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SFX

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TimestampSince previousGameSFX's comment
Aug 27 11:40:00 Move forward It's as pretty as it is short.
Aug 28 00:58:00 13h 18m Evolution in HELL I kept dying for reason I've yet to understand.
Aug 28 01:06:00 8m 00s RED PLANET It was neat, but it was more of an interactive story.
Aug 28 01:11:00 5m 00s Religion Evolutionary Simulator Great idea. I would be interested in seeing this with all the features you wanted to put in.
Aug 29 00:38:00 23h 27m Encarmine Nice story, but not really that much of an actual game.
Aug 30 00:05:00 23h 27m UNBOUND There's not much "game" to it.
Aug 30 13:45:00 13h 40m An Infection's Journey It was kinda buggy for me. I got trapped inside the ground and if I hit z after a new life, the camera jumps to where I previously died. Overall, interesting concept.
Aug 31 00:52:00 11h 07m dai'narcur The controls were kinda weird.
Aug 31 13:44:00 12h 52m raptor disaster I'm playing this on Linux, and the game crashes immediately because the raptor stops.
Sep 1 04:59:00 15h 15m Sweepers! I love the idea, but it is a bit too easy to lose track of where you are under your giant waves of doom.
Sep 2 01:19:00 20h 20m The Last Slime It crashed for me on Linux x64. That makes me a sad panda.
Sep 2 01:21:00 2m 00s Growth It crashes for me immediately on Linux x64. :(
Sep 2 01:28:00 7m 00s Evolution Or Revolution Nifty idea. Why don't my people always want cake?
Sep 2 19:38:00 18h 10m Evolution RPG Your programmer art is better than my programmer art, so don't feel bad about that. Also, I wish there were more enemies to murder.
Sep 11 21:36:00 217h 58m Gems of the Evolving Land The controls were weird and I couldn't find the help screen. I kinda felt like there was nothing to do in the game.
Sep 11 22:07:00 31m 00s Darwin's Apple Sometimes, my angle wouldn't move when I l-clicked things. Otherwise, this is a nifty game.
Sep 12 01:00:00 2h 53m Tonality The sound wasn't really working for me (Linux x64). It played the click sound when I clicked on something, but it never played any of the notes.
Sep 12 01:09:00 9m 00s Evolution I wish the lines didn't clump up so much.
Sep 12 13:41:00 12h 32m Phase Evolution You do need to actually release the source code for your game. Beyond that, I don't know what to say.
Sep 14 22:34:00 56h 53m Omega Architecture I also got a "Could not find the main class: omega.Omega. Program will exit." error in Linux. I'm pretty sure my version of Java is current.
Sep 16 13:05:00 38h 31m LudumVille The UI was a kinda clunky and frustrating.
Sep 16 13:09:00 4m 00s Robot, paper, scissors: Evolution You definitely should have had the enemies spawn from more than just one spot. Maybe 2 spots? Maybe from a wide area.
Sep 16 13:14:00 5m 00s Evo I had no idea what was going on...
Sep 16 13:23:00 9m 00s Bloodline This was brutally hard, and I had no idea what each powerup did.
Sep 16 13:27:00 4m 00s Extinction Evader That was pretty fun.
Sep 16 13:34:00 7m 00s B07s Not really seeing what this has to do with the theme. Also, I don't know which bots have lower security clearance than me.
Sep 16 13:36:00 2m 00s Missing Links I didn't enjoy getting stuck on walls.
Sep 16 13:42:00 6m 00s Slime LifeTime The effects were too loud compared to the music. Also, why so much vertical screen space?
Sep 17 22:25:00 32h 43m Disgruntled Paddles VERSUS Evolution It doesn't work on any system where file names are case-sensitive.
Sep 17 22:34:00 9m 00s WTF Aliens!? I like the game, but it doesn't really seem to have anything to do with the theme.