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robeecodes

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Games

YearLDThemeGameDivisionRankOvFuInThGr
202251Every 10 secondsScramBumblejam9503.143.082.363.282.94

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by robeecodes

robeecodes leaves an average of 10.0 feedback comments each event.

LD51 — Every 10 seconds (10)

Compulsive Jousting by Mavvy 2022-10-10T20:43:53Z ♥ 1

This is so awesome, the movement, graphics and audio were great and I even dipped back in after the story mode to get all the stars

image_2022-10-10_214336054.png

Let's go! ๐Ÿ’ฏ

EVERY TIME YOU BLINK by robobarbie 2022-10-07T20:59:29Z ♥ 2

Woah, this had me gripped! Even though I was finding the puzzles very hard I had to keep going (and I got to the end ๐Ÿ˜„ Amazing job!

Slime Can Fly by BenTheTwoOfUs 2022-10-07T20:33:17Z ♥ 0

I love this game, it's a nice challenge and I think the visuals and audio are super cute! I like the enemy variations, I think the ones with the bins on their heads are very funny and remind me of the Koopas in Mario ๐Ÿ˜†

I was a bit confused by the pink guys that shoot out of the cannonsโ€”functionally and visually, they act as power-ups, but they seem to cause basically instant death, so I assume they are bad guys?

I've played ten levels, and I really admire the dedication it must have taken to do so many level designs! Great work!

Toot-al Darkness by woahitsjeff 2022-10-07T19:52:26Z ♥ 1

This kind of game is a bit spooky for me ๐Ÿ˜… so good work! I really like how this has come together ๐Ÿ˜„

10 is The End by TrueVacuum 2022-10-04T14:34:25Z ♥ 1

Amazing entry, I love the atmosphere and there are some really cool puzzles!

I will echo what others are saying about 7&8, although I did manage to complete the whole game. I think having a little hint tooltip appear after 10 seconds could be a good way to help people who need it without making the answer too obvious. It would also mean that people who don't want the hint don't have to click it.

Overall, I love this game!

Glitch Quest by velvetlobster 2022-10-04T14:15:06Z ♥ 1

I really love this concept, it's fun to click around and see what happens and the vintage graphics are fab! Also, in particular, I really really like the music.

I will echo what some others are saying that it would be good to have some direction. Maybe some instructions could be integrated into the gameplay via the terminal somehow?

Great work! ๐Ÿ˜

Marshmallow Bandit by Flamboozle 2022-10-03T19:37:00Z ♥ 3

This game is awesome! I'm not typically a huge fan of roguelikes, but I really enjoy this one, the atmosphere is really great and the controls feel very tight. I like how there are lives and, when you die, you just restart the room.

There's nothing about the gameplay I'd want to change, but if you let the player know how many rooms they'd completed on game over, I think that would be great!

I definitely will be coming back to play more ๐Ÿ‘ Is there a way to win or is it an endless game?

SANDMAN by CptPlastic 2022-10-03T18:31:38Z ♥ 1

I think this game is an excellent concept and, in terms of atmosphere, is perfect in my eyes, the graphics and audio are brilliant. The shooting also feels really nice and I like the idea that you have to use the light from the enemies to survive the darkness.

As others have noted, moving seems to be quite difficult and I found my clicks were ignored very often. I'm not sure if this is related, but this error appears in the console constantly from game load, even if I'm not doing anything.

`SCRIPT ERROR: attempt_to_move: Invalid get index '0' (on base: 'PoolVector3Array'). At: res://character.gde:1178`

I'm not sure what RPG in a Box will allow, and it's not a massive deal, but it would be good if you can hide the console from the player for a potential final release.

All that being said, I really like what you've done here and hope you continue to build on it in the future!

Subway Cat by Zoeluci 2022-10-03T15:48:58Z ♥ 2

Fun game! I like how you can see which trains are coming and the graphics are very nice!

It would be cool, if you decide to build on the game, to have the cat face some other challenges or minigames throughout their journey. I also wonder if maybe coins could be replaced with something like cat treats and chests with food bowls? ๐Ÿ˜บ

Great work!

SIEGE: The surprisingly punctual invasion game by AnxiousGameDev 2022-10-03T13:21:01Z ♥ 1

I really enjoyed this! I'm a bit of a sucker for tower defence and merging games, so this hit a sweet spot for me lol.

I like how you have to commit to a position when merging towers and I think the graphics are brilliant.

The fact that towers are randomised when you combine them is a pretty interesting idea imo, and I enjoyed it, however, it would be nice to have some control over what it produced. Maybe enemies could periodically drop power-ups that allow creation of one type of tower or more trees for a period of time? I also think it would be good if the differences between towers was more noticeable during gameplay.

Overall, though, I think this is a fantastic strategy game and brilliantly put together, especially given the 48 hour production time ๐Ÿ˜„