Foon → Ludum Dare Explorer → LD59 → Feedback comment stats → Zwi Zausch
Feedback comments for LD59
Zwi Zausch's games and stats for all events →
| Timestamp | Since previous | Game | Zwi Zausch's comment | |
|---|---|---|---|---|
| Apr 21 13:08:11 | Last One Alive Leave The Light On | ♥ 1 | Amazing minimalist artstyle for the short time! Love the sounds :> Unusual choice of engine too! well done! | |
| Apr 21 13:10:32 | 2m 21s | First Responder | ♥ 3 | love the OG GTA top down cam! |
| Apr 21 13:13:05 | 2m 33s | I really should've gotten a cable connection | ♥ 1 | interesting! |
| Apr 21 13:21:06 | 8m 01s | Signal Keeper | ♥ 2 | wow pretty cool for the short time and impressive how many systems you implemented!! I love the modd and music in the main menu, and artstyle is pretty cool and concise! I didn't understand the machine/tasks very well, as their UI is not clear and the controls are a bit quirky ^^ but it has potential for sure! |
| Apr 21 13:40:38 | 19m 32s | Signal Slip | ♥ 2 | ay cool sstyle! Love the racer design and the cat pixel emoji 👍 Very impressive what you got done! text is a bit hard to read maybe add some more contrast <3 |
| Apr 21 13:41:43 | 1m 05s | ESCAPE_OS | ♥ 1 | Wow impressive what a complex game you've created in the short time! Gives me some lemmings vibes haha |
| Apr 21 14:25:13 | 43m 30s | STATIC | ♥ 3 | impressive, most impressive! Love the artstyle, audio work, general vibe and the polish! I did not fully understand what I'm supposed to do, dialing 9358 did not work and the morse tapper did not do anything either... mh 🤔 time did reset at some point, so i guess i can just try it again over and over ? |
| Apr 22 01:47:57 | 11h 22m | Cadence of Glob | ♥ 3 | WOW I'm speechless what you managed to pull off in that short timeframe! Amazing! Love the artstyle, the muted colors and the derpy characters plus well polished gameplay, great stuff! |
| Apr 22 01:49:27 | 1m 30s | Signal King | ♥ 1 | Yoooo this is pretty cool! the pixel artstyle has lots of charm and the gameplay is minimalistic and quite clear! Looking forward to see where you will take this from here! |
| Apr 22 01:53:01 | 3m 34s | Avalanche | ♥ 1 | Yooojust wanted to say i dig the minimalist artstyle, very cool! Also neat gameplay 👍 I was surprised about the climbing, nice touch. |
| Apr 22 01:59:22 | 6m 21s | Bad Advisors | ♥ 2 | Yooo this looks very polished, amazing work team! Very cool idea with the language/deduction and you did an amazing job building it so neatly in the given time. I'm a fan of the derpy characters, we have somethig in common haha! |
| Apr 22 02:01:40 | 2m 18s | Tracking by Sound | ♥ 0 | Fresh artstyle, well done! |
| Apr 22 10:22:15 | 8h 20m | Bantam: Beyond the Nest | ♥ 1 | Yoo you should get many more ratings, this is so cute! I love the artstyle with the clean shapes and dropshadows and the little guys! Well don! |
| Apr 22 10:54:54 | 32m 39s | Laser Beat | ♥ 1 | Yooo thanks for checking out out game too! I like this a lot, very clean an minimalistic, great stuff! |
| Apr 22 11:02:11 | 7m 17s | Eigenfrequency | ♥ 1 | Hey cool art! I couldn't play it fully as the mobile phone screen went dark in some spots and buttons didn't do anthing. |
| Apr 22 14:14:31 | 3h 12m | 1100 Fish | ♥ 2 | Hey I really like this, great atmpshere and artstyle and the controls are cool simple and clean. It's very chill! I do however run into an issue now and again, that after a while the ships dont move anymore and I can not send them to the harbor, so i'm locked. Maybe I'm missing something? Playing in webgl/html5 Great touch with the seagull cry in the menu as hover sound haha |
| Apr 22 19:23:31 | 5h 09m | Coo-Coo, Chef! | ♥ 3 | Yooo this is awesome! Super impressive what you created in the short time! I love the characters ❤️ We seem to have a knack in common for derpy characters that carry stuff on their heads! |
| Apr 22 22:25:51 | 3h 02m | Sinking Signal - Physical Rules Edition | ♥ 2 | Cool idea and nice to see some "real world" creations too! 👍🏻👍🏻 |
| Apr 23 01:25:13 | 2h 59m | Call of Depths | ♥ 0 | Hey Love the atmosphere and style aswell as simple controls. not sure if my game was bugged, but for around 2000 meters nothing happened, so I just clicked all buttons for some time ^^ still satisfying! Oh and nice touch with the loading screen! |
| Apr 23 01:34:19 | 9m 06s | The Last Headline | ♥ 1 | hEY THIS IS VERY COOL! I like the srt and music as well as sound design! I had to fail a few times until I understood the UI, I think coloring the unfitting framings in orange is a bit misleading and I found it a bit hard to understand which fit to which news. It's alot to grasp at first, but very cool and well done for the shrot time! Glory to Arstotzka! |
| Apr 23 01:39:06 | 4m 47s | Windward | ♥ 0 | Heyo i like the dark mood and the stop motion art, I didn't really understand what I should do at first and the movement was very fast haha. But it was interesting to try! Well done! |
| Apr 23 01:46:39 | 7m 33s | Dust Transmission | ♥ 1 | So moody and dusty, nicely done! I didn't understand some objectives that well but I kinda liked it. I think the Objectives could be explained a bit better. The map didn't really help to understand where you need to go (or at least I didnt get it). Would be cool to be able to rotate the camera to be able to navigate the surroundings a bit better. Driving games are fun though, reminded me a bit of the rover sections in Mass Effect. |
| Apr 23 01:57:55 | 11m 16s | Drum`n`Ice | ♥ 3 | Hey thanks for giving us feedback too! Checked out your game and I like rythm games, so a cool take. I like the grungey graphics punchy vibe. Didn't realy manage to do one attack, so I guess I need to practce. I think the timings for the buttonpresses could be a bit more forgiving, And it's a lot of information on screen to take in at first, kind of being thrown into the battle ^^ Cool Walrus man! |
| Apr 24 11:45:08 | 33h 47m | LowSignal | ♥ 2 | Hey this was nice, i liked the colors and chill vibes! The platforming on that rock section to get up to the tower could be improved a bit, the shape of the rocks and their distance makes it really hard to gage wether you reach them and can jump/stand on them :) I also went around teh maze and teh jumped up to the higher are on the far left where the slope is not as steep, so i skipped th rock platforming part because the last jump didn't work for me and i always fell down. |
| Apr 24 11:56:38 | 11m 30s | Deep Conversation | ♥ 3 | This is very cool, well done! Amazing achievement for the short time, very unique project! |