axeltherabbit 2020-10-05 15:59
Cool game
Foon → Ludum Dare Explorer → LD47 → Speedrunner
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 457 | 3.15 | 22 | |
| Fun | 261 | 3.37 | 22 | |
| Innovation | 394 | 3.10 | 22 | |
| Theme | 139 | 3.97 | 22 | |
| Graphics | 588 | 2.29 | 22 | |
| Humor | 427 | 2.02 | 19 | |
| Mood | 573 | 2.00 | 20 |
Cool game
This was a clever take on the theme. It took me quite a while to get through the level. The game is bit unpolished right now with sluggish controls and weird collisions. Other than that it's a good idea. Well done!
Nice game! I liked the way that you could see every previous attempt, and sometimes had to improve your record speed in order to finish in time. The buttons could've used an indicator of whether they were pressed and the camera was a bit too zoomed in, but other than that, good job!
Pretty good! Best pick on the theme I have seen so far.
Despite the very floaty controls, I enjoyed this entry quite a bit. Seeing how much time I'm saving each run by looking at the previous ones was very satisfying and it made for a very good ending when I finally reached the end with a sliver of a second left. Even though the game lacks a lot of polish in its current state, I still had a good time with it.
Very interesting game! I like how you have to rely on your clones to help you. It's a very fun game. But The game isn't really Humerous or Moody. Also I wish the camera was a little bigger since i was making blind jumps.
Overall Fun and Fast-Paced Game But not really moody or humerous.
-WitekWitek
Very cool idea! Once I got it, I got it, and loved it. You get the experience of being the frontier, the sacrifice, and of course "the one". Very neat game. Very cool technically too to be able to play by my previous selves... Nicely done.
As said previously, the camera was zoomed in way too much. Maybe it was an intentional attempt at making the game harder, but in a game like this, I like to have an overview of where I'm going and where I came from. In this state, it's also hard to tell the individual places apart from each other.
The physics felt unnatural, the gravity was too low, it felt like I was on the moon (although maybe I was). Also I couldn't jump when I was standing on a button.
Other than that, I like the idea, it has a lot of potential. The game needs polishing (graphics, sounds, zoom out, fix some bugs), but it's on the right track :slight_smile:
Very cool idea for the game, it was a bit too zoomed in to tell exactly what was going on and where to go, especially on a short time limit. A reset current life option would have been helpful as well for when you mess up. Besides that it was well made!
That was actually really fun! I did multiple playthroughs to try and beat my score but my best run was only 24.607. I feel like I could do better if I practice more.
At first I didn't know that my ghosts would activate the switches so I tried to hit every switch on 1 life which lead to me thinking it was impossible to beat when I got to the lower level.
When I figured it out though, it opened up a bunch of possibilities and made me want to experiment with the mechanics to get the best time.
My biggest problem with the game is the movement physics which are extremely annoying for such a precise gameplay loop. I found myself losing time by sticking to walls as I fell, or not being able to jump for some reason even though it looked like I was perfectly grounded (I found you can't jump while standing on a switch).
If you polish the character controller and add more levels, this game could be really fun. Great compo entry!
It took me a while to finish (mainly because I didn't understand you could glide at first), but it was pretty fun ^^
I think there should be an animation for when the button is pressed and maybe a color code / a line linking each button to the door is opens. I liked the take on the theme and the character animation (the naruto-running was on point x) ). Good job !