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nuzcraft

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TimestampSince previousGamenuzcraft's comment
Oct 7 03:09:57 ScrapheapSprint ♥ 0 I second the comment about a cool laser spewing throwing star out of space junk. That's pretty cool.
Oct 7 03:25:49 15m 52s Dee Dee's Collection Service ♥ 0 Some of the collisions & the camera is a little wonky, but the music and voice acting is great. I got 30/50 before some of the parts were floating a bit high off the ground and were too far away to collect and return easily. I also had a hard time getting back into the house and usually ended up clipping up through the bottom of the floor.
Oct 7 03:28:19 2m 30s Card Economist ♥ 1 Solid idea! I think I got all the cards in the catalog unless there’s a secret one that I missed. I can see how this could be expanded to be more strategic with some cards having multiple day cycles of ups and downs to try to take advantage of. It would be cool if there were some markets where the rare packs are really more valuable than the epic ones due to market weirdness.
Oct 7 03:29:02 43s Crypt Of Collection ♥ 0 Hi this seems like a fun take on magnetism. It’s very difficult and I wasn’t able to beat it. The music is a creepy, but gets a little repetitive. I like the animations for the hero.
Oct 7 20:36:16 17h 07m Blackmail.exe ♥ 2 This is really cool. I think it's just missing some information feedback on what combos and mults do - seeing the number tick up would be really satisfying. Sounds are great, juice is great.
Oct 7 22:09:47 1h 33m Rogue of Gems ♥ 2 This was fun and well done. I did not get past the first boss, it was a bit of a damage sponge compared to the enemies in the preceding levels. I liked the idea of building up good weapons in each hand. The effects are nice, I would have liked some cool sound effects to go with them. Well done!
Oct 8 04:07:13 5h 57m COLLECOON ♥ 3 Love the art. The music is good too. I couldn't figure out how to escape the first house (and never found the chicken) 😭 it was cool when you put on the glasses and get better vision. I wish I could have figured out how to play more because it seems fun.
Oct 8 04:27:30 20m 17s Klunk's Adventure ♥ 1 This was good. I got all the bugs! I liked how the difficulty in both platforming and enemy AI ramped up. The web build had slowdowns in some of the levels, but not enough to keep me from continuing. Well done!
Oct 9 13:57:37 33h 30m Hoarder's Remorse ♥ 1 This is really good, I like this idea. I ran into the same issue as others where eventually all the enemies take the same damage. Outside of that, it feel like each powerup has a good use case, and you're incentivized to use them up since they replenish. Good job!
Oct 11 03:19:15 37h 21m Collector Clash ♥ 0 This needs some feedback to help the player understand when they land a hit and how powerful it is. I think some sound effects, some screenshake, and a couple health bar would have done a lot.
Oct 11 03:22:30 3m 15s Raccoon Captain: Cosmic Feast ♥ 1 The art is lovely! and I enjoyed finding all the different types of food. I think diagonal movement would have helped gameplay. The play area extended past the pretty frame on my web popout. Good game!
Oct 11 03:40:13 17m 43s tombstone tactics ♥ 2 Very fun game! I didn't realize I could click outside that path until I looked at the screenshots so I tried to take the horde on my own. Once it got going I really liked the new paths + new enemy types. The shrines as a buff and the enemies dropping different bits was great. Good job!
Oct 12 03:04:22 23h 24m Loot Lagoon ♥ 2 This was really good! Getting the first upgrade and seeing the game open up was really cool, as was getting a second volcano and seeing the cash flow in. Great entry.
Oct 12 03:06:19 1m 57s Office routine ♥ 1 It definitely feels like a game that you can get good at once you know where all the tasks are. I spent my first couple runs just running around trying to find the right plant to talk to or the right trash to pick up. A little arrow giving you the general direction (like crazy taxi) might be a good addition.
Oct 12 11:57:42 8h 51m Dinging da dung ! ♥ 1 This is a fun little game! At first I thought it was all going to be grid based, so it was interesting (and challenging) when there were smaller increments to move around. I ran into the same issue where the game didn't finish on level one. Path: go around the first dung then push the far left one down just a bit. Push the the other left one to the right into the bottom right target. Then go around the loop and push up the far left so you can go back and get it into the bottom left target. Then you can go up and around to get the top dung into the top target. All that's left is the first dung, and you can only get it in the target from the starting area.
Oct 12 12:04:03 6m 21s Trash Dash ♥ 2 This is fun, with lots of interesting mechanics to spice things up. Having to double collect trash (once on the ground & once in the air) is an interesting take, and the obstacles pop up out of nowhere sometimes to thwart you. Additionally, compacting keeping you still for a beat makes it more strategic when you should compact. Great game!
Oct 12 12:19:58 15m 55s Beat the Mall ♥ 2 The art and animations are great! The isometric layout took a little getting used to with wasd, but not too much. By the end I was just PUNCHING.
Oct 12 12:36:43 16m 45s Crystal Tower Luxogenics ♥ 1 This is such a deep game! Introducing more light sources & modifiers makes it super interesting to try to switch up the setup. I liked that mirrors were not permanent and could get moved around. The downside was that I could keep fiddling in between each wave. Good job!
Oct 12 13:30:53 54m 10s Colour thief ♥ 1 This is fun! I like that the map changes when you collect something; I like the secret reveals. There are a lot of cool things you could do with it.
Oct 12 13:38:19 7m 26s Runestone Alchemist ♥ 1 Interesting puzzle game! I think giving me a couple hints for the first combination would have helped me get started instead of just clicking. I liked being able to throw stones back into the stream.
Oct 12 15:29:16 1h 50m LOOKING FOR THE GOOD STUFF ♥ 3 The art is amazing! and the game loop is solid and constructive. There's a lot of polish here that makes the experience really fun, like seeing the owls, or having little fences to block the path, or the arrow pointing back home.
Oct 12 15:52:34 23m 18s FORTUNE FOR TRINKET ♥ 1 This is really good! I loved how the text box changed depending on who was speaking. I also likes how it was a bit of a puzzle to translate the book into answers.