restart the game application on game over is kind of annoying, especially when it happens so damn quickly. |
| Sep 16 00:37:00 | 18m 00s | Cuboid Sandbox | I like this. The ambient soundtrack is good. The graphics look really cool. It needs a bit more gameplay to it, but I think you're definitely onto something. |
| Sep 16 01:02:00 | 25m 00s | Candevolution | TIL getting anywhere near slow-moving fat people, even from behind while they are moving away, causes one to explode into skittles |
| Sep 16 06:07:00 | 5h 05m | Cat Breeder | I had some confusion in getting it to run. I didn't realize I was supposed to run java on the .zip file.. <br/> <br/>Once I got it running, I found it pretty engaging to breed cats and sell them to people that I had varying dispositions to, which affected how willing I was to sell to them on days that I didn't really need to sell every cat I could. It could definitely use a little more variety, some graphical love, and some sound effects and music and atmosphere and all that. There's definitely a fun core going on here, though, so nice job! |
| Sep 16 19:04:00 | 12h 57m | Cellception | The gameplay is simple enough, but I have get past the first few seconds, which seem to be the hardest of all, in order to get to the more interesting parts. Then it gets really slow and empty at the end. Also it needs an instructions dialog. The music is cute, though, and the visual design is nice and clean. |
| Sep 16 20:15:00 | 1h 11m | Chaotic God | I couldn't find any rocks to hide the dinosaur bones in. |
| Sep 17 04:14:00 | 7h 59m | Collect | This was pretty fun and engaging to play while keeping very simple and minimalist. Having to go through the whole game again each time got a little repetitive after a while. I kept messing up on the bounces and kinda wish there was a trajectory/bounce prediction line like there is in most digital implementations of pool. |
| Sep 17 20:32:00 | 16h 18m | Constructor | I had thought I messed up on my first town (because I found myself in a lot of unexpected debt from something..), so I wanted to exit to the main menu and start over. When I pressed Esc, it quit the whole game, which disrupted the mood created by the music and makes me have to reload the whole thing again. |
| Sep 17 20:38:00 | 6m 00s | Core/24 | The object or the what-to-do of this game was not quite clear to me. I figured after the first try that I was supposed to click madly around the left side of the screen and hope for the best. Beyond that, I wasn't able to simply deduce any sort of strategy for getting ahead, which I guess I'm supposed to do since the other player seems to start with a bit of an advantage. |
| Sep 17 20:45:00 | 7m 00s | Cowvolution: Revenge of the milk | seems like more of a animal-revenge-shooter |
| Sep 18 00:21:00 | 3h 36m | darwin_award | I lol'd at the concept. The graphics and sound seem appropriate. I wasn't quite sure what to do or how it all is supposed to work, though, and that was a little frustrating. |
| Sep 18 00:32:00 | 11m 00s | Dig, Jesus! Dig! | this game is pretty messed up |
| Sep 18 00:43:00 | 11m 00s | DIGIEVO | Neat concept. The sound was pretty nicely done. |
| Sep 18 00:49:00 | 6m 00s | Dino Dare | nice work on the graphics. the sound effects were kinda harsh, though. the craftsmanship is otherwise pretty good, and it's got a nice twist to the gameplay. |
| Sep 18 00:58:00 | 9m 00s | Dissolution | I kept dying for some reason I could never figure out. |