FoonLudum Dare ExplorerLD29 → Iron Descent

Iron Descent

By cactose

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CategoryRankScoreCount
Audio8992.00
Fun9762.50
Theme10022.60
Mood10792.32
Overall11722.41
Innovation12012.00
Graphics12081.92
Coolness135948

Comments

greenyuk 2014-04-28 02:51

Very basic and lacking production value, but basic mechanics are there :) Nice effort.

madjackmcmad 2014-04-28 02:53

I've always liked spread weapons. I felt like I was machinegunning lemons out of my eyes! Good work.

slamblasta 2014-04-28 02:56

An interesting game. It played more like a Shoot-Em-Up because I could basically fall through the levels without touching the ground. It was fun, but also very basic.

saiato 2014-04-28 03:02

The controls are really rough feeling, but I like it when the bullet hell areas are introduced.

blockbot 2014-04-28 03:28

I am into the concept, but the controls are too floaty for me. This is definitely worth refining though!

telaviv 2014-04-28 03:29

So fun in theory! Moving and shooting while falling seems like a lot my kind of game. Sadly the shooting wasn't working and I think the enemies couldn't shoot me either.

nition 2014-04-28 03:48

Good basic mechanics, but fairly simple and generic. I feel like the fall speed is a bit slower than it should be - I know this is MARS GRAVITY, but it makes it a bit difficult to outmanoeuvre the enemy bullets while falling.

rincewind_cz 2014-04-28 08:17

I know that it's Mars, but still -- it's too slow. Also shooting through obstacles? Why not.. :-)

nnnnneeeedddd 2014-04-29 18:26

This was really addictive. Good job

bebopbraunbaer 2014-04-29 19:16

good work (- : , gets hard quite fast : D

oddly-shaped-pixels 2014-04-30 08:39

Really good start, maybe the difficulty should be more progressive.
Dont take it bad but it reminds me of the game VLambeer uses as en example in the "Art of screenshake" speech. Now you just need to Vlambeerized it and you'll have a great game!

bonedaddy 2014-05-03 21:28

The game froze on me in the third level. I was shooting the cannons a bunch. And then again in the fifth level (I think).

The intro was pretty cool, really set the mood well. The background in the first level was also cool. The game is rather simple, but fun enough once you get the hang of it. Also liked the use of slow gravity.

kristof 2014-05-08 07:06

Nice start. I think the most important part of a platformer is how the movement feels. Unfortunately the movement of your character feels very slow and unpredictable. Still, I had some fun.