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LoopingAges - LD47

By morpheuszero

View on ldjam.com

CategoryRankScoreCount
Overall5982.6022
Fun5632.5022
Innovation6132.2722
Theme5592.7222
Graphics6101.7722
Humor3482.3522
Mood5602.2922

Comments

tero-pulkkinen 2020-10-05 01:05

it started nice with nice logo and crossfade, but then you ended up with a web page?

2020-10-05 01:13

Tired of clicking, should change it.

dharby 2020-10-05 01:13

Love the idea of a web game. Not sure clicker is the most fun category. Nice work though!

adroitconceptions 2020-10-05 01:20

- my second loop didn't require any progress other then clicking 'next' over and over - had a functional story

phlip45 2020-10-05 03:09

Not sure if there is a bug but I finished it [0] hours it said (which is true). Got my first time paradox token and then the ages were already complete when I got to them. Clicked 2111 times.

One note is that in your CSS code you should put in user-select:none; on anything that you plan on having the user click on so that it doesn't keep trying to select other portions of the page.

As a fan of clicker games I thought it was interesting that your two resources purchased each other. That part actually really fits the theme of being in a loop.

morpheuszero 2020-10-05 14:06

@adroitconceptions Yeah I found this bug too late and didn't have the time to go back and modify my math to balance it out better. I'm glad I was able to finish "something" though. Thanks for playing :]

@phlip45 Thanks for checking it out and the CSS tips :)

caiclone 2020-10-05 16:35

1077 clicks later I can say I Enjoyed the game! Having two currencies interact and losing all the built resources every era gave it a distinct feeling, I also liked the tidbits of info that kept appearing on the bottom right although I enjoyed the ones on the earlier eras more.

peachtreeoath 2020-10-09 00:28

Great entry for your first transition to this side of the dev world :)

I've played just about every idle game out there myself, so I already had an autoclicker on hand to play through your game which helped a ton. It's a great start and I thought the theme fit very well.

If you did have more time, where would you take this? There's always so many routes a clicker can go, whether it's more resources, or more upgrades, or a new mode altogether.

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dxk2294 2020-10-09 06:49

Love to see incremental games in LD, I had fun with this game!

I feel like there's a bit too much clicking, it'd be worth toning down the need for it faster. I also think some age-specific resources/upgrades would have been really interesting, the lonely thoughts are nice but don't meaningfully contribute to the gameplay. Nice job!

tino 2020-10-10 23:34

Congratz for your first game ever made and thanks for sharing it!! Keep it up!

perfectsquare 2020-10-10 23:52

Congrats on your first game! I really liked that you told a story and had the player pick a name for their hero. It didn't change the gameplay at all but made me feel more invested in getting to the end and fixing the time continuum.

capt-theo 2020-10-11 18:14

At first I was scared when I saw it's clicker game, but you've got pace of the game exactly right! Good work.

itskdog 2020-10-16 23:39

Some good ideas here. Clicking was a little too much. Nice bit of history.

harmadillo 2020-10-17 14:29

Some more variety on the clicking would be nice. The second loop seemed a bit broken. Liked the "lonely thoughts" and historical text.