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FEED
FEED
By filecorrupteddev
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 105 | 4.13 | 27 | |
| Fun | 13 | 4.40 | 27 | |
| Innovation | 1073 | 3.36 | 27 | |
| Theme | 1923 | 3.28 | 27 | |
| Graphics | 128 | 4.46 | 27 | |
| Audio | 17 | 4.40 | 27 | |
| Humor | 1365 | 2.71 | 25 | |
| Mood | 132 | 4.17 | 28 | |
Comments
I loved it! Very fun to play, very good execution on the theme, the graphics are crisp and juicy, the controls are responsive and feel AMAZING (Except I have this thing that sometimes when I press jump it doesn't jump, but that's probably due to FPS)! Overall very nice, short and fun game, I loved!
seagull
2020-04-20 14:33
Awesome! That synth wave and neon colors! Reminds me of hotline Miami.
Wel done, sir!
Wo-о-оw!!! Awasome graphic, good music. Good job!
Looks and plays super nice! I love the sound, the colors, the gamplay. All really good. I dont get the theme connection (except that you dont die like in pretty much any game) but very well done!
sledzik
2020-04-20 14:42
very coll game, liked popup texts
As has been said already: great visuals and music/sound!! I couldn't finish para-normal, only got to level five I think, but got a time of 18.34 on normal :smile: The paranormal level with alternating platforms can be completely bypassed by jumping up the left wall by the way :wink:
The music is superb the graphics too, the levels are hard but not infeasible, good job !!
Oh, and I think you forgot to publish your source code, might be interesting to look through :smiley:
millhow
2020-04-20 15:24
Wow. Just wow. Your game is simple but really well polished, not only for graphics, but also for music and sound effects. I really love cyberpunk atmosphere, your game reminds me Geometry Dash if you know
Great job !
Thanks everyone for the great feedback :)
@mantaraytv-games I'll see if I can eliminate that issue with the jumping. Thanks for pointing it out!
@ilikescifi Yah I wish I could have made it a bit more clear, the theme connection is that the "beast" (the yellow cube at the end of each level) is shrinking and you "feed" it by reaching the end of the level. If you don't make it before it starves you lose.
@somethinboutgames Haha wow I don't know how I didn't notice that! Noticed your new times on the leaderboard, good job!
nabo369
2020-04-20 15:45
Amazing game! I was unable to beat it even after many many tries but I was so addicted to it that I just had to keep trying to get to the final level. The art looks cool and the music fits with the overal theme of the game. The only thing which bothered me was that when you went to another level you still had some momentum of the last level which caused me to die a few times, but that also really kept me on my toes
west
2020-04-20 16:00
rage inducing.
that being said, amazing got to level 7
I like this 80´s neon-mood <3
bereg
2020-04-20 16:56
That's a cool looking, cool feeling and totally unforgiving game! I enjoyed playing it. It would be cool if it has an easy mode for slow people like me.
really fun game making me want to play one more time. great job
Liked the weight of the player. A bit simple but a nice base for something more rage inducing. Make it harder! this is baby easy(pls no)
marakuya
2020-04-21 17:15
Marvellous design!! Game lytterally chats with you.
gal-afik
2020-04-21 23:28
The graphics, fx, and music are top notch! I really enjoyed the game and I think the difficulty is just the right mix of frustrating and addicting. Great work!
Amazing except please just tone down the bloom. I thought my game had too much neon but please the bloom hurts my eyes
darottio
2020-04-22 01:02
I really loved the intensity of keeping the flame alive, and I think you did a really good job of fitting the theme!
@llamallove Okay I'll make sure to turn it up
:P
erebus
2020-04-22 10:21
Very stylish! Great feel! Thanks for bringing it by the stream!
@erebus Happy you enjoyed it, thanks for streaming! Play tested more and agree that the momentum needs to cancel quicker after input is released. If I were to continue this project I'd make dialing in the movement priority #1. That and a level editor.
Short and sweet game, with some slick effects and music. I thought the mechanics were quite demanding and the time limit in some stages didn't really offer much time to understand what was happening before it was too late, forcing me to start from the beginning. It might have been nice to have the timer wait for the player to start moving before ticking down, so we could get a lay of the land first. With some slightly tighter/ more reliable platform mechanics and subtle changes to the difficulty curve / QOL, I think the game could go a lot further. Thanks for the submission!
attala
2020-04-26 20:03
The art style and music go well togther in this game. A lot of fun to play, but far too difficult for me :) The gameplay is addictive. There is an element of "just one more try" here. If the player fails it doesn't feel like it's the games fault and I like that. Good job!
mahalis
2020-04-30 02:20
Ha, this is great! Short, sweet, and incredibly polished. The animated instruction text is a nice touch. I’d play many more levels of this.
doctrix
2020-05-12 08:13
good good gaaaame