TENORMS by Mathstr0fficial 2018-08-13T01:52:00Z
Great fun, but a few more levels in an update would really do this game some good.
Foon → Ludum Dare Explorer → Users → EmCannon
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2019 | 45 | Start with nothing | Shadow Bomb: A 60-Second Blind Bomb Diffusing Experience | compo | 3.00 | 2.50 | 2.75 | 2.50 | 3.00 | 2.00 | 2.50 | ||
| 2019 | 44 | Your life is currency | Nope I Didn't Finish Bois | unfinished | |||||||||
| 2018 | 43 | Sacrifices must be made | somewhere in the woods | compo | 458 | 2.71 | 2.55 | 2.02 | 1.75 | 1.97 | 2.60 | 2.31 | |
| 2018 | 42 | Running out of space | Faceguy | compo | 428 | 3.26 | 3.25 | 2.89 | 3.00 | 3.02 | 2.73 |
Great fun, but a few more levels in an update would really do this game some good.
Jeez I suck at this. I couldn't make it past the 5th level! Good game, though.
Hey! I really want to play your game, but my computer can't handle .rar files. Do you think you could add a .zip download or an HTML5 release? If you need a website to store the files and generate the HTML5 version, itch.io is a good choice.
@neilkleistgao @jzjerry Thank you!!!
Good game! Creative use of the theme. The only problem I have with it is the difficulty scaling. Throughout the time I played it, it didn't feel like it was getting any harder. :/
Nice job!
Wow! The game was clean, the sprites looked AMAZING, overall, really cool! I would like to see a title screen, though. Also, don't forget: you have to rate other games to get your game seen more. That's how your karma (that's an actuall LD stat) goes up.
This game is super neat! I love the cartoon ascetic.
It looks like a pretty neat concept, and I think I would really like to see it made!
@me-fame-u-game There was intentionally no save system, it's to add the the difficulty factor. I've also noticed that mouse controls can be a little finicky, but I've found that un-plugging and re-plugging your mouse seems to do the trick. ~ ~ ~ @sockpuppetcow *-Bows-* You're welcome. I presume you found the Easter Egg. ~ ~ ~ @zombie-virals Thanks for covering my game! However, as a disclaimer; Emcannon Games is not responsible for and mental or bodily harm caused by playing somewhere in the woods, and thus cannot be expected to pay for any medical bills or compensation, nor can any financial aid be given through lawsuit or other legal means. Through playing somewhere in the woods, you create a legally binding agreement to these terms.
@xarras Thanks! The intention was to make a bunch of unique attacks to 'spice' the game up a little. I'm glad you enjoyed it!
@potatuetata: I guarantee that every attack is beatable, or your money back. @adrian-guevara: If you beat the game, you'll see the theme reference.
@digitaldude555 Yeah... I expected the enemies to be hard, but not to the point where nobody can beat them hard. Thanks for the feedback, though!
I just re-looked at this post, and Jeez... I never should have posted this.
@arwith and @saering, Thank you. :P
Yeah... Sorry dude. I didn't realize how stupid that post was until now. Sorry. Also, thank you for the edit above.
Anonymous: The theme connection is revealed at the end.
@jk5000 - Thanks! @hilvon - That could be cool... But I think you misunderstood my interpretation of the theme. If you would like to try to beat the game, you'll see the theme oriented reveal.
Interesting little game! I couldn't get past stage 3, my farming strategy failed me :P. Also, if you want to try my game, here's a link: https://ldjam.com/events/ludum-dare/43/somewhere-in-the-woods
This was really fun! It felt very polished, but the player felt a bit floaty. Overall, great game!
:ok_hand: I really enjoyed it! Was a little buggy, but I expected that. :P Also, if you could, could you rate my game?: https://ldjam.com/events/ludum-dare/43/somewhere-in-the-woods
Very fun little game! I'm not sure if I got softlocked, but I got to a point where no organs would spawn but people would still give offers? Or is that supposed to be game over? Anyways, I liked it. Good job.
Ah I see... Whoops.
Here's an idea; The rush is definitely a thing (I felt it too), so why *don't* you add a timer? Like, you're bleeding out after you sell your first organ and you need to sell your other organs fast? That would add a little bit more depth to the game, I think. Just a thought!