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10WonXero10's games and stats for all events →
| Timestamp | Since previous | Game | 10WonXero10's comment |
|---|---|---|---|
| Apr 23 09:20:00 | QBik | Nice puzzle, had me thinking. Liked the sketchpad artwork. Had some character movement glitches that took a little away from the fun though. Overall I liked it, good work. | |
| Apr 23 09:41:00 | 21m 00s | Cruel space | Very nice. My favorite so far. |
| Apr 23 10:40:00 | 59m 00s | Tiny Tempers | Was nice to be able to travel between planets and explore the surface. Cool concept. <br/> <br/>I did have a lock-up crash on web version when firing at a turret from directly above looking down on the second planet. |
| Apr 23 10:47:00 | 7m 00s | Pirates VS Aliens | Down with aliens! Oh, where are they? I did get a few though which was fun. Maybe up the spawn rate. <br/>Massive props for attention to detail, both red & blue shifted stars, nice touch. |
| Apr 23 11:05:00 | 18m 00s | Subatomica | Awesome!! Quite original and difficult to master but not too much. <br/>Some audio indication of field strength by changing the pitch or something would really top it off. |
| Apr 23 11:15:00 | 10m 00s | Electron Cloud | Love the intro, really gets you in the mood. Gameplay is quite original and fun. Well done! |
| Apr 23 11:25:00 | 10m 00s | Wunderworld | It's a game in kit-form, I love it. <br/>some options to modify control settings would be good, I found them a little sensitive in 1st person mode. Nicely executed. |
| Apr 23 11:44:00 | 19m 00s | Pixel World | Nicely done. Good humor and level design. I played this longer than I thought I would because of the character progression and little changes that were happening. |
| Apr 23 12:12:00 | 28m 00s | Immunity | wow, rts cellular automata tower defence, now I've seen everything. I was a little confused at the start (I did read the instructions, but I'm the learn by doing type), so I was plodding along building resource blocks getting into the groove, when OMG! Pathogens!! clickclickclick clickclick clickclickclick, what did the instructions say?? clickclickclickclickclick. <br/> <br/>Maybe a tutorial mode would help us mortals out a little :) Don't get me wrong, I liked it and scored accordingly. Nicely done. <br/> <br/>I'll be coming back to this one to play again later when I've got more time to learn it. |
| Apr 23 12:28:00 | 16m 00s | Unterholz | I don't know that I'd call it a game but wow, so intriguing. I played with it for ages. <br/>Soundtrack is good also. <br/>Well done, my mind is racing thinking of gameplay possibilities using this idea. |
| Apr 23 12:41:00 | 13m 00s | Congratulations Doc, it's a shrink ray! | Good idea to have them shrink. LOL at jumping on them to squash them dead, a squishy sound effect for that would have been awesome! |
| Apr 23 13:05:00 | 24m 00s | A Theft of Mass | Loved it, I got down to the coal level before a clumsy descent had me eating rock! <br/>Cool idea and executed well. <br/>I'll be playing this again and also showing it to friends as a challenge activity. <br/> <br/>Kerbal Space Program meets Terraria? :) |
| Apr 23 13:16:00 | 11m 00s | a SMALL problem | Nice, could see lots of potential there for more levels. Nice idea bouncing on the rat, that one big row of tacks took a while to get, but nice sense of achievement once it was done. <br/>I'll bet that if the scientist ever gets back to full size he'll put all those damned thumb tacks away in a draw! |
| Apr 23 13:22:00 | 6m 00s | Snow Globe Kerfuffle | Very cool concept and well put together. fun to play. |
| Apr 23 13:36:00 | 14m 00s | Tiny Garden of Hope | Surreal, emotional journey of a robot that finds companionship with plants on a tiny square planet. <br/> <br/>Nice work! Very original. |
| Apr 23 13:45:00 | 9m 00s | Shrunkit | Cool puzzler. |
| Apr 23 14:09:00 | 24m 00s | Game of anthills | I'm not sure what just happened but I was victorious. <br/>It seems like there is a lot of technical brilliance going on in the background but it is hidden from the player. Would be better if the simulation ran slower and there was a way to monitor progress and make live tweaks to the strategy here and there to affect the outcome. |
| Apr 24 09:16:00 | 19h 07m | Mini-Worlds and Monocles | I like your use of bad guys as hindrance instead of weapon. I used a similar idea with my game. As always your style and sense of humor shines through. Just one question though; Why does the spaceship look like a hat? :-P |
| Apr 24 10:17:00 | 1h 01m | Pixel Progression | Liked the concept. It ran ok for a while but after 100 or so points it crashed while fighting an enemy pixel. <br/> <br/>I think 2 moves per second is a little slow, either some power ups or a gradual speed up would make it more exciting. |
