waded 2023-10-03 13:43
Very fun idea with lots of potential for future upgrades!
Foon → Ludum Dare Explorer → LD54 → Shop 'n Block
By amusedsandpaper, franci, Mandii, mr-esport and stormsword
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 913 | 3.15 | 21 | |
| Fun | 1000 | 2.81 | 21 | |
| Innovation | 640 | 3.26 | 21 | |
| Theme | 515 | 3.71 | 21 | |
| Graphics | 334 | 4.00 | 21 | |
| Humor | 363 | 3.31 | 18 | |
| Mood | 545 | 3.55 | 20 |
Very fun idea with lots of potential for future upgrades!
Nice idea, interesting take of the theme :smile: Great job, congrats!
I pressed W and won... How is this working? But graphic and concept good!
Nice idea, i love this art and your universe ! Great job ! :D
Cute art! I like how chill it is! It would be cool to know the customers preferences regarding items. Great submission team!
I didn't quite understand how to play. Having a gameplay guide would be really helpful. I also encountered the issue where clicking "W" ends the game directly. The theme is quite adorable.
I wasn't sure why my star rating is going down or what I needed to do. Was there audio? I couldn't hear it if there was :( but the art was really cute and it's a nice game.
I really liked the graphics, but the rest of the game was a bit lost on me - I never felt constrained by space, and I never really understood what was driving the customer ratings, or what I wanted them high for. I think this would have really benefited from a tutorial to explain some of the mechanics.
Very adorable. I was also confused about how I was 'winning' (by pressing W) — I suspect this was some unintended cheat for development (?). I know it should be obvious, but would have been worth saying I'm meant to use the mouse...
I didn't feel challenged enough and although there was a score counter increasing, it felt a bit aimless. I suspect you might have had more ideas in mind if time allowed (?).
Some losing condition would have probably added a bit of challenge. I did find the cat and its obstructions cute.
Nice artwork. Very good concept. I liked that you worked in customer reviews, very humorous touch. Could use on overall goal for the player; selling a certain amount of items or something along those lines. Cool game.
didn't understand how to get good ratings. cute art!
I love the art! And also nice concept. It might be cooler with some music, sounds and a tutorial XD
Liked the graphics and really liked the chill vibes - which the sound contributed to a lot. Also the meandering NPC's they were great.
Sound was kind of quiet - had to really crank my volume way up. When I did the music was excellent.
NPC's stopped moving a few times, also I saw some walk through the middle wall. I think they were glitches but it was pretty cool.
Would have liked to be able to see what items the NPC's wanted / their intentions.
Great work really relaxing :D
Really cute game and a nice idea! Was a little unclear on the gameplay, whether customers actually bought items, as it seemed that after a while, items stopped being taken from the shop, or I had I had to just continuously stock while keeping a path clear as the cat got in the way.
It seemed that ratings went down if they couldn't get through, but this was unclear as some other people have said so maybe a little visual indication (a sad face above their head or a speech bubble saying they couldn't get through before they turn around) would have been nice. A way to get ratings back up might have been nice as well but that's probably another thing that would be a time sink in a jam to add more layers to the gameplay!
A bug(?) I encountered was that sometimes a red hexagon would appear on customers. It seemed to be when there was more than one customer was in and the second couldn't get through (I think?). I also didn't get any sound in the game.
The graphics were very cute and I appreciate the cat a lot! The variety of customers and items was nice. The whole thing was very cohesive and looked like a proper game! The way the customers walk back and forth and pause a little make it more interesting and more like they're browsing rather than just walking straight through.
Maybe throwing some weirder shapes in there too as the game goes on would make the difficulty scale in a more interesting way as well.
Overall, super cute vibes and a nice idea, although, gameplay could be clearer.
Edit: I went back in and turned the sound up in the settings option and this seemed to activate the sound. Could still hear it after I turned it back down to where it was originally so I don't think it was my pc being too quiet. The audio added a lot and made it much clearer that they were buying items. It also made me realise (I think) that the red hex comes up when the item they are looking for is not in stock. Like previous comments, some indication of what they are looking for would be nice. You could just put this in a thinking bubble or something.
I'm now about 90% sure that people stopped buying things when I hit a score of 25. They just walked through and didn't pick anything up.
Cute game, I think there's definitely some bugs though, I ended up getting 20+ customers in a row that just didn't buy anything which flooded my inventory and I have no idea what I was expected to do in that situation. One guy also got confused and just never left the store and half the time the customers would walk straight through the wall... A lot of stuff going on lol.
I like the idea and the cat is a great way to add dynamics to the pathfinding puzzle but for the most part the game was a bit too unclear in what I was meant to do but also at the same time very easy as I could just drop everything pretty much anywhere and as long as I didn't block the main path it was fine.
Cool concept needing more polish, great job :)
I think there is potential in the concept, I had initially thought each customer would want a specific item, there were also times where the customers would clip through the wall, I think more direction and instruction would help guide the player.
Like the others already mentioned, the gameloop it self was quite confusing, since I did not know when customers actually buy stuff.
But the vibe and artwork you created was really nice!