Pretty Fish by MestreRothLD 2025-04-09T03:40:48Z
Vibe
Foon → Ludum Dare Explorer → Users → Strongery
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2025 | 57 | Depths | 👥 | Blackout Protocol | jam | 111 | 4.01 | 3.65 | 3.58 | 4.41 | 4.45 | 4.30 | 4.34 |
Vibe
@aplovestudio thank you!! <3
@salaro thanks!! will do. <3
@ace17 I'll see what I can do.
@duke-ua First off, thank you for your review! One thing I really want to do if we end up expanding the concept is a better intro to the game. Maybe some general information on how to play.
Just to clarify:
When the monster is chasing you, you can run into any of the tighter caverns and crouch to avoid it.
We had also considered a timer before the power goes out to encourage the player to put themselves into tougher situations, a difficulty system could be made for that too.
Lots of ideas, but I'm glad you enjoyed it!
@empyreans I'm glad you enjoyed it! The monsters AI is definitely more complex than a simple target seeking one. We had troubles with navigating the caves, so we had to go with a raycast based vision system layered over top of a regular patrol system. So yes, once he sees you; he actually SEES you. Thanks for your review <3
Awesome concept! I really enjoyed the seemingly endless combinations. Very fun to play. Great work!
Very cool!
Fun concept. Well done. Simple but gets the job done. Good work!
Fun little game. I like the parallax effect.
Fun little game. Feels a bit simulator-esque, which isn't my cup of tea, but I still enjoyed it. Good job!