Foon → Ludum Dare Explorer → LD24 → Feedback comment stats → SFX
Feedback comments for LD24
SFX's games and stats for all events →
| Timestamp | Since previous | Game | SFX's comment |
|---|---|---|---|
| Aug 27 11:40:00 | Move forward | It's as pretty as it is short. | |
| Aug 28 00:58:00 | 13h 18m | Evolution in HELL | I kept dying for reason I've yet to understand. |
| Aug 28 01:06:00 | 8m 00s | RED PLANET | It was neat, but it was more of an interactive story. |
| Aug 28 01:11:00 | 5m 00s | Religion Evolutionary Simulator | Great idea. I would be interested in seeing this with all the features you wanted to put in. |
| Aug 29 00:38:00 | 23h 27m | Encarmine | Nice story, but not really that much of an actual game. |
| Aug 30 00:05:00 | 23h 27m | UNBOUND | There's not much "game" to it. |
| Aug 30 13:45:00 | 13h 40m | An Infection's Journey | It was kinda buggy for me. I got trapped inside the ground and if I hit z after a new life, the camera jumps to where I previously died. Overall, interesting concept. |
| Aug 31 00:52:00 | 11h 07m | dai'narcur | The controls were kinda weird. |
| Aug 31 13:44:00 | 12h 52m | raptor disaster | I'm playing this on Linux, and the game crashes immediately because the raptor stops. |
| Sep 1 04:59:00 | 15h 15m | Sweepers! | I love the idea, but it is a bit too easy to lose track of where you are under your giant waves of doom. |
| Sep 2 01:19:00 | 20h 20m | The Last Slime | It crashed for me on Linux x64. That makes me a sad panda. |
| Sep 2 01:21:00 | 2m 00s | Growth | It crashes for me immediately on Linux x64. :( |
| Sep 2 01:28:00 | 7m 00s | Evolution Or Revolution | Nifty idea. Why don't my people always want cake? |
| Sep 2 19:38:00 | 18h 10m | Evolution RPG | Your programmer art is better than my programmer art, so don't feel bad about that. Also, I wish there were more enemies to murder. |
| Sep 11 21:36:00 | 217h 58m | Gems of the Evolving Land | The controls were weird and I couldn't find the help screen. I kinda felt like there was nothing to do in the game. |
| Sep 11 22:07:00 | 31m 00s | Darwin's Apple | Sometimes, my angle wouldn't move when I l-clicked things. Otherwise, this is a nifty game. |
| Sep 12 01:00:00 | 2h 53m | Tonality | The sound wasn't really working for me (Linux x64). It played the click sound when I clicked on something, but it never played any of the notes. |
| Sep 12 01:09:00 | 9m 00s | Evolution | I wish the lines didn't clump up so much. |
| Sep 12 13:41:00 | 12h 32m | Phase Evolution | You do need to actually release the source code for your game. Beyond that, I don't know what to say. |
| Sep 14 22:34:00 | 56h 53m | Omega Architecture | I also got a "Could not find the main class: omega.Omega. Program will exit." error in Linux. I'm pretty sure my version of Java is current. |
| Sep 16 13:05:00 | 38h 31m | LudumVille | The UI was a kinda clunky and frustrating. |
| Sep 16 13:09:00 | 4m 00s | Robot, paper, scissors: Evolution | You definitely should have had the enemies spawn from more than just one spot. Maybe 2 spots? Maybe from a wide area. |
| Sep 16 13:14:00 | 5m 00s | Evo | I had no idea what was going on... |
| Sep 16 13:23:00 | 9m 00s | Bloodline | This was brutally hard, and I had no idea what each powerup did. |
| Sep 16 13:27:00 | 4m 00s | Extinction Evader | That was pretty fun. |
| Sep 16 13:34:00 | 7m 00s | B07s | Not really seeing what this has to do with the theme. Also, I don't know which bots have lower security clearance than me. |
| Sep 16 13:36:00 | 2m 00s | Missing Links | I didn't enjoy getting stuck on walls. |
| Sep 16 13:42:00 | 6m 00s | Slime LifeTime | The effects were too loud compared to the music. Also, why so much vertical screen space? |
| Sep 17 22:25:00 | 32h 43m | Disgruntled Paddles VERSUS Evolution | It doesn't work on any system where file names are case-sensitive. |
| Sep 17 22:34:00 | 9m 00s | WTF Aliens!? | I like the game, but it doesn't really seem to have anything to do with the theme. |