noxbuds 2017-12-04 13:43
Quite fun - the graphics look really well polished, and I quite like the theme of the game. The controls do feel a bit extreme - it feels a bit uncontrollable at times - but overall well done :)
Foon → Ludum Dare Explorer → LD40 → Charge Arena
By purplealien
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 346 | 3.36 | 21 | |
| Fun | 230 | 3.50 | 21 | |
| Innovation | 361 | 3.10 | 21 | |
| Theme | 387 | 3.34 | 21 | |
| Graphics | 16 | 4.33 | 20 | |
| Humor | 424 | 2.36 | 20 | |
| Mood | 481 | 2.76 | 21 |
Quite fun - the graphics look really well polished, and I quite like the theme of the game. The controls do feel a bit extreme - it feels a bit uncontrollable at times - but overall well done :)
@noxbuds Thanks! I'm happy you liked the game. Controls will be polished in a future, as so many thinks will too.
Hey man, I like your visuals and the game being a frantic arena shooter. Although I also had trouble steering my ship. This could work pretty good as a local multiplayer kind of thing.
Also it needs a trippy chiptune. You know, to get energized. :)
This is pretty fun, and it looks great. The ship was hard to control, I think it turns a bit too fast. Good job!
@elzach @fashionbatman thanks for the feedback! I'll keep working on the game to improve it as much as possible! :D
Amazing graphics, both sprites and HUD. I would like to see slower movement for all ships, including the player, and slower steering. It's too much of a cluster fuck. Otherwise really nice!
Nice graphics and concept, but the fast pace and many enemies make it difficult to understand what's going on
Hi! Good work finishing the game!
I especially like the graphics. They look quite good and polished. Too bad there's no sound (but I totally understand).
The game is a bit too chaotic for my taste. I think that's because of the controls: it's a bit uncomfortable to drive, and aim at the same time. Maybe if you could aim with the mouse and move with the keys?
Good luck!
@hadermite @deatrathias @racso feedback received, guys! Thanks for playing and for your comments :D They're so useful for future updates!
My, what an outstanding game! Quick, fun, pretty and 100% on the mark of the current theme. I must admit the control scheme could be more challenging than my opponents (and sometimes I unconsciously reverted to pushing X to shoot), but I guess that's just part of the fun. Thank you!
@shess thanks a lot!! I'm so happy you liked the game :D Btw, thanks for the feedback also, quite useful info!
great game, but I felt like the controls were a bit wacky and it was hard to make small moves.
Very nice game! Really nice graphics, but it seemed like controls were a little too sensitive, which made the game really chaotic and for me less fun.
_You don't get a score when you're 'winner winner \\(^o^)/'?_ :slight_smile:
It took me a while to realize that the left-right keys _rotate_ rather than send your buggy that way, once I got that, it became surprisingly fun, despite (or because?) the controls felt incredibly sensitive, especially when it comes to rotation. -- For a while I even thought that the connection to the theme was: 'The more energy you have, to more energetic and thus _difficult to control_ your craft is' :slight_smile:
The graphics are _very_ nice for a Compo-entry. Add some sound and fix the controls a little bit and you'd be very close to a 'full' game release.
I love the graphics and presentation of this game. Very good considering this is a compo entry.
But I think the gameplay needs a little tweaking. I found that simply spamming the shoot key whilst not even touching the movement controls was typically sufficient to win.
The overly sensitive turning controls made it weird but also weirdly enjoyable. I am not entirely sure if anyone can win this on purpose or if it is basically pure luck, though.