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Summer D[el]ays
Summer D[el]ays
By leginar, krummja and KinArt
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 833 | 3.43 | 24 | |
| Fun | 684 | 3.38 | 24 | |
| Innovation | 1007 | 2.95 | 24 | |
| Theme | 680 | 3.65 | 24 | |
| Graphics | 1056 | 3.11 | 24 | |
| Audio | 249 | 3.81 | 24 | |
| Humor | 422 | 3.42 | 21 | |
| Mood | 415 | 3.73 | 23 | |
Comments
Cool game! The art is really nice, and the grid has a lot of potential for a strategy/puzzle game. Tying the moves to the time is an interesting idea, maybe pushing things or doing something big could take more time? Has promise, keep it up!
I am stuck at the second level, there is air block at the entrance. Really want to play the following level. Very nice concept and lovely music. Love the sunglasses!
str8griz
2022-04-05 04:00
Great vibes and love the puzzling. I think I got stuck on the ice cream task (level 3):
icecream.PNG
I may have not been smart enough to solve that level too!
Amazing vibes in this one - the writing really conveys the theme well and i LOVE the music. For those who get stuck: make sure you don't miss any items from the previous levels.
2022-04-05 06:30
Awesome! A bit punishing of a game (I had to restart several times because I missed an item in a previous level) but once I got to a point where I got all of the items on my first go it was smooth sailing.
cool that there is a story to it
Great music and art! I love sokoban style games in general. Is more challenging than it looks
Fun Game! The Music really fits the game.
It's a Sokoban like game, but I like that each level has its own style and story to it.
I got stuck on the 3rd day/level too with the Ice cream, not sure what happened, even when I reset the level. But when I reset the whole game and played it through again I was able to get the ending :grin:
Nice game. I had fun playing it. Keep up the good work!!
barce
2022-04-06 15:58
Nice game! I liked the puzzles. The game is a bit punishing if you didn't get the items but overall is very funny!
you can get stuck on the second day/level when you directly move left from spawn.
zimny11
2022-04-08 08:55
As promised, here I am :) Really nice music and cool puzzles. I was expecting that the clock was a hidden movement counter. Anyway, good job with the game.
This was a really nice entry! It was a really unique take on the theme which I thought was nice, and I really liked the humor in the bits of story you get.
mhorth
2022-04-09 18:40
The music and storytelling give off a great vibe in this one, nice entry!
I did get stuck on the 3rd level. I reset a few times trying to see if I collected things in a wrong order or something, but couldn't ever pass it. Still had a good time with it. Let me know what I missed, I'd like to come back and play the rest of it.
krummja
2022-04-09 21:06
@mhorth It could be that there is something wrong with the reset function that accidentally cleared out an item you needed - try it from the beginning and see if it still gives you the issue.
I like the music. Nice vibe. A bit tough to know what to do on some of the stages. And yeah there seems to be a glitch that can put you on the street and unable to do anything. I really like the theme though. Would love to see this relaxing game developed more.
Also got stuck on the ice cream level. But it's essentially a story-based Sokoban, and I do enjoy Sokoban so you get a thumbs up from me.
wfmg
2022-04-14 14:00
Man does that guy walk slowly or what? Hehe, anyway. Nice game! I got stuck on the second level because even though I got both the slingshot and the bunch of roaches thing (the only two collectible things in the level), I was not able to throw anything into the window. I'm a bit confused there. I liked the click-through cutscenes, but there should be a "press any key"-type prompt to make it clear that the game hasn't just frozen or something.
The graphics are nice. Most sprites I saw are pretty clean and keep to the same style. Reminds me a little bit of Earthbound.
The music fits pretty well. Kind of '80s: very relaxed, innocent, and MIDI. I like it. It really adds to the mood and makes the game more fun. Rest of the audio serves the game well too.
It's a conventional but still creative interpretation of the theme. You're not stuck in the current game dev conventions about what's appropriate to make, and you've created something original because of it. I had more fun with this game than with most I've played for LD 50.
So from what I understand, I collect items in all the levels that may be used later on. So, by skipping objects I will be blocked later.
Mechanically, I don't mind it, but I was making mistakes in a level that I didn't understand would punish me later. So, if that's the case, and ability to RETURN to previous levels would send this game to another level! That way you could allow the player to make those mistakes, but remedy then (although lose some time). See "Sifu" for similar mechanic. They allow the player to make mistakes which permanently hurt the run, but remedy them by redoing previous areas.
My suggestions are just for reflection, doing all of this in a weekend is crazy! You did a great job! Nicely done.
Music was so summer. Absolutely loved that!
Really nice game. Great way to merge the puzzles with the story telling and it ties into the theme nicely. Not to mention the music and overall mood is really pleasant. Great job!