FoonLudum Dare ExplorerUsers → Ashkman

Ashkman

Games

YearLDThemeGameDivisionRankOvFuInThGrHuMo
202047Stuck in a loopBloody Loopjam13063.123.252.502.803.022.502.87

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Humor vs Overall

Mood vs Overall

Comments by Ashkman

LD47 — Stuck in a loop

What Goes Around by Omiya Games 2020-10-18T15:32:25Z

It's a really fun game and I really like the fact that you included so many options (especially time scale seems like a really cool idea for a game like this) One suggestion I have is to include an option to turn off auto shooting, since the game is so chaotic it would be better to be able to shoot whenever you want.

Hula Hype by conrad123 2020-10-26T20:14:57Z

Great game! I couldn't get past 2000 but I really enjoyed the gameplay and beautiful visuals, having to dodge people and keeping the hoop up was an interesting challenge.

I just wish the hoop was kinda closer to center of the screen so I could enjoy the amazing art you made for this game more.

Arcternal by superjai 2020-10-24T22:06:23Z

The game looks amazing! You're really used particles nicely and I like how it looks like you're actually moving in circles. Also collecting fairies feels so great :D I just want to find all fairies instead of shooting

Great job!

RevolveWare by Fatsheep 2020-10-07T02:12:16Z

The game looks so good and the minigames are so simple yet so fun. I just wish the difficulty increased more as you progress, I did 25 games and I didn't really feel the games were getting any harder. Great job overall!

Ragtime Loop by doomshmuck 2020-10-24T03:45:41Z

That's a very well made game, I love how everything is explained to you in tutorial and the game is pretty addictive. I could move to this tune all day I saw some people said control is unresponsive, aren't you supposed to move on beat? or the control's actually unresponsive? :D

Inferno of Espantalho by gustavo.christino 2020-10-25T16:25:12Z

Interesting game, I feel like if you just invested more time in couple of things it would've turned out much better. Here's some suggestions I have:

-Since the player always walks on the same Y axis, you can just set a limit for the jump Y axis so it doesn't go up forever, of course there are better ways to do it but this way would be pretty easy to implement

-Add some sort of impact on hitting grasshoppers, maybe a simple particle system or a very subtle screen shake

-X key is a kinda weird choice for attack since most people probably use WASD to move

-Some simple sound effect for attacks and jumps would go a long way

Out Of The Loop by pikachurian 2020-10-24T23:16:19Z

It's a very creative game but it took me a while to get a hang of it. The copy/loop mechanic is implemented nicely but the tutorial is not very effective, I feel like you just have to try it until you understand how it works. Also I liked the simple visuals, especially outdoor areas. Great job overall!

Bloody Loop by Ashkman 2020-10-09T00:21:43Z

@kaldrin Thank you so much for the feedback. I agree it's not really original but I worked alone on this and I'm kinda a beginner (been using Unity and coding in C# for 5 months) and I wanted to practice making a roguelike game so I decided to take elements from Isaac and change them to fit the idea of boss getting your abilities. Getting honest feedback is the best way to improve for me so I really appreciate your amazing feedback.

Temporal Tether by fatrobin 2020-10-25T16:57:24Z

Yeey I fixed the time :D

Nice concept and it's pretty well made, I like how you included arrows that show where the next crystal is and the game looks pretty cute.

I was a little confused why I was getting teleported back at start but figured it out eventually.

Stuck on the Train by Conneli 2020-10-07T01:58:58Z

That was so fun! I loved the graphics and dialogues. Also it was a pretty neat idea to have a limited time, it took me quite a few tries but I finally got the bastard! Great job.

Dr.Loop's Final Run by JollyJoe 2020-10-06T02:55:57Z

The game looks so cute and I love how you've used the loop mechanic. Great job!

Fun Colors by AmusingFrog 2020-10-18T16:02:44Z

It's so simple yet so addictive! Gets pretty difficult very soon but I think that's fine. Btw it's always better to have a WebGL build for game jams, more people are likely to play your game if they can just play it on web.

Monotony by jaxsen 2020-10-25T15:41:50Z

Interesting game, perfectly shows the frustration of having a 9 to 5 job :D I just wish there were more consequences for not failing to sleep/eat/etc, maybe a lose mechanic when your sleep bar reaches 0

Good job overall