| Apr 24 11:00:00 | 43m 00s | Bugs | Nicely done. I'm a fan of stealth games and this plays well. Wish there were more levels! |
| Apr 24 11:15:00 | 15m 00s | Lost Lapootah | Yeah, this was good. <br/>Not at all what I expected from the title screen. <br/>My only gripe would be the need for more audio (sploshy walk sounds maybe) and the corner collisions. |
| Apr 24 11:31:00 | 16m 00s | Untitled, So Far | Wow... hypnotizing. What just happened. I like it. <br/>I think if David Firth were to make a Zelda game, this would be it. |
| Apr 24 12:02:00 | 31m 00s | 12 Days in a Snow Globe | Was cute when the wife jumps for joy at getting a present. Nice pixel art. |
| Apr 24 12:25:00 | 23m 00s | Planet Life | I have the powers of Bootman! LOL, love this game Sos. <br/> <br/>I was digging it back when you released the first progress build, I spent ages as a block running around 'Booting' all the other blocks. <br/> <br/>It has such a bleak story, but this game just makes me smile when I play it. That's what a game should do, well done! |
| Apr 24 23:12:00 | 10h 47m | The Cube Realms | Still getting java error. Sorry Zoomy, I don't want to install java 7 so unfortunately I can't play your game. Was looking forward to it too, looks like the kind of game I'd like. <br/> <br/>You should add java 7 as a requirement into your description. <br/> <br/>If you post another build that works for java 6, I'll be happy to try again. |
| Apr 24 23:24:00 | 12m 00s | I Should Clean My Keyboard | Loved it, nothing more I can say. Well done on all counts. |
| Apr 24 23:35:00 | 11m 00s | Brainfected | Whoa, need the reflexes of an 80's Galaga champion for this one. :) <br/> <br/>Nice back story and game concept, was a little too hard for me though, would have preferred a few easy attack waves with a progressive ramp-up. <br/> <br/>But that's just me, it hasn't affected my scores, I liked it! |
| Apr 25 00:01:00 | 26m 00s | The Collector | Wow, this is so good. Reminded me of the old school arcade platformer called Wardener. Well done! <br/> <br/>If I might make a suggestion though, would be cool if your fireballs traveled on an arc instead of a straight line. this would make it easier to target enemies on higher and lower platforms. |
| Apr 25 00:06:00 | 5m 00s | C:\ Infected | Sorry, wouldn't work for me (java 1.6 here). <br/>The gameplay description sounded promising though. |
| Apr 25 00:36:00 | 30m 00s | Lost | I liked this a lot, played it though till the end with a time of 12:41. <br/> <br/>Excellent level design. A few teasing glimpses of the goals here and there kept me motivated to keep exploring and the puzzles were easily understood. <br/> <br/>The music gave a stark lonely feeling of being lost and made me connect with my character, I couldn't stop playing until I got the little rectangle home, poor little guy. <br/> <br/>Graphics, schmaphics. Non-blocky graphics would have ruined this. It's exactly as it should be. <br/> <br/>Well done! |
| Apr 25 01:20:00 | 44m 00s | Little City | LOL, that was good. <br/>"Space Meat or Regular Meat: Yes." O.o <br/> <br/>Good concept you got going there. <br/> <br/>I didn't understand the random world explosion though? Did I do something wrong and died or was that just how it ends? |
| Apr 25 02:08:00 | 48m 00s | My First World | This is cool. <br/>Graphics & music work well. <br/>I like that there is a clear goal. <br/>Difficult to master though and unfortunately I don't have the patience to dig right into it just now (yes I'm slack). <br/>I'll be coming back to this after the comp for a few replays, that's for sure. <br/>I want to get to space!!! |
| Apr 25 04:14:00 | 2h 06m | Toad Warrior | Nice game, a little tricky. <br/>Would work well on mobile devices, actually you could probably charge real money for this on iTunes/Play. <br/> <br/>My only concern: Where is the guy's pants? LOL, it disturbs me to think that there might be an uncensored version out there somewhere :) |
| Apr 25 10:01:00 | 5h 47m | Tiny Conflict | I liked this, cool idea. <br/>I feel bad for the people on those planets though :( |
| Apr 25 10:10:00 | 9m 00s | Home is where the robots are. | You dang robots get off of my lawn! <br/>Was amusing, but needs sound. |
| Apr 25 10:30:00 | 20m 00s | Mage Duel | Cool game, I liked it. |
| Apr 26 13:07:00 | 26h 37m | Green Invasion | Liked this one, cool idea. Just wished for sounds. |
| Apr 27 08:44:00 | 19h 37m | Skully's Microscopic World | Wow, so addictive. Booyah! |
| Apr 27 08:51:00 | 7m 00s | Protector | Quite innovative, well done. |
| Apr 27 09:19:00 | 28m 00s | Unworld | The game ran for me (win7 x64, nVidia video card) but I'm not sure what I should be doing. <br/>Is there a spacecraft or character that I'm controlling? All I could see was the words but didn't know how to dodge them, nothing I did seemed to affect anything. <br/> <br/>I did like the audio and concept though, so you get points for that! I also learned that 'echap' is french for 'escape' :) <br/> <br/>But overall I'm confused... |
