Foon → Ludum Dare Explorer → Users → Laine Lai
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2025 | 57 | Depths | 👥 | Edge Digger | jam | 205 | 3.84 | 3.65 | 3.47 | 3.81 | 4.05 | 3.83 | 2.70 | 3.74 |
PLZ make it longer!!!! I would buy it on steam if you really make more levels and post it!!!!!
Very good game! I really like your character models, they are very alternative and cute!
I like your graphics and ideas, but I didn't have a great experience in your gameplay. I didn't get feedback on every tone I knocked down, like if I knocked this one fast or slow. Secondly the music part always feels dissonant to me and I always feel like it's not over. But overall I like your general framework and overall flow design, and it would definitely be a plus to include an ever-present BGM.
It doesn't make sense that this game is so much fun. I like that you guys were able to associate the prompt to the bottom of the snack pack, which is really what I usually struggle with when I eating chips! I never thought anyone would make a game like this one out! Genius!
I really like your color palette; it's able to catch my eye well in a lot of games that are on the darker or grey side of the color spectrum. However, the part that I think is less than perfect is that I don't really get a clear picture of what changes after using a card: either my own or an enemy. I need to compare and recall the previous data every time to know the effect of the card. In my opinion if this can be improved then the game will be the best!
I like your idea, but I think it would be a bit boring for me to just go down and not have any markers or scores to accumulate. Good game overall.
Genius idea! This theme fits perfectly with the prompt. The part that I don't think is quite perfect is the hitting of the qwer: I was expecting something more groovy, which would have made this part more interesting. But anyway I really like your game!