Type Fighter: Turbo by megamasterx 2018-04-27T12:56:59Z
Great idea for a theme, really well presented and the graphics are brilliant. But I think the execution felt a little flat and detached. I felt like I was just typing random words and the action on screen didn't reflect my progress. At times, I would mess up loads and my fighter would be hitting away, while other times I was on a roll, but my fighter only did the odd hit. If you had to type phases to do hits, with shorter/easier phrases equalling light punches and longer more difficult phrases landing critical hits, I think it would have felt more involved. On a side note, I really needed to know where I was in the current word, as occasionally I lost track at the end/beginning of a word and wasn't sure if I was on the space, or not.