svenerik 2019-04-29 16:41
Neat game. I wish there was some audio,or music, but otherwise a fun experience. Getting past the pistol-phase is were it gets on~
Foon → Ludum Dare Explorer → LD44 → Bullet Vomit
By xeke-death
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 197 | 3.44 | 21 | |
| Fun | 207 | 3.30 | 22 | |
| Innovation | 427 | 2.60 | 22 | |
| Theme | 40 | 3.94 | 21 | |
| Graphics | 324 | 3.10 | 21 | |
| Mood | 307 | 2.96 | 18 |
Neat game. I wish there was some audio,or music, but otherwise a fun experience. Getting past the pistol-phase is were it gets on~
Very fun. I love the particle effects. Good job
The definition of a basic mechanic implementation :) I like the very simple style, even if a bit of music/soundFX would have improved the experienced (check BFXR and other 8bit sound generator). Also, having automatic fire from the beginning could have been more compelling. All in all it was a nice LD entry! Gj!
I'm always impressed to see games that are gorgeous with very simple sprites, and you just made one. Animations are a delight. So clean and sober, perfect.
So sad that there is no sound...
Nice work!
I loved the mood and the graphics of this game. I love minimalism done right, and this is definitely a great example of that. The main downside for me is that I found the game a bit repetitive pretty fast.
Hah, interesting game. Played for about 20 minutes, got to 82 health! Good work and great take on the theme (and super optimized!)
Very addictive game! The behaviour of the little squares was really intimidating. I found myself unable to stop saying "okay one more round" which is a good sign :wink:
I appreciated the tiny badguy squares' "dash" attacks when they got close
Good game overall. However, one thing I would change with the design is to give the player a possibility to buy an upgrade right from, since going back to a round of unupgraded pistol became quite frustrating.
Great time killer. Love how simple and easy to play it is. Too bad it doesn't have SFX and music. One suggestion I do have is making the HP bar transparent when a player/enemy is inside of it as it can hide enemies or even worse yourself if you're moving upwards.
Nice simple game, but there aresone small problems:
1. One type of enemies, and the big ones didn't make any danger for the player. 2. Projectiles are too small. 3. There isn't any visual feedback of getting damage. 4. The mechanic of earning health isn't clear enough, however it's really good and fun.
Well done!
Quite fun and I find the visuals rather charming. One odd quirk is that the bullets will disappear at the position of the cursor which doesn't make much sense for snipers (when you click near) or shotguns.
BTW. this probably the fist time ever I'vve used one the modes on my gaming mouse. (I don't play FPS, so burst clicking is usually not of that much use to me, so thank you for making me use it :laughing: