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Get outta my way!
Get outta my way!
By stefan
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Fun | 109 | 3.61 | | |
| Humor | 160 | 3.06 | | |
| Overall | 179 | 3.61 | | |
| Theme | 207 | 3.93 | | |
| Mood | 274 | 3.23 | | |
| Innovation | 292 | 3.46 | | |
| Audio | 374 | 3.00 | | |
| Graphics | 408 | 3.25 | | |
| Coolness | 1364 | 46 | | |
Comments
tonic
2013-04-29 20:02
It's quite nice "dogfight" but I'm a bit puzzled what I'm still ultimately supposed to do, and what not. I keep advancing in levels, and it's not particularly challenging in preventing me to do that. Challenge is to sometimes get the final 1-2 blue dots. Quite interesting game anyway!
dualtagh
2013-04-29 20:02
Very cool little game, one of the best I've played so far!
ditto
2013-04-29 20:02
Wow this is hard, but really pleasing, I love the little explosions when the blue ones die! The blips and the bloops gets a bit repetative after a while, but I really liked the game!
Nice One... Minimalism at its best
meep
2013-04-29 20:49
Very fitting with the theme. I really like how it kept statistics while advancing through the levels, as opposed to making you lose on a level. It's a little difficult to get the last 1 or two enemies, but overall nice work!
Frantic and fun - very cool. The levels with the barriers are just much easier than the others, but you can develop strategies after a while. I finished the game with 718 hits - didn't seem very good, but I have no context. A bunch of it seemed random as to where guys would spawn. Fun, slick program with lots of variety from a few variables.
kurrik
2013-05-03 07:25
I thought the realtime stats was a nice touch and I thought the mechanic of trying to avoid collisions was really interesting. It did feel like I wasn't using much skill to progress, though - would have liked to have felt more in control of the ship or have been faster or something. Still, I dug the retro vibe and had fun. Nice work!
tankete
2013-05-03 07:38
Fun! Really well done overall. Good gameplay. Nice graphics. Catchy music + sound effects (and the ability to mute).
I couldn't pass Level 12, but not for a lack of trying. I cleared the screen, but then just a few "trails" stuck around and would never completely go away. 5500+ from walls. 10000+ by collisions.
This game is really fun. The graphics were nice. It seemed like I didnt have to do much to win as I just kept progressing without much input from me.
jesse111
2013-05-20 21:32
Great game! I really wanted to beat the last level, but I eventually gave in after probably about 10 minutes. It seems like it possibly gets a bit more difficult once you wipe out the pedestrians, because there are less things for the enemies to crash into!
Great,imaginative game. Definitely something new. Great work!
dek
2013-05-20 22:34
Level 2 was the hardest for some reason :D Good game.