james-greenleaf 2024-04-16 04:39
Nice game, good mechanics, great music. Just wish the waves were a little faster!
Foon → Ludum Dare Explorer → LD55 → Raging Hell
By wheelsx and mrs.wheelsx
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 785 | 3.40 | 22 | |
| Fun | 556 | 3.47 | 22 | |
| Innovation | 782 | 3.15 | 22 | |
| Theme | 439 | 3.85 | 22 | |
| Graphics | 846 | 3.28 | 21 | |
| Humor | 970 | 2.30 | 20 | |
| Mood | 879 | 3.25 | 22 |
Nice game, good mechanics, great music. Just wish the waves were a little faster!
Pretty sweet, like the sound track! :metal: The main game loop was pretty satisfying, picking up the coins with the mouse especially.
nice vibe, love the soundtrack!
The music has a good loop, I was just going around dropping little armies on everything that popped up. Had up to about 900 gold was hoping for a boss or a ludicrous amount of enemies to drop all that money on before I stopped, but I didn't see one if its there. Good stuff, was fun!
This was fun! Like one of the other players, I was saving up a bunch in anticipation of a big bossfight, and particularly loved each time the difficulty ratcheted up. It's satisfying to see the biggest cluster of two colors of enemies yet and drop in a massive 8-click ball of each counter to just chew them apart. Thanks for sharing your hard work this weekend!
Nice work! Was the music done during the jam, too?
This is great fun! At some point I think I "got over the curve" and could handle most waves. The interesting part was going from "randomly placing unit" to "Ahh, if I place them correctly, I can crush many enemies with only a few units".
That was awesome!. I think having to manually collect the coins made for an interesting risk reward. It took a while but I was finally swarmed. In the end I took out around 3200 templars. I was being stingy with my moneys though, so maybe could have gone even further.
@manabreak I wish I was that good at music! The music comes from a set of assets I got a while back on Humble Bundle, which is why we opted out of the sound category. Sound effects were from freesound. None of the sound assets we used required attribution, so we didn't take the time to make a credits screen.
pretty fun, good scope for the amount of time, well done!
I like the pixelated vibe of everything and the models as well. Quite enjoyable.
This was solid! I had a bit of performance trouble on web, but nothing game breaking. It wasn't 100% sure about what each of the units did, but everything felt pretty smooth and chunky. As said above, maybe a little more immediacy in the waves arriving would have been great - but in general, great achievement for a jam. Good stuff!
love the setting and core mechanics
Interesting game. Nice simple concept, well executed. Great work!
Easy to understand and interesting.
Heil Heil Heil! Metal mood for a really interesting game. It seems to me that your project is more or less similar to a simple **Rock, Paper, Scissors** - but it's more. I really appreciated playing. The circles on the ground are a really good idea - there is something hypnotic. Thank you for this contribution. I wish you the best ++
I like it! Especially the music. Why don't you have the avility to rate you by Audio?
The only thing I missed is the final goal.