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Teleporting Room
Teleporting Room
By skywolf
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Coolness | 3 | 56 | | |
| Innovation | 357 | 3.00 | | |
| Fun | 422 | 2.92 | | |
| Graphics | 461 | 2.67 | | |
| Overall | 497 | 2.92 | | |
| Theme | 505 | 3.04 | | |
Comments
thygrrr
2016-12-12 11:35
Cube meets Dual Stick shooter. Me gusta!
Really interesting colour mechanic and use of the colour wheel to map progress.
A bit difficult to play with a trackpad. Sound would have been a nice plus. :)
Love the greyed-out tutorial button, will steal that idea for my own stuff :D
gene-z
2016-12-12 11:42
Interesting concept, good game
The high-level colour mechanic is interesting, but I couldn't really get it to work to my advantage.
mieeh
2016-12-12 11:45
Sick game!
Cool concept, altough the gameplay is kind of one dimensional. Maybe making the bullets more "alive" maybe make them go along a bezier curve to make the game more difficult!
Other than that good job!
sokette
2016-12-12 11:47
I like the concept but I would like to have feedback everytime I hit ennemies !
tauka
2016-12-12 11:49
Loved the mechanics, very intersting to play, have to think a little
mitkus
2016-12-12 11:52
Really missed some visual feedback when I get hit or I hit an enemy. Room swapping mechanic is interesting, but doesn't live up to much - I had no idea what different colors would do. Otherwise the game is alright, had some fun trying to survive past room 3!
By the way, works on linux just fine.
Interesting concept!
rixud
2016-12-12 12:10
nice, i really enjoy it, maybe an adjust of player speed is needed...
ccglp
2016-12-12 12:21
Seems like a good idea but the execution fails it a little (Time issues I suppose)
More game feel and better explained color-changing mechanic is needed
asturk
2016-12-12 12:52
Took me a while to understand, but after reading again the instructions here, it become more clear. Very good and fun game, great job!
2016-12-12 18:20
Ingenious concept, but it is lacking some polishing to take advantage of it. Score counter would be also helpful;)
batmagus
2016-12-13 10:50
Could use a bit more of a gradual difficulty curve, it's a real grind to even get out of the first room. I'm not sure if it's something I didn't understand about the instructions, but the color doesn't seem to have much effect.
vereos
2016-12-13 13:19
Super hard, but I really like it!
This was very fun to play and I like this take on the game
insality
2016-12-13 14:54
the game idea is nice!
would like to see tutorials and some sounds in-game
also, very useful to add some feedback for shoting, take damage, etc.
there is a lot of work done, i'm enjoyed the game!
edve98
2016-12-29 18:29
I'm not sure if I didn't understand the game fully or is this just too hard for me :/