10 second pAIrer by binaryDiv 2022-10-09T21:05:46Z
Overall a pretty fun game! I think the foundation is pretty solid, the main thing is just to add content as the game does get sort of repetitive after a while. Nice work
Foon → Ludum Dare Explorer → Users → Yuio
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 54 | Limited Space | GOD DOES NOT PLAY DICE | jam | 849 | 3.23 | 3.18 | 3.28 | 2.76 | 2.86 | 3.13 | |||
| 2022 | 51 | Every 10 seconds | Henry's Spelling Adventure | jam | 2.75 | 2.25 | 1.25 | 3.50 | 3.75 | 3.00 | 3.00 |
Overall a pretty fun game! I think the foundation is pretty solid, the main thing is just to add content as the game does get sort of repetitive after a while. Nice work
Really liked the idea. I think speeding up the movement (and therefore making it more uncontrollable) while making the map bigger could prove to make the game more hectic. I also liked the npcs running all over the place and causing a hazard. I wish there was some audio like frantic music or a little jingle whenever you got the right items but thats not the end of the world considering this is a jam game. Good work!
This game feeds my tetris addiction lol. Had a lot of fun stacking idly and trying to build stable builds given the trash I was given. There is sometimes a bug that happens when you stack too many small objects together? I think on of the objects clips into another and a huge explosion happens, ending the run I had. Good work though!
The puzzle design in this game is absolute god tier. Insane job!
The art is amazing and the turn based strategy element is something that I did not see fitting the theme so well. I do agree that it was a bit confusing at first on what I needed to do but overall great job.
We were planning on adding indicators and status effect duration to increase clarity in the post jam version, we didn't have enough time to finish beforehand.
@krassenstein Thank you for playing! I hope you enjoyed despite a lack of knowledge on what certain cards do or the objective, good notes to keep in mind for next time!
@boxedmeatrevolution Will keep in mind for the post jam version. Thanks for playing!
Incredible job! The art and music are phenomenal and the puzzles are expertly designed to guide you into finding the solution which is insane considering this is only a jam game (the grave level was my favorite). There were so many times where I just went "wow that's so smart to do". I can honestly feel like you can make this a fully-fledged steam release if more content and dialogue was added. I only wish there was an undo button. Absolutely loved it!
The sprite work and audio was very clean. Adding some other element for you to react to could make the gameplay more engaging as the game does get a bit stale after 30+ levels. I do agree though that this could be a great mobile game.
Are object supposed to clip into each other for space?
Very solid job! The level design is clever and also very difficult for my brain to handle. The game fits the theme very well and I always admire people who make jam puzzle games. I wish there were just a bit of sound effects to make solving puzzles a little more rewarding, but that's a nitpick at this point.
The sprite work in this game is absolutely phenomenal! The shooting felt very satisfying and I loved the creeping jaws that slowly made their way to get you. The added dialogue at the start and beginning is a very nice touch. Maybe you could add a light mechanic to sell the deep sea feel more?