dosmaen 2015-08-24 06:12
I didn't think that the graphics were that bad, and the concept was interesting. What tool did you use to make this?
Foon → Ludum Dare Explorer → LD33 → You came in peace
By cadmiy
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 2 | 85 | ||
| Theme | 459 | 3.41 | ||
| Humor | 570 | 2.46 | ||
| Audio | 580 | 2.41 | ||
| Innovation | 644 | 2.71 | ||
| Graphics | 666 | 2.69 | ||
| Fun | 736 | 2.62 | ||
| Mood | 753 | 2.48 | ||
| Overall | 833 | 2.64 |
I didn't think that the graphics were that bad, and the concept was interesting. What tool did you use to make this?
Added info about tools to description.
Why everybody explode ? xD
Cool game, but do you just let them kill you?
Cool concept! I found it kind of difficult to understand at first (who was working for me, what are the controls) but I think I figured it out.
Yeah, I wanted to add some kind of aura around hypnotized enemies, but there was just not time.
Updated info about controls
Cute! Lack of feedback made it hard to determine my progress -- who had I hypnotized? How was I doing? Score? But it's not a bad effort at all, and the concept was clever.
It would be much better if I could see my "hypno ray" energy or something, but the concept was neat if only it had a bit more polish to it!
The game is fine, not so impressive but perfect for a jam. Nice work :-)
Interesting idea, it's a shame that it wasn't fully shown in the game - the beam just makes people randomly explode, or so it seemed. The bullets don't stand out against the blue background. Otherwise it's pretty good!
I like the look, the idea, and the fast pace...but I couldn't figure out how to play it at all. Even after I read the description. Some feedback for hypnotizing someone would be great.
Fun and simple game, graphics were in unity so they weren't bad. Could use more enemies and more levels. Good luck with future games.
Well done, interesting mechanic, could have helped with a scoring mechanic. but the concept is really nice. Good job! :)
I liked the idea and style of the game, would have been nice to have a health indicator of some kind, score, seeing my own actions more concretely. Nice effort!
Very nice project guys, i really love it, please check our game too and if you liked it give us a vote. Look for Road to hell and enjoy.
It's a good concept, shame for the unfinished part, but the idea is good.
Very nice project guys, i really love it, please check our game too and if you liked it give us a vote. Look for Road to hell and enjoy.
Finish this up - post compo :)
It left me wanting more.
I liked the game play and the graphics were simple but clean.
Of course as you know it is incomplete even for Compo. Still good.
i didn't really understand how it worked. people were just exploding with out me doing anything
I really like the idea, I think it's a good take on the theme. I had the same problem as other commenters where I wasn't doing anything, nobody was firing and everybody was exploding. It would've been nice if there had been an indicator showing who had been hypnotised as well. It was a great concept though, and a difficult one to implement so I think you've done well in the time!
A neat concept; wish there was more visual indication that you'd turned a particular person. Good job!
- bullets need to be more visible, make them larger and brighter
- if you really want peace, why not just leave the planet when people get hostile?
- it's hard to tell if I'm doing anything when I shoot the hypno ray
- graphics are good enough but feels very stiff
- sound is a bit of an overload, not sure what is causing what
- needs some kind of score or win condition
It's really fun. congratulations!
Great concept, but a bit lacking on the execution. Wish you could have done more of this, would have been a lot of fun!