FoonLudum Dare ExplorerLD56 → Fastigrades

Fastigrades

By kyrio, Hélicule, Nah and Jack S.

View on ldjam.com

CategoryRankScoreCount
Overall2913.8028
Fun2033.8028
Innovation6463.1728
Theme3733.8828
Graphics2414.1528
Audio2123.7528
Humor1093.9027
Mood4163.6627

Comments

iaroslavik 2024-10-08 09:45

Interesting, good job 😌

steamhat 2024-10-08 10:15

pretty simple little game! had a bit of fun with it. the start screen would do rather well with the controls just in the background, on the page had to awkwardly scroll past the game to figure out the controls. otherwise I would love to see a live readout of the distance travelled while you are sailing, this would allow you to figure out how well you're doing and less finding out at the end

kerdelos 2024-10-09 20:31

It was way harder than I expected to reach outer space but I did manage to meet UFOs ! I like the funny atmosphere coming from the game, the fanfare when I launch into the air and the funny environment storytelling in front of the canon made me smile. Too bad the music doesn't loop in the web build because it's a great fit to the game.

Well done :)

rambar 2024-10-10 12:21

Super addictive, and the game feel is great! The physics is nice too. It was funny to sometimes be in a situation where I thought my tardigrade would stop (because of obstacles or just my speed decreasing), but to graze a bumper and ending up regaining speed! I flew almost 15cm 😎 Great job everyone!!

dean-goodson 2024-10-10 21:32

I love the art! I really enjoyed mastering my strategy and timing haha. Great job hehe

lastuck 2024-10-10 21:33

Beautiful game! good job!

deantwotwo 2024-10-10 21:37

Great job! Super cute. I love that i get to choose a cosmetic, only for swap haha great addition to the gameplay :p

cliff-coffee 2024-10-10 21:39

Fun and cute with a really well done presentation! I found the game to be hard even after many tries until I figured out right arrow and left arrow are not the same as A and D on the keyboard - and also learning that you can still move a bit once you land on the ground.

neoawesomeon 2024-10-10 21:39

Ah, the classic catapult game. Reminds me of good times playing flash games. While there wasn't anything too innovative with this, it was still a great time. I managed to get to 295.43 on my best run. I absolutely have to give my complements to the art and sound of the game. Both were very charming! Nice work.

hatik 2024-10-10 21:42

very chilling and addictive game

kyrio 2024-10-10 21:48

@cliff-coffee Oh right, A and D aren't mapped in the game. You can use the mouse buttons or the arrow keys. I tend to prefer the keys but you still need the mouse to pick an item, which is a bit of a UX problem, haha.

@neoawesomeon Yup, definitely some Flash inspirations here, particularly one game with a certain _yeti_... At 295 mm, you must have reached space! I always wonder if people will manage to see that second biome. There is actually an end to the level but it's a bit further still!

mikeandtherest 2024-10-10 22:52

A very nice game, I've spent already too much time playing it :D. It's hard to master, but fun after you get a bit used with the controls (i.e. the right timing to use them).

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cam-moore 2024-10-12 15:14

I almost made it to the relaunch! This was a fun idea :)

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winic 2024-10-12 15:19

got the hang of it relativly quick. Its a really funny short game I enjoyed playing. highscore.png

rambobeans 2024-10-12 15:35

Very simple but also very fun game! Great job, played this quite a bit, but barely missed 300 :weary:

wt64 2024-10-12 15:48

Awesome job!! The assets create a cohesive mood, and is fun to play. I know how short the jam is, but would've been awesome to hear more music, great fit!

thebooksnail 2024-10-12 16:23

Played on my phone #nobreaks. So close to being 100% phone compatible. Very smooth looking graphics. Love that it included water bears.

Screenshot_20241012_091843_Chrome.jpg

betovf 2024-10-12 16:37

Simple but fun and very humorous :laughing: Good job!

nivbeth 2024-10-12 17:38

Nice little game! :slight_smile:

xand 2024-10-12 18:05

Great little game that I replayed quite a few times. The graphics are consistent and fit the game well. Great work!

ex3d0 2024-10-17 20:00

Simple but really fun! It doesn't do anything super crazy but trying to time the dash and braking to hit a boost or avoid an obstacle was fun. Being able to swap the hat in between runs was a really cute touch!

Tardigrades are also just really underappreciated animals so it was really cool to see them.

fractal 2024-10-18 17:57

Nice and addicting, although it was pretty hard to avoid the obstacles. I got up to 248mm or so. Well done!

yancharkin 2024-10-19 14:27

Simple but much more addictive gameplay than it appears at first. Great job!

ginxel 2024-10-24 01:03

That's a great title! The graphics are super cute and the mechanics feel polished! I'm so happy someone made a game about Tardigrades for this jam's theme, it's perfect <3

kyrio 2024-10-24 10:46

Thanks so much @ginxel! We were a bit stuck looking for ideas until Saturday morning when @helicule suddenly said "how do you feel about tardigrades"? I don't remember how we landed on "let's throw them in a cannon" but tardigrades definitely helped us find a game idea :smile:

justmars 2024-10-24 20:46

Genuinely fun (and funny!) entry. The core gameplay was really satisfying with solid obstacle placements and suitable physics. Controls would have been nice to have been shown in game (it took a while to realize that one could also break), but other than that, not much to note. Great graphics, great audio, great humor. Connection to the theme was a bit hard to decipher without reading the description, but I guess one could sus out the animal's tiny size from the fact that the unit of travel was in millimeters xD.

After numerous tries, I made it to some sort of wall with pillows, is this the end? Screenshot 2024-10-24 at 23.23.54.jpg

Anyways, an amazing jam entry. I enjoyed it very much. Keep up the good work y'all!

kyrio 2024-10-26 13:58

@justmars Thank you! We had to put the controls in the description because there wasn't much time left to put them in the game, but at least it's fairly straightforward to guess how to launch and dash (braking is not always needed, haha). Next jam I'll remind myself to make the controls screen first so I don't forget until the end. And yes, you reached the end!