johanp 2012-04-24 13:02
Really liked the concept. Would be even cooler if there were things that were dangerous to you when you were big, but safe when small.
Foon → Ludum Dare Explorer → LD23 → Extraordinarily Awesome Petroleum Male Child!
By kassoon
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Humor | 165 | 2.88 | ||
| Innovation | 234 | 3.35 | ||
| Theme | 411 | 3.08 | ||
| Mood | 437 | 2.67 | ||
| Fun | 450 | 2.77 | ||
| Overall | 452 | 2.92 | ||
| Audio | 476 | 2.36 | ||
| Coolness | 688 | 46 | ||
| Graphics | 691 | 2.38 |
Really liked the concept. Would be even cooler if there were things that were dangerous to you when you were big, but safe when small.
Nice concept, and I laughed out loud at the lives counter that goes into the negative :)
Neat idea that you get small when you die, but I couldn't tell what was hurting me and what wasn't.
I liked how you switched it up on level 3. I also enjoyed the graphics!
Really interesting concept. My main issues with the game:
1) The difficulty spikes waaaay up the third time you play the level, when suddenly everything kills you. Maybe have the shooting enemy not be able to kill you still at that size?
2) The player physics feel too stiff and jerky.
If you clean up a few things I bet it could be a lot of fun :)
Interesting concept for sure! Is the life counter supposed to go negative? :D
haha fun!
I managed to finish this game. LVL 1-1 savepoint didn't work. Fun little platformer!
Gets really hard! Really cool shift in my perception of the level when my lil petro buddy got so small that many enemies were just stomping in place.
Very neat, I definitely liked it. =)
Thanks for the comments!
The negative lives thing was intentional, yes. Both a jab at lives systems and a mark of shame.
The lethality of enemies was based on their relative size to you, which turned out to be a tricky thing to tune in the engine and I ran out of time. As is I'm not at all happy with level 2 and 3. Level 5 was the only level I was actually able to make complete, but it needed 3 checkpoints instead of 2 (checkpoints were a last minute addition).
And yeah, the physics were pretty buggy. Next Ludum Dare I'll probably use an engine instead of writing one from scratch. I wasn't sure if that was allowed in the 48hr.
Fun little game. Found it very difficult once you got small :P
Fun, curious game. Even though I don't quite understand what some of it is I like the fact there is so much going on.
pretty good who you switch to being small in lvl 3 =)
I like the idea of designing a level for a small hero, and putting a huge hero in instead.
I liked the player character's animation. First two world were too easy after that it was too difficult.