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Pre Call
Pre Call
By zimennik, Tokugawa1983, vmykhali666, lostsense, corax and TonyT
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 155 | 4.04 | 24 | |
| Fun | 484 | 3.60 | 25 | |
| Innovation | 48 | 4.21 | 25 | |
| Theme | 703 | 3.71 | 25 | |
| Graphics | 123 | 4.36 | 24 | |
| Audio | 81 | 4.13 | 24 | |
| Humor | 224 | 3.66 | 23 | |
| Mood | 37 | 4.36 | 24 | |
Comments
Gotta be honest- I had no idea how to be a phone operator. It was fun to figure it out! Really nice touch with the text-to-speech dialogue. You can tell a lot of care went into the phonebook / script for this game... some of the jobs in the phonebook are weird. Anyway- nice job!
2020-10-06 13:25
I love the vibe of this game. Great job, guys
High score for mood. Original concept, reminds me of Papers Please. Would like to have more options, like more books to get information from. Great job!
Yet again, an excellent submission with a great atmosphere, visuals and interesting gameplay.
los
2020-10-06 13:54
Such a great game! Idea, graphics, music, everythings comes together nicely! Well done ;)
The atmosphere is amazing! Great game, can get a bit frustrating though!
Very cool game idea, however its impossibly hard shame on you. Great job!
lereveur
2020-10-06 19:21
Amazing graphics and sounds, this call for a five in mood! I laughed at some jobs, but I was not able to read a lot, because the timer is a little too short, and I didn't manage to get more than three calls :sweat_smile: Maybe an easy mode would help to have more fun for the ones like me that are not so good under pressure :laughing: Anyways, very well done!
Amazing work! :smile:
maxflav
2020-10-08 17:17
I absolutely adore the style and aesthetic of this game. Incredible stuff. Two thumbs up!
The vibes were great here, I almost felt like I was in a mini-game in Bioshock Infinite. The music sat very well with the task, and the environment art was beautiful. The task of connecting people's calls felt like a grind, but potentially not in a bad way - if the story that's being told was a bit more compelling, or if there was something more rewarding to the core gameplay loop. I feel like with this concept, you can go very far with a good story. I would leave to try this out with a fleshed out story. The textual instructional material was ok, but maybe the pins needed to be spaced out a bit more, and even have some more color coordination than just the wire, to avoid news like myself from completely misunderstanding. Also - when I die - it would have been nice to have a very specific message like "that wire wasn't the right PAIR" or something. Still this was an extremely polished game for a jam. Very well done. Thank you for the game :)
shelvid
2020-10-09 21:32
Very interesting and aesthetic entry, well done!
roikku
2020-10-09 21:34
Looks really good!
jvdwijk
2020-10-11 20:52
This was very very good! I could see this being a big game with a bit more content! I did notice a couple inconsistencies with the dialogue and subtitles. For instance when he said astrologer the dialogues named someone else.
Something that I'd recommend adding: - More levels, make each longer and more difficult, maybe add less connectors so that we have to put them together more.
Very good entry, hope more people find this!
Nice little game. The graphics are quite good. It felt very complete with its menu and tutorial. The theme connection is... funny. :stuck_out_tongue: It's one of those hectic-but-fun games. Good job!
tjm
2020-10-13 02:47
Excellent style and mood, fully deserves high ratings across the board! I think the tactile nature of the gameplay and the way you have to juggle information would make this work really well as a VR game.
Wow it was top notch! Amazing! One of the best games of this game jam for sure!