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Feedback comments for LD58
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| Timestamp | Since previous | Game | n.feofentov's comment | |
|---|---|---|---|---|
| Oct 7 16:00:19 | Fragmented | ♥ 1 | It was fun! Though up to level 6 it's not much a puzzle: you just roll around pressing buttons in right order. But ideas with falling down to lower layers is neat. It is pretty hard to understand where would you land due to camera perspective. If this difficulty is not intentional, I'd suggest adding more visual ques (vertical beam of light, waterfalls etc.). Overall fun entry, I loved smooth controls the most and the fact that platforms slide speed is just perfect to never stop rolling over them. | |
| Oct 10 16:33:24 | 72h 33m | WonderBot: A Lofty Return | ♥ 3 | Very fun game! I played jam build, but it is already packed with cool mechanics and ideas. I love many little details you've added (like low profile or unlockable vent shafts). It gives some memorable moments, like when you see Jump upgrade and realize that the whole second floor is not just a decoration. Very solid entry, good job! |
| Oct 10 16:34:41 | 1m 17s | SNoWay | ♥ 1 | Cool tech, but game design feels not for this idea. I'd expect to not shoot at enemies with snowballs, but roll over them losing part of my own volume, which I'd need to recover. Naturally, bigger ball would mean higher damage, but also higher inertia on turns and lower acceleration. But current game loop is completely detached from the theme. Also snapping cursor to enemy works fine with static enemies, but guaranties missed shots on moving enemies (you can't shoot ahead of enemies to land shots in time). But overall fun concept that needs more polish. Good job! |
| Oct 10 16:35:22 | 41s | NOMAD | ♥ 1 | Mood is done very well. I love hands animations, especially how they communicate that there is an interactable object in front of the player. Unfortunately, I found only one relic and couldn't find a proper place for it. Then I ran into steppe until reached a death screen (I guess). |
| Oct 10 16:36:28 | 1m 06s | Mission Ares | ♥ 1 | Very clever puzzle game. And the most finished I've played so far. Nice art and overall style. Music is a bit repetetive though. Good job! |
| Oct 10 16:37:58 | 1m 30s | Tarnos Quest | ♥ 1 | The idea and art syle are great, but it needs more balancing cause I couldn't beat even the first enemy. Also some bugs occured: quit didn't work; after restart I couldn't move. But still it's the most creative take on the theme. Good luck with it! Looks very promising for a full game. |
| Oct 10 16:38:21 | 23s | Experiment 42 | ♥ 0 | Looked promising but I couldn't find a way from the very first room and constant beeping was very annoying. |
| Oct 10 16:38:45 | 24s | The Sand Thief | ♥ 2 | Art design and music are great! Platforming could be less floaty though. I liked that your timer is essentially a health bar, it makes you avoid combat and find your way around enemies. |
| Oct 10 16:39:06 | 21s | Souvenir from Earth | ♥ 1 | Great interpretation of the theme! Loved the art and audio the most. |
| Oct 18 15:49:15 | 191h 10m | Blackmail.exe | ♥ 1 | Fun setting and lovely art style. Also admired funny sounds! The idea is very interesting, I wish I had more time to explore it more. Great entry! |
| Oct 18 15:58:10 | 8m 55s | Deep Sea | ♥ 1 | I love how claustrophobic such a minimalistic game can feel. Art style, sounds everything is on its place. Good one! |
| Oct 20 19:29:49 | 51h 31m | Dice'OMancy | ♥ 0 | Art is adorable! I loved the idea of collecting falling enemies and using them in battles (boar is useless anyway). However combat feels super random without any real influence - one-o-one combat is fully random, but when you have at least two monsters in the party the strategy is just to put your best monsters in combat and pray for victory. Good luck with it! |
| Oct 20 20:15:37 | 45m 48s | DiceKeeper | ♥ 1 | I've played this game in KCD2, it was fun! And an addition of Balatro-like mechanics makes it more addicting. I only wish I had a more control over dices (like re-rolls for certain die or joker-like die or die with all 3s on the sides, something like this). But overall great entry! |
| Oct 21 20:32:07 | 24h 16m | Clockwork Collector | ♥ 1 | Super clever puzzle, wow! I love that first levels have this sense of discovery of how to actually play, but later levels are kinda hard, and I've passed them mostly by chance 😅 Sound design and art are great too. Lovely entry! |
| Oct 22 20:12:18 | 23h 40m | Hottentottententententoonstelling | ♥ 1 | This is just brilliant. On the technical side I want to mention cool mechanics, that paint brush needs to be refilled - so clever! Thank you for the experience. |