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PolygonInvasion
PolygonInvasion
By xesin
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Coolness | 3 | 56 | | |
| Fun | 149 | 3.61 | | |
| Humor | 322 | 2.61 | | |
| Overall | 370 | 3.32 | | |
| Audio | 553 | 2.37 | | |
| Theme | 683 | 3.00 | | |
| Graphics | 714 | 2.54 | | |
| Innovation | 836 | 2.39 | | |
Comments
qu2
2016-04-18 10:09
I got 9575 points :)
This is really fun, well done. But my god are the enemies in level 2 tough.
A couple of suggestions: 1) why not have the player auto-shoot, since there seems to be no reason to ever stop shooting? 2) Maybe vary the pitch of the sounds on each play, they'll get less repetitive that way.
Shooting is a bit too slow, and there doesn't seem to be much point to the shape shifting. I mostly stayed in square shape. :)
ziege
2016-04-18 10:28
This is fun. Especially the bossfight (didn't manage to get past second level, it is brutal).
This is very fun, I can't beat the Polygon Easter, is very hard!! But is one of the best game that I play so far. 5 stars
I love it! The Triangle is a bit overpowered! Managed to beat the boss with it :)
just-tom
2016-04-19 21:23
The mechanics are down, it works as a bullet hell
I found myself jumping between shapes a lot though square held advantage vs. a boss, I Like the form switching :) a good strength.
umu
2016-04-19 21:25
Very solid effort. The flow is good, which is key to a bullethell shooter. I was unable to get passed the first boss because I'm really not great at twitch games, but I did feel that the difficulty went from dead easy to OHMYGOD the moment the boss came on screen.
Given how fast you need to move, I didn't think that the square was viable. Maybe that's just me.
Excellent graphics, I really like the transition animation!
kostasvs
2016-04-19 21:49
Looks well done for a first-time game, good job! I didn't really see much use for the square form, maybe it needs faster rate of fire to be useful compared to the triangle. Some music would do it good, you can't have a good infinite shooter without music!
Some music and more enemies would be lovely, good job!
khanatos
2016-04-20 15:08
Nice game, congrats for complete.
Score: 10,120
Triangle was much easier than square and didn't have much reason to switch. Audio was draining without music and repetitive shoot sounds. With all that said I liked it. It enc-operated shape shifting into the game and had bullet hell elements without being to crazy.
I like the game. Some more enemies and player shapes would be great, but in general it's funny!
The most colourful Big Boss enemies I have ever seen.Its fun playing it reminds me old such space shooters games. Try to tweek your game mechanics else. Good work!
That's quite enjoyable. I didn't like that much the regular enemies' attack, but the bossfight is really fun. Those patterns were classic but very well timed and shaped.
However, I didn't feel the need of changing shape. I think the higher speed of the triangle ship is a downside rather than an advantage.
Anyway, great job for a first game! congrats ;)
judelco
2016-04-23 16:40
2nd "world" went CRAZY full of bullets impossible to dodge.
15000 ~ my score :P
I made 6510. Congrats for your first game, it is such a great work. I really loved switching between shaped because they are perfectly balanced. The sounds, font, lazer speed are amazing.
Only advice, for next time please think of azerty keyoards.
prash
2016-04-29 07:34
I WOULD HAVE TO BE IN A CERTAIN KIND OF MOOD TO GET HOOKED TO THIS GAME: RAINY DAY NOWHERE TO GO. I HAD FUN AND IT WAS CHALLENGING
yetikatt
2016-05-04 14:32
Fun game, didn't see any compelling reason to switch to the square though, it felt as though it didn't really make up for the lack of mobility. The boss fights nicely choreographed though, Good job!