FoonLudum Dare ExplorerLD21 → =-=Solar Escape=-=

=-=Solar Escape=-=

By lenthan

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CategoryRankScoreCount
Theme603.67
Fun1353.05
Graphics1733.10
Overall2532.86
Humor2861.73
Coolness3111
Innovation3282.45
Audio3711.00
Community5231.13

Comments

mark_ffrench 2011-08-22 12:13

Me likey! Made me want to smash up my keyboard a little bit though :) - couldn't get up to escape velocity (is it possible??)

bloodyaugust 2011-08-22 18:54

Fun game! I'm reasonably certain it's impossible to win though...

kevglass 2011-08-22 19:37

Really enjoyed the quick play, 31k distance. Bit short lived but a very cool concept - I wonder if it could be expanded into something more. It could certainly be a mobile game,

fireslash 2011-08-23 00:41

The red asteroids are difficult to spot at higher speeds, to the point of making the game frustrating. Hitting planets for speed was also fairly counter intuitive at first.

whiletruefork 2011-08-23 03:02

I like the slingshot effect (though at first I was worried I would be atmo braking). agree that the asteroids are hard to avoid at high speeds- maybe some indicators before they arrive?

mes 2011-08-23 07:30

cute graphics. the victory condition is kind of interesting, it provides a natural difficulty curve. it is too hard to win or lose though.

jonbro 2011-08-23 12:53

Ha! this reminds me of www.kongregate.com/games/FreakyZoid/run-from-the-sun but in a more simplified control way.

I like the natural difficulty of the planets getting harder to hit the faster you are, but man does it get really really hard up there toward esc velocity. maybe increase the rate of earths as the velocity goes higher?

zachwlewis 2011-08-24 04:28

I beat this game fifty times.

n0_named_guy 2011-08-27 01:09

It's a nice concept, but too pale imho. And I couldn't win =(

darkcoder 2011-08-27 07:15

The way the objects teleport onto the screen rather than scroll into it is rather annoying.

tulrath 2011-08-30 03:28

Fun to play, good match with the theme of the competition. You may want to be careful about the asteroid placement though - they are very often right on top of the planets, which makes it feel like there is no way to win. Early warning systems (or blue planet indicators) would help a lot.

marudziik 2011-09-04 09:12

54710, yeah! Fun to play, but I'd really like to see someone beat the level, as I'm quite certain it's impossible. :]

marudziik 2011-09-04 09:16

Also, the source link is broken. Should be (ha! the power of deduction):
http://dl.dropbox.com/u/589602/ld21/source.zip

codexus 2011-09-11 10:51

Cool game but not enough content.