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BlackBulletIV

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TimestampSince previousGameBlackBulletIV's comment
Apr 23 05:22:00 Lost Oxide The graphics and lighting were great, although the character felt under-animated. I found the gameplay to be a bit boring, and slightly frustrating at times. <br/> <br/>The music became really annoying; I ended up turning it off. As you say, it was rushed. I think some background ambience would be better. Also, the music kind of ruined the mood that I was getting from the graphics.
Apr 23 05:42:00 20m 00s Tiny Conflict I liked that, the gameplay was fun and innovative, and the graphics looked good. The audio didn't sound too good, but it wasn't really annoying.
Apr 24 01:50:00 20h 08m Pin Party An nice, polished, and solid game. It was frustrating though; it took me a while to work out where I was supposed to go, and I quit at round 2 due to it taking ages to advance. But anyway, good work!
Apr 24 02:52:00 1h 02m Interplanetary Sumo An interesting and rather fun idea.
Apr 25 22:47:00 43h 55m Asylum Extremely drawn out beginning, boring gameplay, and no sound (unfortunately). However, the theme, mood and graphics were all great (with the exception of an unanimated character).
Apr 26 09:31:00 10h 44m When Worlds Collide For some reason I had to use the version without shaders, even though I know my machine (a 2011 iMac) supports shaders. Don't worry though, I'm basing my graphical rating mostly on the video and screenshots. <br/> <br/>Anyway, the game's graphically impressive, but the gameplay is very limited and there's no sound. Also, it seems that the vaporize power doesn't reload after a restart.
Apr 26 09:45:00 14m 00s Tiny's World This wouldn't run for me. I'd a see a DOS window pop up and then immediately close down. After a while of waiting I checked the task manager to see whether Python or some other process related to the game was running, but I didn't find anything. <br/> <br/>By looking at the comments it looks like I need PyGame, which I really couldn't be bothered with right now.
Apr 26 10:02:00 17m 00s Watercolour My situation's the same as vilya. I'm running Windows 7 64-bit with XNA 4 installed, and I get a crash on start up.
Apr 26 10:19:00 17m 00s Aloft Ha ha, that was pretty cool. The graphics are great, and the game is generally humorous. The gameplay isn't the best though; my hand was starting to hurt trying to collect all the resources and repel bombs at the same time.
Apr 26 10:44:00 25m 00s Pivotation A very nice concept with very nice art. I like how you can see the next "world" through the centre of the current one. <br/> <br/>But damn, this was the most frustrating Ludum Dare 23 game yet. This is mostly due to bugs with jumping on slanted surface which constantly sent me down into lethal objects. This bug ruined the gameplay experience for me and forced me to quit on level three. If that were ironed out, then I'm sure it would be quite fun.
Apr 28 21:44:00 59h 00m Life in jar Some very nice graphics, and interesting, albeit slow and sometimes grinding, gameplay. Well done!
May 1 08:07:00 58h 23m Poiesis It just sat for ages on the command prompt window. I'm running Windows 7 64-bit.
May 1 08:14:00 7m 00s Tiny Life This ends up being a click the enemy game, especially because you have unlimited mines. The enemy movement eases the difficulty even further. <br/> <br/>The ending text was kind of amusing though, and you made it in Love2D, which is awesome. <br/> <br/>One last thing: you credit sfxr for sound effects, yet I heard nothing play? Is this a bug?
May 1 08:28:00 14m 00s Redbeard the Borrower Quite a humorous little game! The voiced music and sound effects were funny, although the music got really annoying after a while. Controls were awkward, especially with the camera. <br/> <br/>But still, a nice game, even if it is a bit unpolished.
May 1 08:34:00 6m 00s FlyAway! The bugs with physics and collision really make it hard to play. The concept's there, it just needs to be ironed out and polished.
May 1 08:47:00 13m 00s Hamster Damn Very nice! A simple idea solidly implemented. It kept me engaged for the whole round, which is pretty impressive.
May 1 08:56:00 9m 00s Little Sheep Quite short, but interesting. I did like the peaceful chiptune music in the background. <br/> <br/>There were some issues with the conversations; for example, when we'd migrated the bird indicating we were still migrating when I asked where we were going. <br/> <br/>Finally, there's a typo in the main screen. It says "press espace to interact;" I thought it meant escape at first.
