FoonLudum Dare ExplorerLD51 → CARPOVUM

CARPOVUM

By dis0rder

View on ldjam.com

CategoryRankScoreCount
Overall4782.6021
Fun4792.3421
Innovation2673.2321
Theme3413.3121
Graphics853.9525
Audio3762.4221
Humor3421.9318
Mood2253.2522

Comments

dfyzet 2022-10-03 08:30

I really liked the graphic style - it's very original! It's great that you can play on your phone. It took some time to figure out what was what, maybe a short tutorial would not hurt, but it still plays great!

dysleixc 2022-10-03 14:14

The style is great but a little tutorial would be nice. I haven't figured out what to do.

tengusheath 2022-10-03 23:10

Really like the art style, but had no idea what to do.

snakemuho 2022-10-04 02:52

:spider: I require the lore.

yay.png

timbeaudet 2022-10-05 15:27

I played this for you on [stream](https://www.twitch.tv/timbeaudet) and I think I gave good feedback there, if so give a heart, and if not, don't!!

dis0rder 2022-10-06 23:47

@dfyzet @dysleixc @tengusheath

Thank you for trying the game! :spider:

Due to my poor time management during COMPO, a tutorial and instruction-beacons were omitted among other things, such as music!

I've added basic instructions on the game page above. Hope it helps!

--- @snakemuho

Wow, you beat it!

I didn't have time to write any lore during COMPO, but I've added *two whole paragraphs* on the game-page.

Consider it canon. :scroll:

---

@timbeaudet

Thanks for playing it on your stream!

jag 2022-10-07 01:35

Interesting game! I couldn't really figure out what we were supposed to do, the best I could figure was so pick the eggs up when the pad bumps downwards every 10 seconds and put the eggs in the tube. I tried bumping the running men up towards the upper tube but it was quite hard to do so. I admire using hand drawn graphics! Great job!

valyn-tyler 2022-10-08 14:17

This is really cool! Really unique! Graphics make me very uncomfortable :)) Solid work!

jirrev 2022-10-08 14:22

The graphics create a very unsettling mood which is not a bad thing, as for gameplay, it was a bit difficult to figure out as the bouncing of the pad didn't happen at the start on the 10 second mark. But when that clicked, it did end up a lot clearer! Could do with a tiny controls section in the game itself

kokkakniphon 2022-10-09 01:51

Really stand-out art style. The challenge part of this game first coming from figuring out how to control the machine. There should be some clear countdown gauge for the machine. Other than that, a really unique game that is worth a try.

jordantanner 2022-10-10 20:19

@dis0rder Interesting entry! The concept is definitely different as well as the hand-drawn art assets. I've always wanted to try that! As others have said, it was slightly confusing at first as far as what to do, but once I figured out that the action happens automatically at the end of the 10-second timer, it made much more sense. I like that you had two difficulty modes too -- that was a nice touch. Nice work!

bentglasstube 2022-10-16 00:45

I really enjoyed the strange aesthetic and the hand drawn assets a lot. I wanted to like the game, but only being able to bounce the hatchlings up every ten seconds just made it feel very slow and drawn out. I think the core concept is good but the ten second timer takes a lot away from it.

badcop 2022-10-18 23:58

hi! I played your game on my stream, here's a link to the vod if you're interested! https://www.twitch.tv/videos/1628015648?t=0h42m00s