FoonLudum Dare ExplorerLD46 → Waifus please

Waifus please

By colozz

View on ldjam.com

CategoryRankScoreCount
Overall8653.0129
Fun8632.8129
Innovation10552.2029
Theme10182.7328
Graphics5963.3329
Humor1723.5128
Mood7212.9628

Comments

fydar 2020-04-22 16:23

Nice :)

Getting those Papers Please vibes. I can only imagine what other rules you might want to include :stuck_out_tongue:

mika-la-grand 2020-04-27 11:51

The game is too similiar to Papers Please. You didn't really differentiate the game. It also doesn't make sense that a border guard is judging features and developers.

colozz 2020-04-27 11:59

@mika-la-grand my game is intended to be a parody where you play as a code reviewer (as stated in the description) because reviewing code can sometimes feel like guarding a border.

I intended to bring variety with reviewing mechanics a bit different than Papers Please (even though I only had the time to implement two of those) and with the moral mechanic you find at the end of each day. I think unboxing waifus differentiates my game a bit from PP but maybe you didn't feel that.

mika-la-grand 2020-04-27 12:03

@colozz I made it to day five, but never got enough money to buy the lootbox (no errors most days). I guess the waifus are in the boxes?

gamescodedogs 2020-04-27 12:04

git the game :) Innovative) Wish you the best of luck :)

juice-lizard 2020-04-27 12:05

I like the presentation of your game. It looks fun. But I tried to make it work on my Mac and it doesn't.

rikitaner 2020-04-27 12:05

Always love an homage to a great game like Papers, Please. Pretty good copy for such a short period of time I must say.

colozz 2020-04-27 12:13

@juice-lizard sad to hear that but thank you for the feedback, I will edit the description accordingly :)

colozz 2020-04-27 12:15

@mika-la-grand you have a "open lootbox" button on the right side of the screen at the end of the day

mika-la-grand 2020-04-27 12:29

@colozz Yeah, I saw that. However, at most I had $20 and the lootbox was $25.

antti-haavikko 2020-04-27 12:45

@juice-lizard Got it working on macOS with: ```sh java -XstartOnFirstThread -jar ld46.jar ```

There was no sound though. Dunno if the game even had any since you opted out from audio.

The idea fas very fun and could be expanded upon quite easily but you were leaning on Papers Please a "bit" too much. The same UI doesn't really work here. Papers Please stamping also had this rewarding tactileness with sweet animation, juicy sound and the oh so fun ability to freely stamp anywhere on the passport. You missed all these points.

Even though it seems to be a parody and not too serious, the game has some potential. First of all, would have been good to explain the rules in the game itself. And just like the source material, it should start simple and then get more complex each day. Like the first day could only be checking unit tests and merging to dev only. The second day then could be dev to master too and adding more difficulty by sprinkling in some typos like deb instead of dev or something like that that isn't so easily noticed on a glance. Then you could start actually showing the code of the PR itself and slowly start adding some checks for the player. Maybe something like checking that the code is commented, has semicolons on line ends, doesn't have too long lines etc. Something that was actually relevant but still something that could be done by a person who doesn't know or understand code at all.

Anyways, pretty much the only issue here was the the whole game visuals were taken from another game and they didn't quite work here. Even though the mechanics are similar, the same UI doesn't work in this context. Good job! :thumbsup:

colozz 2020-04-27 12:49

@antti-haavikko thanks a lot for your helpful comment and constructive review, I really appreciate it! Ooooh I would have loved to add all of these features but I always finish my games 1 to 2 hours before the deadline :(

juice-lizard 2020-04-27 13:15

Could you give again the Mac downlaod link?

arcayn 2020-04-27 13:28

damn :( the rent pushed me out of my neighbourhood :/

really enjoyed it, great work for 48 hours! Would have been cool to see some original art for the passport (even though there were PR symbols on it!)

alexandroskap 2020-04-27 16:03

An interesting experience :D And I like that it is made with java. I dont know how hard it is to make it an exe file but ti would be better for people who dont really get what a jar file is. Well made.

