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Faceguy
Faceguy
By emcannon
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 428 | 3.26 | 21 | |
| Fun | 357 | 3.25 | 22 | |
| Innovation | 513 | 2.89 | 21 | |
| Theme | 590 | 3.00 | 21 | |
| Graphics | 448 | 3.02 | 21 | |
| Audio | | 2.73 | 19 | |
Comments
Nice idea ! I don't know how to use the bombs (I suppose it's just not implemented yet) but the game is quite cool by itself. There are just two problems. Sometimes the color of the walls didn't turn back to grey and the bullet can get stuck in the corner for one throw.
emcannon
2018-08-12 15:39
@digyanoen Thanks for the feedback! I tried to fix the wall problem, but I coulden't figure out why the bullet was sticking to them. Also, the bombs should work more reliably this update. Don't forget to press the 'Z' key to use them!
Ah, when the bomb touch the bullet the score grows up, I get it now ! For your wall problem, I think is because when the bullet turn, it can collide with another wall before starting.
A fun little game. Though there's certainly not much going on there, what is there is very polished. The overall aesthetic is very reminiscent of the GB, but that's not a bad thing for the kind of game you're doing. The character could be a little more responsive, and the walls could move in faster, but it's the kind of game that someone could play over and over for a long period of time.
Fun short game, it took me a while to notice that the walls got closer when the bullet hit them. I couldn’t figure out what the bombs did, even after figuring out how to drop them, but it was fun to play around dodging the bullet for a while. I did like the sounds that you had in the game. Overall very well done.
emcannon
2018-08-13 16:55
@smilewood Thank you! The bombs give you points if the pieces that fly off it hit the bullet, but take points for ever piece that hits you.
tetra
2018-08-14 12:37
It looks like a minigame, but I was getting engrossed in it. Some mechanics aren't explained, like the shrapnel and the scoring, but it is quite intuitive in terms of controls nad you pick up what to do soon enough.
gameplay at 28:49 https://www.twitch.tv/videos/296991095##
I like how coherent the different elements of the game are. It's a simple game that's quick and easy to play, to the point where I'm tabbing out to play a few rounds every so often as I'm typing this. It can be hard to predict when the bullet is going to charge at you, but I suppose that's part of the challenge. It's not immediately obvious that you lose points for being hit by your own bomb's projectiles, but you get enough points hitting the bullet that it's usually not that much of a deterrent.
papaver
2018-09-02 22:50
Nice little game, congrats! At first it was hard, getting to know the rules of the game. The randomness of the bullet and the small space made it quite difficult. But when I got used to it, I enjoyed playing it. My best strategy was going around in circles (/rectangles), while dropping bombs. My high score was: 237.
A fun little game, with some nice graphics.
larzan
2018-09-04 14:31
An absolutely great idea and game mechanics you have there! At the beginning i thought: 'Well, they shoud have given me a hint of what to do" (imagine some deep 'know it all'-teachery voice to that) but after being hit a few times i got the hint, and then after a evading a few times i realized that the walls were shrinking. This 'learning by doing' was very satisfying (after i got it, of course) This is one of the best game mechanic ideas for this theme that i have seen, well done indeed! p.s.: i think the bombs are not even necessary, just keep it simple
shp
2018-09-04 16:03
Maybe a little bit too simple, but I know how it is with restricted time :) Better explanations for the mechanics that are there would be nice!
Nice little small arcade-y game. I thought your bombs killed you at first, so I was really careful with them... then I found out you could just drop them forever and rack up the sweet sweet points. Small game, but nice little project for 48 hours.
mza
2018-09-04 19:31
This game is soo000 simply good. I think you inocorporated the theme very well. Hope you get a ranking :).
Hey! Sorry for the wait, I’ve covered your game here (I rated before the end of the deadline, no worries):
https://www.youtube.com/watch?v=Or8qP4lcWTk