FoonLudum Dare ExplorerLD39 → Power Running? You'd Better Go Catch It!

Power Running? You'd Better Go Catch It!

By dgollahon

View on ldjam.com

CategoryRankScoreCount
Overall4773.0522
Fun2323.3522
Innovation4612.8022
Theme4973.1522
Graphics4093.0022
Audio4852.0521
Humor3152.3118
Mood4612.6321

Comments

2017-07-31 17:05

Cool stuff dude!

estebe 2017-07-31 17:16

You took a nice run with the theme, well done!

I also like the attacking and being attacked mechanic. These two go hand in hand better than you'd think.

Loud sounds though. I had that with my game as well haha! Oh and more levels would've been nice. For real, I wanted to play more.

ryzy27 2017-07-31 22:07

That was nice. Short but nice. Figured out that you don't have to kill everone and it made it way easier. Is it new Assasins Creed prototype? :)

Stab them all!

rombus 2017-08-02 22:24

Nice game man! I whish the jump wouldn't be W but overall a funn game :D

Congrats on the entry!

varelsegames 2017-08-03 06:34

Fun little game, looks pretty good. Had some control issues with w being jump.

elit3dgaming 2017-08-03 06:34

Very fun game, I wish there were more than one level to play. I loved the challenge

michaeltwg 2017-08-03 06:49

Nice work, the sound need to be tuned down imho

chaoseed 2017-08-03 06:52

Pretty fun! The title makes me laugh. The graphics are actually pretty good! Sound is, y'know, okay. It's funny, I thought this was going to be a "supercharged" action platformer, but it turned out to really be more of a stealth/puzzle type thing! Pretty cool, though that makes it fairly easy if you take your time. Good job getting it done!

mrerdalural 2017-08-03 12:17

I wasn't expecting a stealth platformer this LD. I liked it!

Thank you for the game!

ace17 2017-08-04 15:57

This is fun! I like the idea of killing the enemies by touching them ; the difficulty of this game is well balanced, I reached the end in a few tries but I had to make some strategic pauses :-)

The jumping sound is annoying (you should decrease the decay time and sustain level).

This could definitely be turned into a cool puzzle platformer.

pixel-game-wizard 2017-08-07 05:02

It's always so impressive to see what can be made in a single weekend. This blows me away. X-D

I like how touching enemies defeats them, unlike in so many other platformers. It gave this game a unique feel.

The level design is pretty straightforward. It gets pretty obvious what needs to be done, guides the player without any obvious hand-holding.

I did manage to beat it in my first try... but I only had a sliver of power left. So I'm thinking the difficulty is probably about right.

I wish there were more levels to play. :-)

Good job!

wh05herlock 2017-08-22 05:22

This is really cool. There are only two things I would change.

- Since the boxes aren't quite square, I don't think you can jump on the very edges of them. It would be a little bit more intuitive if you could. - More levels would be nice.

Other than that it was really fun. :)

belga54 2017-08-22 15:12

Was a pretty little game ! However, you'd to make more enemy behaviours and more levels, at least 3 levels which is the standard number of levels for a jam. I liked the graphics ! Neat game !

belga54 2017-08-22 15:18

Ooops ! Sorry !

kalibrated 2017-08-22 15:34

I won! Was a cool little game. I liked the mechanic of just having to avoid their line of sight and touching killing them. It could easily be themed around an assassin.