May 1 09:05:00 9m 00s Universal Singularity The controls are horrible; only being able to move one direction at a time is a serious pain in the gluteus maximus. And although the art is decent, it just doesn't seem to look right against the backdrop. <br/> <br/>The one thing I did like was the audio; that was pretty cool.
May 1 09:11:00 6m 00s Protector I quite like the concept, the music was pretty cool too. I couldn't get that far though, since it's very difficult for me. Nevertheless, it's pretty cool.
May 1 09:53:00 42m 00s Cereal Prize Astronaut Damn it, the slow controls and buggy collision detection were driving me insane. The lighting was pretty awesome though. <br/> <br/>Also, it when moving to the left the character sprite doesn't flip, and it looks really weird.
May 2 20:42:00 34h 49m Kao The art's pretty cool, but I really had no clue what to do. I chopped some wood down, fought an enemy, lost most of my health, and just started wandering around trying to find out what to do.
May 2 20:48:00 6m 00s Restless Island Wow, nice job! After I figured out I needed to collect coins it was very fun. I do think it's a bit too hard though. Perhaps some more lives or something? <br/> <br/>The graphics were pretty decent, though some corner tiles would've really helped. The audio's good too. <br/> <br/>Well done!
May 2 21:00:00 12m 00s Breakdown on a Tiny World Good job for six hours, and it's your first game too! As has been said, the arc-firing is cool. <br/> <br/>Of course, the game suffers from a lot of issues like enemies spawning on you and collision detection. Not being able to fire to the left means that the game pretty becomes a process of running to the right and shooting as fast as possible. But I'm sure you know that already. :)
May 2 21:17:00 17m 00s Mr Cool The game was quite fun, and the "puzzles" were pretty cool too. I like how the whole world in round too; that's pretty unique. <br/> <br/>However the fun is degraded by terrible enemy collision (the bounding box must be double their width), and touchy controls. Also, the game does lag a bit.
May 2 21:23:00 6m 00s Phobius I won't rate it yet, because I can't get past level two. I just can't quite make the jump. Is this a collision bug? <br/> <br/>Anyway, it seems pretty cool.
May 3 23:24:00 26h 01m Montezuma's Tomb Very frustrating. It's impossible to get the first key it seems. Falling a tiny height will kill you, and the jumping is very annoying and buggy. <br/> <br/>Having the entire world in one screen is quite cool though.
May 6 10:12:00 58h 48m The Lump World The mechanics are there, but everything to do with units was terribly buggy, mainly on the last level. Their was hardly any content, only three levels that seemed like introductory levels. And once I'd finished, it just kept playing level one. <br/> <br/>The audio was... horrid. It sounds like some sort grinding wheel, with a motor in the background and then a guitar of some sorts shows up for a few seconds. <br/> <br/>Also, in-game instructions would've been nice. I eventually figured out how everything works by the description on this page. <br/> <br/>I'm not trying to sound overly negative, this is just what I'm observing.
May 6 10:24:00 12m 00s Cyberoid The gameplay wasn't very good. Enemies and bullets travelling through walls, jetpack cutting out, no motivation to move around the world, and so on. <br/> <br/>There's no indication of your score, how many more hits you can take, or the jetpack's fuel, if it does use fuel of course. Not having this information is kind of annoying. <br/> <br/>One good thing that stuck out for me was the music; that was pretty cool.
May 6 10:26:00 2m 00s Laser Fly Same as everyone else, the windows opens, but nothing displays.
May 6 10:34:00 8m 00s Triskelion A nice little game! Even though I don't last long due to some frustrating controls on the planet side, it was still fun. The music was cool, although some sound effects would've been nice.
May 7 03:54:00 17h 20m Mr.No's Laboratory Nice! The hacking system was clever, though it took me a while to figure out its rules. Tiled movement would've greatly decreased the frustrations I had with moving around. For example, I had trouble placing connectors in the right spot when hacking, and trouble getting through door ways. <br/> <br/>The Microsoft Sam voice was a bit annoying, and the game would've definitely benefited from some ambient sounds or music. <br/> <br/>Anyway, the game definitely needs some polish, but its got some good concepts.
May 12 09:20:00 125h 26m Microbe jump Most of the time I missed the raindrops; it's very hard to hit them. It took me a while to work out that I was supposed to aim in the first place.
May 14 01:00:00 39h 40m Microscopia This was great. Simple, but innovative idea, implemented in a minimalistic way. Well done.