Foon → Ludum Dare Explorer → LD59 → Feedback comment stats → MostLikely
Feedback comments for LD59
MostLikely's games and stats for all events →
| Timestamp | Since previous | Game | MostLikely's comment | |
|---|---|---|---|---|
| Apr 21 01:29:45 | Connection Lost | ♥ 4 | Loved the tutorial, very easy to understand and clear. | |
| Apr 21 01:41:22 | 11m 37s | HeliRescue | ♥ 1 | Great game! The ability to hook the characters even while moving, like a sort of lead shot was a nice addition. I think the only addition that would have been nice is some sort of story to tell the player why they're there. Great work! |
| Apr 21 02:20:36 | 39m 14s | Send the Signal | ♥ 2 | I really like this game. I think you scoped it very well and made the small amount of gameplay polished and fun. The controls are really nice, it feels great to move around & I instantly knew how to play. |
| Apr 21 02:37:42 | 17m 06s | Coo-Coo, Chef! | ♥ 5 | Art is fantastic. Concept is good, overall really cool and fun game. The amount of combinations for commands is overwhelming, wasn't able to finish instructions before accidentally serving. On the first level my birds got so confused it was no longer salvageable. |
| Apr 21 02:45:01 | 7m 19s | Echo | ♥ 1 | The signaling effect is cool, especially watching the fish move over time. It took me a second to figure out if I should hit the fish or not. Also a cap on how often I can ping might be good to add. |
| Apr 21 03:59:30 | 1h 14m | m01d | ♥ 3 | This one was incredible! The sound, graphics, UI overall was so polished, it felt great to play the game even when I didn't know what was happening. In terms of feedback, I didn't have a clear understanding of the goal of the game. I assume it was to fill the screen or maybe survive the longest, but somehow communicating that would have been nice. Great work! |
| Apr 21 04:09:09 | 9m 39s | Signals and Points | ♥ 1 | Great game! Felt like Factorio in some ways, which is my favorite game. The building mechanics felt very robust, no bugs that I found, well made! For feedback, I think the tutorial could have been separated into parts over time, instead of just one lump sum at the beginning. That much text adds a bit of friction for new players. Also, I wasn't sure how to use the depots and play the core mechanic of the game. It felt really polished and had a great vibe overall, great job! |
| Apr 21 04:26:40 | 17m 31s | Bad Advisors | ♥ 2 | This game blew my mind! There were no instructions, so it felt weird at first... by design. Then as I kept going, I had one revelation after another for how the game functions worked. This was built so intelligently, I kept feeling like I was a genius for understanding what was happening, but that just goes to show the genius of the creator of the game! For feedback, I would suggest the buttons on the Home Screen to match the vibe of the rest of the game closer, and there was no sound for me other than the intro music, which might be a bug, because I saw sound options in the menu. Overall, great game, had genuine fun, this should be launched on mobile or something! Screenshot 2026-04-21 at 12.23.00 AM.png |
| Apr 21 04:41:14 | 14m 34s | Morse Defense | ♥ 2 | Wow, this game was incredible! The visuals on the left to help you learn were so intuitive. To make something like this in a few days blows my mind. In terms of feedback, I think I would allow for a little slower of a memorization period a the beginning for those of use who don't know morse code, and get faster at a more gradual rate. Overall, absolutely incredible game, great work to the team! |
| Apr 21 05:40:26 | 59m 12s | what's the signal | ♥ 1 | Amazing game, one of the first that I've played here that I'm forcing myself to stop playing to go to bed. For feedback, the text was very small and hard to read in the sides of the screen because of the extreme curved monitor look. Also, if you're on an upgrade menu and click escape, you have to get through the upgrade before you can use the menu. Overall, playability was great, ease of use was great, vibes were great, the whole game is something I would be happy to have on my phone to play just as it is today. Great job! |
| Apr 21 05:49:10 | 8m 44s | Oops! Too Many Signals! | ♥ 0 | Great first game jam game! Super fun, great challenge. The best part was that it was particularly challenging while still making me feel like I could do better, which made me want to play more. I think for feedback, I would just spend some more time on original assets instead of images just to stick with the theme of the game itself. Great work! |
| Apr 21 05:59:46 | 10m 36s | i love you, too | ♥ 2 | This game was the epitome of what a game jam is supposed to be for! Amazing job coming up with a simple, yet extremely effective concept that keeps the player engaged the whole time. I wanted to know more about the story, and felt like I was making progress towards it by playing the game. Only piece of feedback is that it took a while for me to understand what the story was about, so it might have a bit of friction for a new player who is just stumbling onto the game. Amazing job! |
