FoonLudum Dare ExplorerLD33 → Minotaur

Minotaur

By beamkirby

View on Wayback Machine

CategoryRankScoreCount
Coolness371
Theme2433.73
Fun2743.31
Overall3363.27
Mood4403.03
Graphics5232.97
Innovation6912.64

Comments

wontonz 2015-08-24 23:45

Slaying those kids was incredibly satisfying and the hunt was pretty cool. I kinda feel like it would be nice to have a "scent" so you can see the general direction of the nearest kid as it was a bit frustrating trying to figure out which part of the map they were with the slow movement speed.

realize2d 2015-08-24 23:59

it was well executed, and fairly polished for 48 hours.

jamestanm 2015-08-25 00:03

Great job on the game! A couple points of criticism:
- The walking sound was a bit loud for how repetitive it is
- There should be a way to find the kids without haveing to resort to wandering through the maze, especially considering
- You move a bit too slowly. Going down a dead end is super frusterating when it takes you a minute to backtrack

gil4 2015-08-25 00:04

Solid entry, really pleasant gameplay.

granut100 2015-08-25 00:22

Nice game! Using my axe to kill those humans was fun.

eingya 2015-08-25 00:42

The game is simple but fun. Well done! :D

Only thing is probably the "start screen" which doesn't look great and can be a bit of a turn off from downloading the game. But I understand that in 48 hours there's not really lot of time to polish the start screen :p

peecestudios 2015-08-25 00:47

Pros:
WORKING
Fun
Satisfying

Cons:
Semi-Difficult to find people

Overall:
I liked it, but being able to smell/hear people would be fun. For example: have footprints following each person that fade over time. Kinda like Gmod-Murder

lowercaserho 2015-08-25 02:02

Cool idea, but I never felt like I was the minotaur. It was just ike I was some other sucker in a maze. I'd have loved this if I'd been able to know the full layout, use secret passages that were off-limits to the humans, hunt by scent, etc. Good concept, good fit to the theme, and smoothly executed, though.

daveh 2015-08-27 05:21

I made it to wave 9. It had a good difficulty ramp. The axe felt powerful as I lopped off their heads. ;-)

qaterknan 2015-08-27 23:27

I got lost in my own labyrinth! :-) After a few waves I could navigate through the maze fairly easily though. I like the difficulty curve - as soon as I got to know the labyrinth new, tougher enemies came... Good job on balancing!

lastleaf 2015-08-29 02:16

Fun. Simple and great gameplay with increasing difficulty and different enemies.

lacaranian 2015-08-30 02:38

Simple, but good use of light/darkness (must have been fun to map that out). Very cat and mousey. Good to see another GIMP user - it's solid program once you get used to it!

powerspark 2015-08-30 03:45

I think this is nice but it needs random generation and @Wontonz's scent idea.

alexset 2015-08-30 17:55

Very good! Neat idea and goes well with the theme, the head chopping feels good too :D though its pacing, especially at the first few waves where enemies where few, I found it a bit slow, navigating the darkness and all.

ultraval 2015-08-30 20:28

Nice shadows. Nice gore game :P good work

louspirit 2015-09-02 19:55

The controls and light effects were pleasant. But I was annoyed searching for pray walking for minutes in the labyrinth.

nurbs 2015-09-03 22:00

The gameplay is pretty slow, so it's not too satisfying to play.
Gore is well *executed* B3

jantuts 2015-09-12 20:26

I couldn't play the game, as I don't have Windows.