FoonLudum Dare ExplorerLD45 → D*ck Hunt

D*ck Hunt

By dene, WsJs and Webus

View on ldjam.com

CategoryRankScoreCount
Overall10052.8726
Fun10122.6026
Innovation7302.9526
Theme3683.5826
Graphics8123.0426
Audio5952.7926
Humor3663.1026
Mood8982.8725

Comments

azamatika 2019-10-07 09:04

Лол, круто :D

congusbongus 2019-10-07 13:32

Nice artwork! I don't understand the gameplay though

webus 2019-10-07 13:35

@congusbongus person lost his body, parts of body randomly thrown in different zones, you should enter the zone, while you in zone you recieve experience and loose your health, more experience - more skill points and more zones you can explore to find parts of your body)

bcvery1 2019-10-07 13:37

Graphics are great, and the music really fits; gameplay was mostly waiting, but overall a good effort.

webus 2019-10-07 13:57

@bcvery1 thanx)

bungalow 2019-10-07 14:20

The art was really nice and the UI was really slick, easy on the eyes, and easy to understand. Awesome job!

webus 2019-10-07 14:28

@bungalow thank you)

eric-x 2019-10-07 14:35

I like the artwork! The gameplay is so special that took me a bit more time to understand. The graphic and audio parts are very fit, although the gameplay made me a little annoyed, especially when I run out all my HEALTH, I have to wait for a long time and nothing to do until I become healthy again.Anyway, the idea is good and interesting.

webus 2019-10-07 14:44

@eric-x you can upgrade your radiation defence and life time spending earned skillpoints on those

w0lfenstein 2019-10-07 16:17

Great and cute graphics + unusual and interesting gameplay. Nice work :D

toryf 2019-10-07 16:21

Great Art, Great Gameplay features, very interesting, good job

derek-volker 2019-10-07 16:24

While it certainly fits the theme, i found the gameplay a bit confusing, and when i likely understood it, it becomes mostly waiting the healthbar fills. I guess if you actually control the player searching having a few hints where the parts are it would be a much nicer design. Its also worthy to note that the UI is nicely designed and the graphics and music are really pleasant.

purpledartfrog 2019-10-07 16:33

@webus Couldn't quite figures out how to play :thinking: But then again not that used to this kind of game :wink: Any pointers? Pushing the upgrade buttons didn't seem to do anything...

:purple_heart: :dart: :frog:

dene 2019-10-07 16:50

@purpledartfrog Sorry, we have a bug with upgrade buttons right now... Will be fixed soon.

sode 2019-10-07 16:54

wait you can't die

dumivid 2019-10-07 19:56

The game feels promising, but I have encountered the same bug as above (can't upgrade) and imortality (Idk if this is a bug or feature). With bug fixes and some balance tweaks, it might become a fun risk/reward to challenge both player skill and luck. Also, you have a typo.

Screenshot_1.png

dene 2019-10-07 20:13

@dumivid All the bugs will be fixed tomorrow :)

nobongo 2019-10-07 20:59

Neat game, just needs some tweaking and maybe some more direction which it seems like you guys are hard at work on! Keep it up!

wsjs 2019-10-08 04:09

@dumivid @purpledartfrog Bug was fixed, enjoy the game :v:

gatlink 2019-10-09 16:17

Really cool game! I'm not really into idle games but this one kept me because of the humour and the achievable goal.

marcin-j 2019-10-09 17:52

Right on theme and a pretty interesting concept with player just being the observer, but I wish there was a bit more to do.

cybikitty 2019-10-09 18:59

Really nice graphics but needs some bugs fixing as mentioned above, great work though! ^^

shelldragon 2019-10-10 05:21

that was fun!

webus 2019-10-10 06:21

@cybikitty I thought we fixed bugs, what kind of bugs w ere in game when you played?

drevilbrain 2019-10-13 04:46

Dumping everything into Skill Points multiplier is such a ~~busted~~ fair and balanced strategy. Ended with my d*ck and 400x in skill points.

coleslaughter 2019-10-16 03:42

A pretty novel concept! It took me a while to figure out that the red square moving around was actually my character. I think the randomness of the character moving takes away a lot of strategy and engagement, but I always appreciate games that experiment with control like this.

I love the art and UI design of this one. Overall a very unique experience, certainly a one-of-a-kind game! :)