Foon → Ludum Dare Explorer → Users → Cpttritium
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2017 | 40 | The more you have, the worse it is | Sir, the China! | jam | 2.75 | 2.91 | 2.75 | 3.50 | 2.75 | 2.66 | 2.58 | 2.60 |
A well-made runner game. Liked the art and the gimmick, and good use of the theme. The music seemed a bit intense, but that's a minor, nitpicky gripe. You got me to play it a few times, so great work!
It's a good concept. The use of the theme was great, and the biggest suggestion I could give is that a little animation would go a long way here.
Enjoyed the hell out of some flowers, got stuck in the terrain, and drifted upside down all over the place. Wheeled bees, apparently, can fly, when given the right motivation.
A little lacking on theme tie-in, maybe, but this was awesome.
Great example of a tower defense, and using the appliances were awesome towers. Very good visuals, for such a low resolution.
Thanks for the feedback. To answer a few questions...
Yeah, it's a bit clunky, and certainly underbaked. I did not put near as much time as I could have into this, and kind of did it on a whim. Not excusing, explaining.
I appreciate the critiques! As far as movement being stuttery, there are conditions (being hit by a knife, stepping on broken plates) that cause the character to be stunned, but I don't think I conveyed that well.
Good mechanic with forcing the level down. Boss fights were each unique and interesting.