robot-souls-games 2014-08-25 01:48
This is the first decent game I've played at LD30. Good work. It would have been better if it was longer. The switching mechanic was very well done, and it was pretty thematic.
Foon → Ludum Dare Explorer → LD30 → Little Jimmy and the Great Imagination Machine
By laremere
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Theme | 7 | 4.40 | ||
| Coolness | 3 | 55 | ||
| Humor | 97 | 3.36 | ||
| Innovation | 133 | 3.80 | ||
| Mood | 209 | 3.43 | ||
| Overall | 226 | 3.56 | ||
| Fun | 357 | 3.27 | ||
| Audio | 720 | 2.39 | ||
| Graphics | 734 | 2.84 |
This is the first decent game I've played at LD30. Good work. It would have been better if it was longer. The switching mechanic was very well done, and it was pretty thematic.
Nice!
Your game actually has a point :)
Little Jimmy is a cool take on this theme. The game mechanics were interesting. It was tough, but not too tough to complete. If only that sword were slightly longer...
Wow that was really neat! Great take on the theme! Will say the combat was pretty lackluster, but nonetheless a great game.
World switching mechanic was well realized. Though, the combat was finicky.
Cool - Only in dreams :) Nice effort
Spot on with the topic! I had a little problem with executing the attack, the range was a bit to close and the skeletons hurt quite bad... Good and solid communication of a nice idea! Sweet!
Very very very original interpretation of the theme and very well mechanics implemented.
Graphics and audio could be better but still nice work , 4/5
Best use of the theme so far. The idea of his imagination taking jimmy into another world is excellent.
Graphics and sound were pleasant and his big sister being the "evil, baddy" made me chuckle. Great job!
Great game! I really like the idea. Fighting with the tiny sword was tricky some times. The bucket/helm idea is hilarious. Good work!
Great gameplay! Admit graphics didn't set my expectations high, and I love to be proved wrong ;)
There's a gem in this game and the way the two worlds work. Game could do a lot of polish re movement and animation etc, but like the mechanic where things can die in one world but give life in the other etc.
The concept is SO awesome. I thought dreaming was a simple excuse for the Theme but I was amazed to realize I was actually in the leaving room with a bucket on my head, fighting my stupid sister xD Very nice implementation. That said the realization is a bit under the concept quality and the gameplay feels a bit hazardous during combats, the hitbox are a bit weird. Also going back to the room each time is a bit boring but I understand your needed to do that. Anyway I got caught by the game, nice job.
A remarkable throwback to the era of Commander Keen. 5 stars :D
Your take on the theme is great! It seems little Jimmy doesn't like her sister XD
Know it's been said before but world switching mechanic was well realized. Though, the combat was finicky.
Good game, if I haven't played through over 100 entries, I'd probably say it's one of the better I played. It had a nice variety while I played that, and these worlds were actually connected (with enemies health drops appearing later in the "real" world). Still, I feel somewhat sorry for Sara that has apparently been attacked with a stick...? No wonder she doesn't want Jimmy in her room. ^^"
Love the use of the theme. Although I'm sure finishable, combat a little too close for me, stopping to be able to play and rate more games. Like this, will come back to finish.
Nice