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tamirespp

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Feedback left by tamirespp

tamirespp leaves an average of 22.0 feedback comments each event.

LD27 — 10 Seconds (22)

QuickHunt by MvdLaar 2013-08-28T05:07:00

nice sound fx and the aesthetics for the 3d. Great job! If you can, I would love some insight on my entry too: http://www.ludumdare.com/compo/ludum-dare-27/?action=preview&uid=16988

One Way by flavio 2013-08-28T05:02:00

it`s giving me some type of java error :/ but if you can, we would love some feedback on our entry: http://www.ludumdare.com/compo/ludum-dare-27/?action=preview&uid=16988

Sprman! by Zerot 2013-08-28T04:59:00

the time refils are common and i think break the game a little bit. couldn`t figure out how to move the rocks though :/ if you can, i would really appreciate some insight on my entry here: http://www.ludumdare.com/compo/ludum-dare-27/?action=preview&uid=16988

Bloody Bob by Zener 2013-08-28T04:48:00

Very cute game, but I think it`s too easy right now, although you obviously had a good idea on how to implement the 10 seconds idea

Time To Say Goodby by Satyre 2013-08-27T02:49:00

nice graphics I should say, since I didn`t really know what I was doing... but nice try. If you can, I`d like some feedback on my submission: http://www.ludumdare.com/compo/ludum-dare-27/?action=preview&uid=16988

Justin Time by MrRoboman 2013-08-27T02:46:00

ahm... didnt really dig it :/ if you can, I would love some feedback on my game: http://www.ludumdare.com/compo/ludum-dare-27/?action=preview&uid=16988

Realities by frameland 2013-08-27T02:44:00

nice graphics! wasn`t really sure what the point was though. If you can, I would love some feedback on my submission too: http://www.ludumdare.com/compo/ludum-dare-27/?action=preview&uid=16988

The Pitch by Alex Shestakov 2013-08-26T22:30:00

I liked the concept however the whole 3d gameplay doesnt really fit very nice into something that could easily be 2D. If you can, check out my entry as well: http://www.ludumdare.com/compo/ludum-dare-27/?action=preview&uid=16988

Platform Sprinter by skywing 2013-08-26T22:03:00

Graphics were ok looking but I think you used the 10 second concept in a very cliche way... Also, I would love to have some feedback on my entry! http://www.ludumdare.com/compo/ludum-dare-27/?action=preview&uid=16988

Mech-Man by woodecker 2013-08-26T22:02:00

the controls were very confusing and I didn`t get where the 10 seconds play up on this. The graphics were kinda ok but distracting from what was going on. Also, i would love some feedback on my entry :) http://www.ludumdare.com/compo/ludum-dare-27/?action=preview&uid=16988

Switch by Friday 2013-08-26T21:59:00

Nice game, I found the controls a bit confusing and hard to use and some of the situations were a little bit tricky. The use of the 10 seconds was fine though. Check out our game too! http://www.ludumdare.com/compo/ludum-dare-27/?action=preview&uid=16988

In10's by Wireless 2013-08-26T20:48:00

nice design and level design, stupidly hard for me though

Dimming by Kep 2013-08-26T20:19:00

Didn`t like it that much, I think the whole recharging thing kills the game

7Tulips by pinkmonkeyhead 2013-08-26T19:55:00

Awesome game, used the concept of 10 seconds very well but the mixture of game plays is very confusing at first, and you take some time to understand that what you do in a game helps you in the other.

Glitch by Sam Oates Games 2013-08-26T19:36:00

Nice try, but the controls do not feel right (I got stuck in between walls all the time and it was annoying), I like how you got the visual art to be a joke about programmer art, so that was nice. Again, you used the 10 seconds as a timer, which imo is very obvious, you couldve done that part better

Ten Second Clone by Dream Of Sleeping 2013-08-26T19:29:00

I didn`t like the game very much, the "where did that come from" is nice at first but annoying in very little time, the graphics are ok for the time spent but I think it`s an obvious use of the theme. Good try though.

Railway Rage by Komradus 2013-08-26T19:24:00

The missile noise is annoying, it feels very very easy but I think you did a good job on applying the whole 10 seconds thing as time and as health.

Ten Seconds by Taffaz 2013-08-26T19:20:00

Intersting application of the theme in terms of context, but I guess using the 10 seconds as a time constraint is pretty obvious too...

Gas and Air! by tripleVisionGames 2013-08-26T19:18:00

Nicely done, the graphics are very simple and cute. I found it hard to play though and I think it`s an obvious application of the theme 10 seconds...

gl10s by ivo 2013-08-26T19:14:00

couldn`t play it, the graphics hurt my eyes :(

Test Chambers by 0xc0dec 2013-08-26T18:58:00

It`s a pretty decent game, the music was actually nice. I would like to have a sound to indicate loss of health and perhaps when I pick up the sphere. Overall, I think the player walks way too fast and I also think it gets pretty boring pretty quickly. I also feel like it`s an obvious approach to the theme and that it could`ve been better developed on the game play.

Blanked. by Marcos Rodrigues 2013-08-26T18:12:00

It`s our game <3