sigod 2019-10-07 21:53
45+ hours of work. :sweat_smile:
Foon → Ludum Dare Explorer → LD45 → Mindmaze
By sigod, Karyna, Kekislav and meow_meow_chik
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 644 | 3.36 | 44 | |
| Fun | 976 | 2.71 | 44 | |
| Innovation | 707 | 2.98 | 45 | |
| Theme | 534 | 3.33 | 45 | |
| Graphics | 631 | 3.40 | 45 | |
| Audio | 199 | 3.67 | 44 | |
| Mood | 185 | 3.84 | 44 |
45+ hours of work. :sweat_smile:
Since i made a maze game myself, i really liked your approach.
Hey, cool game! I like the idea and the implementation. I've noticed that you have programmed it in Rust. In your experience, is Rust good for game development? I never programmed in Rust so I am curious.
Nice backing track, reminds me of the 28 Days song.
@nikolay-zapolnov Rust is great, I like it a lot. I'm not very experienced with it, especially with Borrow Checker. But I had almost no problems while working on this game, that's probably due to ggez (game framework that I used) having a good architecture.
Overall, Rust is a bit slower to write than other languages. So, for prototyping it isn't as good. But if it compiles -- it works (most of the time). I'll continue to use Rust for any future projects including future Ludum Dares :)
Cool little maze game, I liked the minimalistic art a lot and the music was really great! Awesome entry!
This game really gives you the itchy feeling when you're trying really hard to remember something but can't :D really cool idea, also great music, that was my favorite part i think!
@maaya Thanks! We are happy that you enjoyed it:)
Good maze design. Would like to see more mechanics and less content, but that's a preference thing. Great job. Thanks for bringing it by the stream!
I liked the music, and the concept. The menus and controls were functional and the gameplay was intuitive. But the lack of depth really lost my interest after a couple of levels. More interesting end-of-level screens and mechanics (as well as faster movement) would have helped a lot. Thanks for the game.
Congratulations for this game! A really enjoyable music, and overall great ambiance; the graphisms are simple but smooth and efficient. This game probably would have deserved a few other mechanics, as it got repetitive though.
Nice game
Definitely giving this one a 5 for mood. Very clever use of the theme.
My favorite game so far! The music is amazing and gives a nice touch to the gameplay. I like how the maze gets more complicated and that you can unlook parts of the picture. Great work!
through this great sea of blackness
I penetrated through these corridors
and I went through that last segment
where I went through these dark serpentines
I passed through that corridor
where they sat, where they are
and when you penetrate to the most high Mindmaze
you will believe you are mad
you will believe you've gone insane
but I tell you if you follow the secret window
and you die to the ego nature
you will penetrate this darkness
(5/5 mood)
Nice
Wow, such a cool game! An absolute blast to play
It was a pretty cool experience. I loved the part to part build up of the picture, where you could already at the start to think about it, "what could it be"
You could implement some kind of very small hint of where the collectable is, but next to that I really loved the game for what it was.
Well done, very good Job.
"Impressive game, Very cool concepts. I left wishing that there is more. Had a lot of fun "
I really like the core concept of this, the art-style and the light revealing mechanic is really cool.
I really want to like it all the way through, but at some point it becomes too similar, just harder, for me. I would have really liked to see the challenge evolve over the course of the game, instead of just making the mazes larger and larger without adding anything else.
This has a lot of potential, so please keep up the good work!
Wow, this one was great! The mood was on point, and you had me so intrigued that I just had to finish it. It would have been nice to have another mechanic added as you go, but the main mechanic was very effective. Great job!
I was able to beat it! A maze itself is not too exciting for me, though seeing the picture come together was nice. It'll be nice if there was a better sense of progression like increasing what I could see or faster movement. Does finding all the pieces of the maze make the person realize it's his birthday? Anyway keep up the good work.
Interesting game, however it seems to be mostly an interactive concept. The main gameplay is quite linear and repetitive, and fairly prolonged by the reveal sequences. Game levels tend to innovate from level to level, whilst I found myself repeating the same process over and over. The music mostly kept me going though, it's really nice.
A simple concept but beautifully executed. The atmosphere had me hooked from start to finish. The final few mazes where the passages become narrower were intimidating at first, but ironically they actually made things a little easier as my effective sight range increased. XD