dogesquad 2024-10-07 15:21
Never thought about what happens in a vending machine. But glad you showed me :3. Very cute game and I dont think I saw something similar ever haha
Foon → Ludum Dare Explorer → LD56 → Changeling
By library-rat
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 258 | 3.08 | 25 | |
| Fun | 276 | 2.81 | 26 | |
| Innovation | 123 | 3.56 | 26 | |
| Theme | 73 | 3.98 | 27 | |
| Graphics | 260 | 2.93 | 26 | |
| Humor | 146 | 3.11 | 24 |
Never thought about what happens in a vending machine. But glad you showed me :3. Very cute game and I dont think I saw something similar ever haha
I like it, the idea of managing the physical objects really makes this way more interesting than usual change calculation.
Cosy little game! Earen some cash for the little guy :slight_smile:
It seems, that the iptimal strategy is to respawn coins all the time, so coin holders tured out to be redundant
Thank you very much for your returns ^^. About the optimal strategy while it is true that store coin is less efficient than reroll. When I played I used storage to move the big coins out of the way.
Somehow reminded me of old Commodore 64 games! The concept is very solid here and I had fun playing it, although the execution might be a bit janky at times. I think storing the coins should bring some benefits - I didn't quite see how it helped. Anyway, nice job, I liked it. :)
I really like the main mechanic and theme application!
I think the pacing could be smoothed out a bit more as I felt like I was drowning in debt almost immediately! Also a little bit of feedback around _which_ coin your character will grab when nearby would go a long way.
Failed to read the 'serviceWorker' property from 'Navigator': Service worker is disabled because the context is sandboxed and lacks the 'allow-same-origin' flag.
Like the idea and main mechanic of getting the correct change. I used the renew coins a lot to get the coin I wanted easily.
It's an interesting idea, took a bit to understand what i was doing. Ui wise, i wish the game made the text that says the amount of change i needed to return stand out a bit more.
Nice idea of this puzzle game. Might need rebalancing to make things more fun cause I had to reroll the coins half of the time to sol... get the changes.
5 stars for the pun name alone
The idea is pretty cool! However, the physics can be a bit unpredictable at times—I got stuck in the coin store a few times, which was frustrating. It also took me a while to figure out how the coin exchange system worked. I initially tried to place a coin and split it, but it wasn’t intuitive.
It would be great to have speed upgrades and other improvements to make the gameplay smoother and more dynamic.
Overall, it’s fun, but adding a few more upgrades and refining the mechanics would really enhance the experience!
Very cute idea, the theming and design of the game is nice. Like others have mentioned a little bit of QoL would go a long way to making this into a great little game. I think the idea of coin storage is neat but don't really know how best to use it, wonder if you could include some other mechanics that might make it more useful, like stacking coins of the same type or it sorting future coins out in some way. Love the punny name too, good job!
Very nice, I like you can hold diagonal too :smile: I would ask for WASD support for since my keyboard is weird and arrow keys are separated :slight_frown: Very nice game, I got to -9.00 before I got how to play, it also took a while to see renew coins lever. Very good entry gj!