| Apr 21 06:01:45 | 1m 59s | S.I.G.N.A.L. | ♥ 0 | Seems like a great concept, but it didn't load for me! Maybe push an update and add a cover image. Screenshot 2026-04-21 at 2.01.12 AM.png |
| Apr 21 06:07:17 | 5m 32s | Fae'calling | ♥ 2 | Super good audio in this one! Really spooked my roommate while I was playing it at 2am. Only issue I had was with the mouse not locking onto the screen, even when I clicked the letter m. I'm on Mac on safari for context. Great work! |
| Apr 21 23:29:36 | 17h 22m | ROGER-ROGER, LOGGER! | ♥ 1 | This game was great! Super polished, once I understood the controls, it as easy to understand, satisfying, and ran well. Only piece of feedback is that the frogs move really fast. Great work! |
| Apr 21 23:31:46 | 2m 10s | Brainstorm Battle | ♥ 1 | I like the 3d animations/particles and amorphous blob enemies. Cool game. Wasn't sure how it fit the theme though. Also the itch.io page may not be public, I get a 404. Good job! |
| Apr 21 23:52:00 | 20m 14s | Lit Up! | ♥ 3 | This game is super fun. The speedrun aspect + leaderboard made me play it 10x as long as I would have otherwise. The controls are great, I noticed the coyote time and how well the wall jumping worked. I couldn't beat the #1 player, not sure how it's possible, even after looking for bugs (I couldn't find any). Not sure how falling faster is useful, I didn't use it in my best time. !> Once I noticed a time bonus behind the cloud I had to check every cloud. Also, the last jump seems strange to me, since I had to scale the wall by wall jumping 3x which seemed unintentional. Awesome game, great work. Edit: After rereading the description I noticed the rain lowers your score. With a new route the best I could do is 6290 |
| Apr 22 01:19:07 | 1h 27m | Dead Light, Green Light | ♥ 1 | Cool game! The motion felt very satisfying, so the mechanics were definitely my favorite part, plus the art style was cool! I did have some issues with scaling on my monitor, but I found that if I just held my mouse click down and the moved around, it was able to work okay. Good work! |
| Apr 23 22:27:40 | 45h 08m | Pulse Rescue | ♥ 1 | Really cool game! I love the ambient background music. I did have an issue where it got stuck in a loop during the tutorial, I've uploaded a screenshot of the part I'm referencing to this. Good work!Screenshot 2026-04-23 at 6.26.38 PM.png |
| Apr 24 00:42:01 | 2h 14m | Traffic | ♥ 2 | The camera controls are great, it feels really good to move around. Cool concept, it fits the theme well. The fact that you can click a car to see it's route is pretty nice. For feedback, I'd like an alert or something on the side of the screen to see where the ambulance/police cars are, since I had trouble finding them sometimes. Also I appreciate the linux build as a linux user. It runs very well on my pc. |
| Apr 24 04:27:37 | 3h 45m | ALDIS | ♥ 1 | Great work! This game is super polished from beginning to end. Only issue I had was when I was scanning the bottom of a character and still saw them, but the morse code wasn't registering, so I had to rescan. Wish I was faster at morse code! |
| Apr 24 04:43:56 | 16m 19s | Remote pest control specialist | ♥ 2 | This is the longest I've spent on any of the jam's games so far! Surprisingly so much fun, it had the perfect balance between driving and drone flying, buying turrets, collecting coins, so well balanced! I would LOVE a leaderboard aspect to the game, it would make me lock in 100x more, I'm sure. Amazing work! |
| Apr 24 04:46:35 | 2m 39s | Sinking Signal - Physical Rules Edition | ♥ 2 | Wow the art in this game blew me away! Really impressed with the concept, great work! |
| Apr 24 04:53:43 | 7m 08s | Survey | ♥ 0 | Great game, only the second one I saw the whole jam using this concept, and the execution was great! It was super unique to try to put multiple plane signals together to create a single wave, and use all three forms in conjunction. Great work! |
| Apr 25 05:09:14 | 24h 15m | Glacier Call | ♥ 1 | Wow, this game looks beautiful, your color palette worked so well together! The vibe were spooky from the start but for some reason quite cozy as well. Only issue I had was my DPI was super slow when I played on itch.io for some reason. I am on a 27" monitor in safari on Mac. Great work! |
| Apr 25 05:16:32 | 7m 18s | Switchboard Sprite | ♥ 2 | I just played "papers please" for the first time today, and then played this, which felt appropriate. The song was great, graphics were great, the game was super well paced! Only issue I had was the grabbing of the pegs was a little too finicky, I kept missing them... but that could have been user error. Great work! |
| Apr 25 05:40:50 | 24m 18s | SpyMaster | ♥ 1 | Really cool concept, reminds me a lot of papers please, which I love! Music was a great addition as well. the only thing I would add is there's a bit of reading fatigue, especially as you just get started into the game. It would have been nice to be introduced a bit slower, so the reading wasn't so heavy up front. Great work! |
| Apr 26 02:54:37 | 21h 13m | Officially Dead | ♥ 1 | Game was fun to play. At some point I launched myself into the air after hitting a desk lol. The chairs were the most satisfying to launch at zombies. Music was great. Appreciate the Linux build. |