FoonLudum Dare ExplorerLD23 → Extraordinarily Awesome Petroleum Male Child!

Extraordinarily Awesome Petroleum Male Child!

By kassoon

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CategoryRankScoreCount
Humor1652.88
Innovation2343.35
Theme4113.08
Mood4372.67
Fun4502.77
Overall4522.92
Audio4762.36
Coolness68846
Graphics6912.38

Comments

johanp 2012-04-24 13:02

Really liked the concept. Would be even cooler if there were things that were dangerous to you when you were big, but safe when small.

stevecochrane 2012-04-25 06:30

Nice concept, and I laughed out loud at the lives counter that goes into the negative :)

robcozzens 2012-04-26 04:37

Neat idea that you get small when you die, but I couldn't tell what was hurting me and what wasn't.

spooks 2012-04-26 04:46

I liked how you switched it up on level 3. I also enjoyed the graphics!

ymm 2012-04-26 05:00

Really interesting concept. My main issues with the game:

1) The difficulty spikes waaaay up the third time you play the level, when suddenly everything kills you. Maybe have the shooting enemy not be able to kill you still at that size?

2) The player physics feel too stiff and jerky.

If you clean up a few things I bet it could be a lot of fun :)

r3ason 2012-04-26 06:39

Interesting concept for sure! Is the life counter supposed to go negative? :D

mess110 2012-04-26 07:06

haha fun!

samoojamies 2012-04-26 07:07

I managed to finish this game. LVL 1-1 savepoint didn't work. Fun little platformer!

supersoul 2012-04-26 07:11

Gets really hard! Really cool shift in my perception of the level when my lil petro buddy got so small that many enemies were just stomping in place.

onehandclap 2012-04-26 10:20

Very neat, I definitely liked it. =)

kassoon 2012-04-26 19:16

Thanks for the comments!

The negative lives thing was intentional, yes. Both a jab at lives systems and a mark of shame.

The lethality of enemies was based on their relative size to you, which turned out to be a tricky thing to tune in the engine and I ran out of time. As is I'm not at all happy with level 2 and 3. Level 5 was the only level I was actually able to make complete, but it needed 3 checkpoints instead of 2 (checkpoints were a last minute addition).

And yeah, the physics were pretty buggy. Next Ludum Dare I'll probably use an engine instead of writing one from scratch. I wasn't sure if that was allowed in the 48hr.

zkenshin 2012-04-27 20:35

Fun little game. Found it very difficult once you got small :P

wampus 2012-04-27 20:50

Fun, curious game. Even though I don't quite understand what some of it is I like the fact there is so much going on.

mrho 2012-05-02 09:25

pretty good who you switch to being small in lvl 3 =)

pierrec 2012-05-02 11:15

I like the idea of designing a level for a small hero, and putting a huge hero in instead.

tcstyle 2012-05-06 20:59

I liked the player character's animation. First two world were too easy after that it was too difficult.