FoonLudum Dare ExplorerLD40 → Fruit Hater

Fruit Hater

By sanyingli

View on ldjam.com

CategoryRankScoreCount
Overall4593.1522
Fun5052.9222
Innovation3173.2222
Theme2723.5722
Graphics3683.2222
Audio4502.4522
Humor1613.2821
Mood4272.9018

Comments

talia 2017-12-04 11:46

whhoooo - if you are small, you can jump through the entire level. I like the traps and barriers. Really funny that eating meat change you into normal.

tuism 2017-12-04 14:27

I like the concept - the design intent is sound. But the execution was not up to the same par: - Can't see ahead enough to make meaningful choices when you make a jump - No indication of how a jump is going to look, again, makes the jump pretty much blind luck

Those are the main points, otherwise just general feedback polish is needed to know that you're being damaged - to be more responsive to what's happening.

indie-gaming 2017-12-05 01:12

Yo! Check out my channel to see the first impression I did of your entry~ https://www.youtube.com/watch?v=K0bp8xK8QGI

sanyingli 2017-12-05 02:53

@indie-gaming wow! Thank you so much for your playing and recording the video. It's great for me to see people's reaction when they playing the game. I also noticed few bugs through your playing video, fixed already. (I forgot normalize the direction vector, Which means right now the jump power should work more correctly.)

sanyingli 2017-12-05 03:00

@tuism yeah, I totally agree with you, I noticed the first issue you point out, that why I set some triggers to change camera position. But after selftesting game too many times, I thought I set camera ahead enough which seems still not enough right now. Maybe next time I should find someone test my game before submitting.

hawksandwich 2017-12-05 04:05

It's fun to jump through the entire level at once, good job :)

billeclipse 2017-12-05 04:37

Really fun game :D Needs a little work on the controls maybe if they can be a little bit smoother but other than that just really good game :D

rombus 2017-12-05 22:07

haha pretty funny when I landed on the spikes and was like "SHIT SHIT SHIT" and couldn't get out of there, the dude cringes

Congrats on the entry bro!

velvetlobster 2017-12-06 03:08

interesting mechanics

omnipotentindie 2017-12-06 04:16

Very cool mechanic, with a great concept.

clayton-schuyler 2017-12-06 04:49

Very fun idea, the collision on some of the spikes seems a bit harsh but overall it was a fun and good looking game!

ghostlygurustudios 2017-12-07 01:34

gah dang spikes! enjoyed it!

gamedevbynight 2017-12-07 16:50

nice idea. it was a little bit short!

budgiem2 2017-12-07 17:33

Cool idea! Felt a bit short though. I feel like it should have been more difficult to compensate for its length.

sbarrio 2017-12-07 17:51

Interesting control scheme and use of the theme. I think the camera should allow the player to see a bit more further and it should also travel faster, sometimes it feels like you are leaping into the complete unknown. Nice job anyways :)

tweedle 2017-12-08 00:22

I liked the simple controls and the player art when he blows up. My player disappeared on my third go at it, after I hit the roof... HARD MODE :no_entry_sign: :tangerine:

robert-newman 2017-12-08 02:26

fun mechanic but a little on the short side

but the faces made me laugh

sanyingli 2017-12-08 15:23

@tweedle Thanks for your kind feedback, I'll check the bug and try to fix it.

mathiouza 2017-12-08 21:34

Cool concept, but I think that is too penalizing to get a fruit : we can not pass over a spike. Moreover, we do not see an large enough part of the level, so we have to go forward like we are blind. It lacks music too. But the game is quite cool, the conept is interesting and the levels seems to be well designed !

Cool overall game ! Keep coding !

sammyb 2017-12-09 16:24

The game was a pretty good take on the theme, and is kinda angry birds mixed with flappy bird. I'd say my only complaint with it is that if you hit a spike at all and fall right behind it, you might as well just restart the level. The invulnerability period isn't enough to actually let you get over the spike without hitting it at least one more time.