colozz 2020-04-27 18:06

Of course @juice-lizard, I've updated the description

juice-lizard 2020-04-27 19:17

@antti-haavikko @colozz Sorry but I downloaded the game again, I updated my Java 8 and I tried to put the command line in Terminal, but it doesn't work. I don't know how to do. (I never use the command.)

colozz 2020-04-27 20:55

@juice-lizard thank you for trying so hard to play my game, I appreciate it :)

I have added a `run.command` file to the archive, what you need to do (according to what I think should work on MacOS): - Extract the archive - Open Terminal (in `/Applications/Utilities/Terminal`). - Grant execute permissions on file `run.command` to Owner, Group. and Public. To do so, type in `chmod a+x `, with a space after it; drag and drop the `run.command` file into the terminal window; and then press enter. (This gives run permission to the `run.command` script.) - Double-click the run.command file to start the server.

zeppelingames 2020-04-28 02:26

I'm very confused as to what I should be doing. I died on the second day and I have no clue why. Some sort of explanation or tutorial would be nice

bentglasstube 2020-04-28 02:33

I really enjoyed Papers, Please, and thus I enjoyed your quick parody of it as well. The art was well done. The UI was slightly frustrating, but I think that's part of the charm. With the limited mechanics, the game gets stale pretty quickly, but maybe that's some kind of statement about code reviewing. My biggest complaint is the lack of any sound at all. I think even some basic sound effects would have gone a long way toward improving the atmosphere of the game.

juice-lizard 2020-04-28 06:44

@colozz I did all of that but I have this message: "bad interpreter: No such file or directory".

colozz 2020-04-28 10:31

@zeppelingames sad to hear that. I wish I would have had the time to add a tutorial but I finished this version 2h before the deadline. The game's mechanics are explained here though if you want to give it another try.

colozz 2020-04-28 10:32

@juice-lizard at this point I think we should give up trying to set it up on your computer, anyway thank you again for trying so hard

bajtix 2020-04-28 11:08

Really nice game! I think it lacks some sounds, but the gameplay made me laugh.

randdir 2020-04-28 14:01

Really nice concept and humor pal !

baptiste-barreyre 2020-04-29 15:01

Nice concept and loved the references !

marco-stagni 2020-04-29 15:05

I feel like this game will make my PR review process in real life a LOT faster. Not sure if that's a good idea ahah I loved this one, it was original and funny. I found the review process a bit weird to understand, the paper has to be almost perfectly under the right stamp for it to be properly reviewed. Maybe some sound feedback or a different approach on the stamps might help :thinking: (I played on a Mac, so maybe that's why I didn't get sounds).

fancypants 2020-04-29 16:54

Couldn't run the game(might be an issue with my Java setup, I'll try again later), but kudos for making your own engine :)

EDIT: Managed to run the game. I do agree that, as others have mentioned, the game looks a lot like papers please, and the border aesthetic doesn't really fit the code-review process. Maybe a view of the source tree at the top would look nice, instead of the border? It also might be interesting to have a way to inspect the changes of a pull request(not actual code, just to have a way of somehow checking for guidelines compliance, and stuff like that).

colozz 2020-04-30 14:32

@fancypants thank you, please let me know if you encounter any problem :)

whatnamegames 2020-05-01 06:23

Not too much to say due to it being pretty similar to papers please, as a joke obviously, but still.

nnnikki 2020-05-01 11:12

This did spike my attention based on the premise, but needless to say, I was disappointed. The gameplay is incredibly basic - just check two things every time. it mostly consists of moving the passport-thingy and clicking the stamp. You should include some more things to check, because otherwise the player will get bored in seconds. The reason Papers, Please works so well is because every day you have to check more stuff, and it's not just one metric, but multiple ones.

colozz 2020-05-01 13:35

@nnnikki sorry to have disappointed you (even though I'm pretty sure Lucas Pope had more than 48h to implement gameplay features)

skvader-418 2020-05-11 00:07

A funny little parody of papers please

shaulor 2020-05-12 18:25

Managed to survive 9 days and got some nice waifus :smile: