FoonLudum Dare ExplorerLD33 → You Are Not What You Think You Are

You Are Not What You Think You Are

By mister_melon

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CategoryRankScoreCount
Coolness371
Audio3502.97
Humor4912.66
Mood5582.87
Innovation5712.83
Theme8632.46
Overall8772.50
Fun8962.15
Graphics8971.88

Comments

pta2002 2015-08-23 23:06

Simple, but I like it. I think I will never think of breakout the same way now.

mrpiglet 2015-08-24 12:18

I really loved this. Such a charming way to make so much from so little. Saw the twist coming from a mile off though.

rockhoppergames 2015-08-24 12:35

So I'm sure you're not expecting any commendation for the gameplay or the graphics, and indeed I did experience some bugs, and cleared the screen before the narration had finished, but I still found myself having fun. It's clear you had fun writing your script, and I'm impressed you found a way to make an interesting and complete game in just an hour!

aden-manson 2015-08-24 13:12

Oh no all of them bricks. *kills another brick* nahh, who cares!

toloagames 2015-08-24 14:03

I like the idea but you should have edited the narration.

mister_melon 2015-08-24 14:07

ToloaGames, I only had an hour so editing was in no way an option so sorry about that.

nonentheless 2015-08-24 14:52

Mate, you need to practice reading aloud ;) Nice concept, I like the idea. Also impressive to do it in one hour.

mister_melon 2015-08-24 15:00

nonetheless, yeah I had to do it in one take so the stutters may be too intense for some audience members xD.

andrew-2 2015-08-24 15:04

I was not expecting a narration. I got a narration. There was a bit of stuttering, but I understand time did not permit extensive edits.

designernap 2015-08-24 15:07

Nice take on the theme and great for an hours work! :)

cultofmonkey 2015-08-24 15:07

Impressive for an hour's work. I don't think you'll earn a career as a voice actor though ;)

catquatwa 2015-08-24 17:35

I moved the platform and squashed the ball into the wall?

mister_melon 2015-08-24 18:03

Catquatwa, yeah you might want to avoid the corners I didn't have time for much bug fixes in the hour. Sorry about that.

tigris 2015-08-24 18:40

Great attempt for such a short time!

jnyknn 2015-08-25 11:27

Interesting... I wish there had been subtitles, now I missed some parts of the narration.

mister_melon 2015-08-25 12:19

Jani Nykanen, I had wanted to add them but didn't have time so sorry about that (;

digiman572 2015-08-25 15:15

Interesting take on the theme. And yes, you do have a very nice voice. For awhile there you were reading into my thoughts!

cynicalmonkey 2015-08-25 22:32

Hey you played my game the other day and left some really positive feedback that I took to heart and upgraded the game I did, my compo entry is the same but if you check out my posts there is a link to the polished version game in there and as it was partly due to your feedback I did it I wanted to share and see if the polished version lives up to what you thought it might

mister_melon 2015-08-26 14:21

cynicalmonkey I replied on your post-mortem post.

zatyka 2015-08-27 02:49

Obviously the narration was the best part. I like that you left the stutters in.

wierd0 2015-08-27 14:50

somehow it got addicting

zeriver 2015-08-29 12:39

Whoaw, one hour Ludum Dare, now that's hardcore :)
Interesting idea and good job with narration

jupiter_hadley 2015-08-30 21:00

The narration made the game. Good job. I included it in part 11 of my Ludum Dare 33 Compilation video series, if you would like to take a look :) https://youtu.be/ypxK5QAWPFI

lukezaz 2015-09-02 22:43

Not much to say. Good for what time you had to work on it, was fun to listen to. Kept losing the ball in the corner of the wall, though.

taro 2015-09-11 03:14

For some reason, I found the narrative to be pretty funny. It reminds me of the original Super Mario Bros., where according to the manual, all the blocks are actually Toads encased from an evil spell by Bowser. The game had an interesting Stanley Parable vibe to it, especially since the narrator kept insisting on the player to stop playing the game. There were some rewards for listening through the entire narrative, so that was neat.

crucknuk 2015-09-13 11:36

So little and so much to retain, maybe i shouldn't play this kind of game anymore, feel maybe, dunno, will i sleep well tonight? haha