eerongal 2024-10-07 20:28
This game is really hard to play with a qwerty keyboard.
Interesting take on the theme, and graphics are really good. Nice work.
Foon → Ludum Dare Explorer → LD56 → MushMush
By leykal, ShisenGumii, tito45 and Calitoucourt
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 832 | 3.24 | 35 | |
| Fun | 964 | 2.77 | 35 | |
| Innovation | 690 | 3.10 | 34 | |
| Theme | 796 | 3.33 | 35 | |
| Graphics | 402 | 3.87 | 35 | |
| Humor | 789 | 2.54 | 34 | |
| Mood | 757 | 3.28 | 34 |
This game is really hard to play with a qwerty keyboard.
Interesting take on the theme, and graphics are really good. Nice work.
@eerongal Yeah sorry, we'll try to fix that! Thanks for your feedback <3
This looks cute! congrats on the hard work, I like the idea, concept, y'all had! ( ˶ˆᗜˆ˵ )
Artstyle is great, but i could not pass since i dont have numpad on keyboard :cry:
Interesting concept! Graphically the game is very nice, although some of the monsters look a bit like they're still sketches. Still very impressive in that regard! I wasn't a great fan of hunting which level objects can be moved to reveal clues, especially when there are many ways to move an object, some of which not revealing the clue. I also noticed after a certain point the music stops looping, you didn't have a sound engineer or musician on the team it seems so I can understand how this slipped through. Overall I think the concept of looking for clues could be very strong! Maybe shifting away from exclusively numbers would be interesting, perhaps broadening into different logic puzzles of a similar nature (i.e ordering different hints into a compiled answer). Great work :)
@hangovergames We fixed that! You can now play with the main numeric keys
the art is amazing in the game and the animations are great. excellent work on that. I do wish there was a little more to the game, but the vibe and experience alone was great. well done!
Cute game!!! Love the style and the scratchiness of the lineart for the monsters, they're very well animated. The atmosphere is great too. The puzzles are fun but the one issue is that the first hint for me was hidden behind the foreground so it took a while to fully understand the mechanics of moving objects to find hints, but when I did it was intuitive! Great job! -Swan
"MushMush is a unique and challenging game where players use numbers as their weapon to defeat monsters! The concept is fresh and engaging, combining strategy and quick thinking as you calculate the right numbers to bring down enemies. It's a fun twist on traditional gameplay, making it perfect for those who love puzzles and action. Can't wait to see where this creative idea goes!"
Let me know if you want any adjustments!
The art is really nice, and the game idea is cool! The camera might need a bit more work, and the controls were a bit clunky, but I still managed to get to the end. Great job ✨
Having to download such a big game and have it melt my graphics card is sad but I guess it's always the case with Unreal games, too bad.
Really enjoy exploring in the dark forest! Thanks for fixing the bug. BTW, I also have a jam work. If you can have a try and leave some suggestions, we will be very grateful! THX! :smiley: )
First of all, I played through the game and had fun doing it.
But I had a lot of troubles with the controls in the beginning. It took me a while to use "E", because I was playing with the arrow-keys. You've made such a clear and nice control-picture, but it would be good to just add the "E" button to the arrow-keys as well.
Screenshot 2024-10-15 135847.jpg
Some people don't have a numpad, so using the controls of the "normal numbers" additionaly would also improve the controls of the game and wouldn't exclude players without this type of keyboard.
The pushable feathers are a nice idea. I realized that I could do it with the stones, too, but I guess it would be visually clearer, if the stones had a brighter colour, so the player knows that he can interact with it.
These are all minor things, but it would give your project a more polished feeling. The overall idea was well executed and the artstyle is a strong point in this game. It was nice to look at the level and I like the looks of the protagonist and the enemies. Good job! :)
Thank you very much for all your reply. I understand that the game can be really hard to manage with the QWERTY keyboard and I'm also agree that some feature might be more visually clear. Receiving all your feedback is a pleasure for our team and will help us for our next game. Thank you all again !
Great job on the visuals! The art style really brings the game to life
The game instantly shuts down when pressing escape, that is really frustrating, lost all progress :(
Looks amazing, nice little game!
It’s impressive how the game interprets the theme, and the aesthetic design is simply breathtaking. Good Job!
Like the art a whole lot. Very cute mushroom.
Enjoyed how you could interact with the map to read clues more closely
super cute!!1!
I liked a lot the art and the main caracter looks good to me, well done!
Nice visuals and music, but I was never able to enter numbers at the first NPC, the game just wouldn't read the numbers on the keyboard