Reaction Transaction by megamasterx 2021-10-05T12:41:51Z
I like the narrative and descriptions you added to the items! Very funny :)
Foon → Ludum Dare Explorer → Users → CrescentOdyssey
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 49 | Unstable | 👥 | Giggly Goo | jam | 619 | 3.62 | 3.60 | 2.97 | 3.40 | 4.06 | 3.39 | 3.83 |
I like the narrative and descriptions you added to the items! Very funny :)
Being someone who's also sick on the first day...I can understand your pain (physically 😄?!) that cannot get the game more polished! If you are going to iterate more please post an update!
Wonderful graphics and music, took me some time to understand the rules. But the questions is - when are you going to release this commercially?
Excellent graphics and UI built! Wish you can elaborate on the idea more
Wow, this is too real that one poor engineer is managing literally everything...I like the humor, you know you are still to blame even after turning into bones at the bottom of the acid vat... Like that you have divided different rooms with colors, very clear UI. Fixing each room is a bit confusing at first. I believe that mini-games instead of finding puzzle pieces or switches will make the gameplay last much longer, but this is very good and elaborated consider it's made and completed in 3 days!
Simple but works! Nice take!
I love the 8-bit music and is that a duck! A duck saving a volcano from erupting?!
I love the guitar music so much! Also nice to see the intro animation. I think some hotkeys for picking different terrain would help. Looking forward to a more elaborated version as there is a lot of potential in it.
I love the music. Main character looks like a rice cake to me, cute! Maybe we are all small fragile rice cakes inside that want to remove the sadness under our skin...
The link works for me, this is a very early prototype but I can clearly see the idea, which is fun and worth developing!
I like the art style a lot! Also like the metaphor of positive and negative emotions. As in other comments, some times is the negative side that drags you down, despite all our efforts. To further elaborate on the theme, I believe there can be more rules added to the gameplay too, but the current version is already quite relatable.