real-flamingicecubegames 2022-04-05 19:27
Neat game. Graphics area nice, and I like the premise. However, I feel like the ship is too floaty, I often end up sliding past the target. Other than that small issue, the game is good.
Foon → Ludum Dare Explorer → LD50 → Defend the Earth
By seniorwombat, Aktyde and Jumpah94
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1078 | 3.20 | 24 | |
| Fun | 1058 | 3.02 | 24 | |
| Innovation | 1355 | 2.31 | 24 | |
| Theme | 382 | 3.90 | 24 | |
| Graphics | 599 | 3.77 | 24 | |
| Audio | 466 | 3.50 | 24 | |
| Humor | 974 | 2.46 | 17 | |
| Mood | 1122 | 3.04 | 24 |
Neat game. Graphics area nice, and I like the premise. However, I feel like the ship is too floaty, I often end up sliding past the target. Other than that small issue, the game is good.
Good game. I like how you took a common game idea and made it look and feel good. I do think that the controls could use a little work though. Also I never thought I would say that the moon came in clutch.
Really nice game. Had a lot of fun playing it. The controls of the ship should be a bit slower. Was hard to hit the enemys. Nice game and good job. :-)
A basic game with strong presentation and a few wrinkles to keep it interesting, nice job. I wish I could shoot faster, and that there was some way to vary my movement speed. Going fast all the time is good for getting to the asteroids on time, but it makes it hard to line up the shot. Good job, though. This is a solid game.
A nice LD entry. The game over screen is really amazing. That alone deserves a good rating. Two pieces of feedback I would have is to make the controls more snappy and have way faster (or even instant) acceleration and deceleration. And the other thing would be to make the comets a little less quick. When they come from the top or bottom of the screen you have significantly less time to respond.
I feel very much out of control, the it's very sensitive and the asteroids are coming in too fast! Maybe with the mouse it would be more precise.
Nice work for finishing a playable game though! Nice music.
I would suggest to change the shoot key to space, it took a while to get used to control as it is. Other than that good job!
it was pretty frustrating to not be able to at least make it around and kill the small blue ones. maybe have a larger hit area on the small ones.
Music was neat, art worked well. Overall pretty solid presentation-wise. Something feels like it needs adjustment on the difficulty though, either shooting is too slow or the craters start off too fast.
Good game, The movement of the ship it's very very fast and hard to aim. But the game is good and polish. Good job
Great graphics and neat idea. I had fun playing it, definitely challenging. I would love to have an alternative to shooting with the up arrow, perhaps the shift or space. Very good job.
Thank you all so much for the great feedback! :D We are going to develop this game a little bit in our spare time and we will certainly take all your suggestions into consideration.
The first step will definitely be to improve balance of the game.
We will of course try to play all your games in our spare time (if we haven't already)
Thank you again for your support and have a nice day ;)
Nice game! The concept is simple but really well executed. The only feedback I could think of is that it is relatively hard to aim right. I played with with the arrow keys maybe that explains it. Overall very fun game!
I liked the game, it's very interesting to play it. And the music was chosen very well, it just suits the atmosphere and the mood. True, only the ship flies very quickly and shoots sharply. Basically the game is cool and hardcore, it was difficult to aim at the asteroid. All in all, a great game!)
Cool game. The ships sensitivity is a bit high, but maybe the game is just hard. Good job!
Nice game! I like graphics and fun music! It would be cool to shot with space key too. Keep up the good work!
@mantsje, @alexsolonnikovp4, @belzeboss, @gamescodedogs, Thanks for awesome feedback ;)
Originally we wanted to add a power-up system to the game. For example, some asteroids could throw out abilities/skills when destroyed - such as a shield over Earth that would absorb some of the damage, or a faster Moon (with a rocket xd) or something like that. We wanted to keep Space button for triggering these skills. Unfortunately we didn't have time to implement this system, which is a shame because we even had some cool graphics prepared for this. power-ups.png
Also i was thinking about moving the ship controls to the mouse (along with shooting on left mouse button). Maybe it would improve gameplay a bit.
Very pretty, with really wonderful art and sound. I found the game really hard - I couldn't control the ship well enough to fight off the asteroids, so it didn't feel like I could actually succeed, even early on. But it was smooth and well-executed and beautiful. Very nice work.
Reminds me of old flash games I used to play before class would start. The artstyle was clean and concise, there weren't a ton of animations but the game didn't really need many. The game was pretty hard but I found that once I got into a bit of a groove I started to have fun trying to survive against the inevitable destruction of the earth.
@dob, @nobongo - Thanks for amazing feedback!! :D
This is exactly the first thing I thought of when I heard the theme "Delay the Inevitable", only prettier. Great job with the graphics and sounds!
the graphics and music were great. the control were a little to loose and would have been better if they were tighter. it took way too long to stop and get accurate shots off. of course, maybe thats what you were going for as well. nice game.
Good game! I like it! Nice job!