| Apr 27 09:56:00 | 37m 00s | Save Your Planet! | LOL, I loved this, the music got me pumped and was perfect for the pacing of the gameplay. <br/> <br/>It felt like I was back in an 80's arcade with a group of kids gathered around waiting for me to run out of coins so that they could try beating the high score. |
| Apr 27 13:49:00 | 3h 53m | Tiny Galaxy | This was awesome, loved it. |
| Apr 27 23:31:00 | 9h 42m | Who stole my pixels?!? | This was really good and well balanced. <br/> <br/>Just the right amount of tasks to keep you busy and each task is as important as the next. <br/>I found the controls a little awkward and sound would have been nice, but you achieved quite a lot in 48hrs and overall I really liked it. <br/> <br/>If you are going to take this further after the comp (I think you should, this is the start of something very cool), I suggest changing the focus from a single character to a small village god-game style. You could then use mouse control to set them tasks like cut wood, build turrets & place blocks. The population could increase over time (based on size of island or something) allowing you to do more concurrent tasks as you progress. <br/> <br/>Anyway sorry for the epic novel of a comment but you ignited my imagination with this one and I thought I'd share my thoughts. <br/> <br/>Nice job! |
| Apr 28 00:29:00 | 58m 00s | Phi | Liked exploring the tiny world and finding the cryptic clues laying around. The day/night cycle having an effect on the visibility of the stars was a clever game mechanic really added to the atmosphere. <br/> <br/>LOL I was thinking like a programmer and thought it was binary encoded, but it just wasn't working (Where's the pole with a VII on it? damn it!). Then I started thinking like normal people and solved the puzzle. <br/> <br/>Very well done. |
| Apr 28 04:26:00 | 3h 57m | Nano Ascension | That art style! <br/>Love the back-chatter from the programmer, adds a lot of depth to the world. <br/>The camera got buried inside geometry a few times and made it hard to see what was going on, but it's only a minor gripe. <br/> <br/>With a little polish and a longer story, I'd pay real money for this game. |
| Apr 28 11:38:00 | 7h 12m | Invaders From Space | Very nice, I only wished for a melee attack to get the guys that get in too close and are hard to shake off :) <br/> <br/>But, just as all good games do, this game presents a nice fun challenge which takes a few tries to get the hang of. <br/> <br/>Well done! |
| Apr 28 12:17:00 | 39m 00s | Stuck In the DOM world | Didn't do much in my browser, but I'm intrigued to see what the completed version turns out like. |
| Apr 28 13:27:00 | 1h 10m | Tiny War Of The Worlds | The upgrade system is well done and the battles are fun. <br/>The music is awesome and gave nice atmosphere. |
| Apr 29 10:59:00 | 21h 32m | Hungry Ants | I really liked this, had a little trouble getting it going, but I just downloaded the source package and ran it locally from there. <br/> <br/>Played this for over an hour, trying out different strategies, 2 queens, more egg rooms, more storage, etc. and I think either the enemies are too strong or the soldiers are too weak because one termite will sometimes kill 3 soldiers without problem. Maybe the enemies could despawn after a few minutes to let you get back on your feet? <br/> <br/>Other than this, excellent job, I really got into this game. |
| Apr 29 11:15:00 | 16m 00s | Petri | Nice concept, liked the level designs and game play mechanics. <br/> <br/>Well done. |
| Apr 29 12:01:00 | 46m 00s | Gulliver | Really good, loved the recursive shrinking idea. <br/>Music is awesomely retro. <br/> <br/>Graphics could be better, but I think it's just that with music this good, you want the graphics to go along with it. :) |
| Apr 29 13:05:00 | 1h 04m | [Darkness Creeping] | This has an awesome feel and story to it. Loved the shambling movement and massive camera bob, makes you really feel like a weakened prisoner making a break for freedom. |
| Apr 29 13:20:00 | 15m 00s | Gravity Force 3 | Yeah, this rocked! <br/>Well done. |
| Apr 29 13:24:00 | 4m 00s | Oh No, Tiny Rover! | Yeah same problem, Windows package contains Mac files. Couldn't play it sorry. |
| Apr 29 13:46:00 | 22m 00s | My Wonderful World | I like that you made an android game. <br/> <br/>On my Galaxy Ace I could only see the apartment building, hospital and factory. Played with it for a little not sure what was going on, but looking at your screenshot I see that I should have had a few more buildings to play with. I have scored based on the part I could play. <br/> <br/>Nice job though, it's just a shame that I couldn't play it properly. |