ryumaru 2015-04-21 02:09
Ambitious amount of content with the maps, Seems like it might have been better to narrow the scope of the game to allow for a more polished experience. Definitely wins in the humor department
Foon → Ludum Dare Explorer → LD32 → Empty Promises
By elitegoliath
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 58 | ||
| Humor | 159 | 3.58 | ||
| Theme | 512 | 3.37 | ||
| Overall | 749 | 2.94 | ||
| Mood | 751 | 2.71 | ||
| Innovation | 776 | 2.63 | ||
| Graphics | 808 | 2.63 | ||
| Fun | 915 | 2.43 |
Ambitious amount of content with the maps, Seems like it might have been better to narrow the scope of the game to allow for a more polished experience. Definitely wins in the humor department
Pros: Clever use of the theme, lies as weapon to convert other lamas to vote for you. Sound design was good, music was pleasant and fitting.
Cons: I kept getting stuck in trees and in the cars, that was frustrating. The experience was VERY repetitive (thus my low "fun" score).
If there was more variety and less of the constant clicking I would have given more stars. Also, I enjoyed the humor.
I didn't care for the gameplay-- I kept getting stuck in the walls, and the process by which you converted voters was a bit too abstract for my tastes. But there was a surprising amount of effort put into level design.
Fun and clever idea! I didn't know you could win elections this way, but it makes total sense now that I've experienced it. Collisions are a little sticky (although my game is guilty of that too).
Hey! your game is not bad. It is fun. look at mine. http://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=44367
Llammarific
Is it an election year? :P
Cool idea! The concept of using lies to convert voters is great -- and everyone loves a llama in a hat. But the actual gameplay was not much different that 'shoot projectiles at enemies'.
As others said, it was hard to get around.
The occasional cry of 'Llamaratzies' made me laugh.
I got stuck in the trees more than once
This is a great idea for an unconventional weapon. I think my main gripe is it takes so long to find llamas.
interesting use of theme - but really no idea what i just played - nice effort
Fun game and impressive amount of content for the weekend. For some reason, seeing the "health bars" go UP really amused me. Use of theme was good, but I wish it had more effect on gameplay, as it is it's essentially the same as just a shooting game. Llama theme and tone was consistent and funny. good job.
Great use of audio feedback when thing happen. Tactical options in combat were a bit limited since the enemy moves faster than you and just gets right up in your face.
Internal monologue:
I have no idea what I'm doing...
Lies... lies...
Hah, take that llama.
Turn all the llamas blue!
What the hell? This llama is attacking me!
I am now the ultimate llamatician, bow before me!
I surely liked humour and use of theme is ok. I generally agree with other commenters, expecially the fact that is too easy to get stuck on trees / lakes / borders / etc. Only I found strange nobody said that "It Really Whips the Llama's Ass!" yet! XD
Good job kinda funny considering we are having a provincial election here in early May so it gave me a little chuckle :)
The collision detection is REALLY bad, got stuck in a tree after 1 minute, also the game caused memory leak in my browser and after 5 minute forced me to alt-f4 after i clicked on quit.
Maybe the game could gain a lot of "humor" if the realization was better done.
Best setting I've seen so far :D It was a bit easy to get stuck on walls, I would have liked a more open environment and more of a challenge/a higher pace. But nonetheless, I had a litte smile on my face while playing.
very cool, fun and well developed. the audio and sound effects were very interesting. Congratulations